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-   Silent Hunter 4: Wolves of the Pacific (https://www.subsim.com/radioroom/forumdisplay.php?f=202)
-   -   [Official] "Patch 1.2 Is In The Works" (https://www.subsim.com/radioroom/showthread.php?t=110370)

Shipwreck 04-02-07 04:47 PM

u see everybody, good times are comin, :rock:

SW

DJSatane 04-02-07 04:52 PM

I expect this patch released this week. There is no excuse to keep us waiting while there are number of major problems with current version. Fix most important problems, and plan to fix more in another patch.

Take example from C&C3 developers.

But, this is good news, I am glad we finally have some word from official source.

Cakewalk 04-02-07 04:57 PM

I see alot of complaining ahead along the lines of "wuttt why didn't they fix this and this and this, its still not working".:88)

That being said, very nice that the dev team is working quite hard indeed.

John Channing 04-02-07 06:46 PM

Quote:

Originally Posted by DJSatane
I expect this patch released this week. There is no excuse to keep us waiting while there are number of major problems with current version.


Sure there is.

How about they want to fix as many things as they can without breaking other things?

How about they want to make sure it is properly tested and evaluated?

How about it takes time to do something correctly?

But I'm sure they are holding it back just to annoy you.

JCC

TheSamuraiJedi 04-02-07 06:49 PM

Maybe..just..maybe..

We should have some faith? 1.1 DID fix significant issues. At least this Dev team actually is supporting the product. Too many teams give the atitude of "We're working on it" "We wont give any details AT ALL until we're damn good and ready".

The BlackShark addon for Lock On: Modern Air Combat is something like that. The dev team wont give any details, and wont discuss any real issues.

DJSatane 04-02-07 06:53 PM

Quote:

Originally Posted by John Channing
Quote:

Originally Posted by DJSatane
I expect this patch released this week. There is no excuse to keep us waiting while there are number of major problems with current version.


Sure there is.

How about they want to fix as many things as they can without breaking other things?

How about they want to make sure it is properly tested and evaluated?

How about it takes time to do something correctly?

But I'm sure they are holding it back just to annoy you.

JCC

Problem is there are number of unnacceptable critical bugs in the game. While you may think many people who bought SH4 know or do read forums to find out why their game crash, they simply use update launcher to update their game but find that the patch doesnt fix those critical bugs. I think its in best interest to fix those issues as soon as possible in interest of larger number of people.

However, if UBI is going to limit how many patches will be "allowed" to be released for SH4, then in that case sure take as much time as you want, I want as many fixes as possible. But in best interest of customers a quick fix for major crash issues should be out asap followed with another patch.

BUT yes you have valid points about taking time to test it before its released, after all 1.1 was released and introduced button "a" crash. I understand need for testing and obviously there is need for it. I hope they have nice number of people in community whom they can use to beta test it.

fair_weather 04-02-07 07:09 PM

FSAA, widescreen/higher resolutions, fix the environmental bugs, and fix the CTDs.

That in a nutshell would be awesome...however the download might be pushing 300 megs...for a patch...

Get the majority of the big things done and over with, then concentrate on the littler bugs (repeating missions, stuff like that).

Appease the bigger crowds then while they're immersed in the game again, get the smaller stuff done.

Tis what they should do...but we can hope :)

I'll be glad if only one of those things are fixed. The Dev team is hammering out the patches as fast and as safe as they can. But SH4 is still one of the best games I've ever played!:rock:

Keep up the awesome work!:up:

mookiemookie 04-02-07 08:42 PM

SH4 went gold around March 2nd. Release of the first patch was on March 22nd. I wouldn't expect the patch for another 2 or 3 weeks.

Demanding and expecting it won't make it go any faster. They're aware of the issues and are working on them. One thing these developers have done is proven that they listen to the community!

DJSatane 04-02-07 09:03 PM

Quote:

Originally Posted by mookiemookie
SH4 went gold around March 2nd. Release of the first patch was on March 22nd. I wouldn't expect the patch for another 2 or 3 weeks.

Demanding and expecting it won't make it go any faster. They're aware of the issues and are working on them. One thing these developers have done is proven that they listen to the community!

Can't use that timeline as example since you can't release a patch before the game is out so using timeline from gold to release is not very good idea. But if they did have 2-3 weeks tell me how can you miss a crash when you press "A" button during testing? If they need some testers I am sure there are number of respected people in SH community who can help them out.

mookiemookie 04-02-07 09:06 PM

Quote:

Originally Posted by DJSatane
But if they did have 2-3 weeks tell me how can you miss a crash when you press "A" button during testing? If they need some testers I am sure there are number of respected people in SH community who can help them out.

I never ever use the "A" key. I click manually on the depth gauge to change depths and mainly use the "p" and "s" keys. Not saying that have an "instant exit to windows" key is acceptable, but I can see how it might have been overlooked.

CybrSlydr 04-02-07 09:14 PM

Quote:

Originally Posted by flintlock
I'm looking forward to reading that change log once it's available.

Ditto.

Baneslave 04-04-07 12:22 PM

There are two patches that I am waiting:

SH4 1.2 and
EU3 1.2

Which developer team shall win this contest of speed and endurance...?

Snowman999 04-04-07 12:33 PM

Quote:

I never ever use the "A" key. I click manually on the depth gauge to change depths and mainly use the "p" and "s" keys. Not saying that have an "instant exit to windows" key is acceptable, but I can see how it might have been overlooked.
It's hard to understand how any testing regime wouldn't pretty quickly press each of the declared control keys defined in the docs. Heck, pushing each key on a standard keyboard during play ought to be right up there on the testing plan.

flintlock 04-04-07 12:34 PM

Quote:

Originally Posted by Baneslave
There are two patches that I am waiting: SH4 1.2 and EU3 1.2
Which developer team shall win this contest of speed and endurance...?

In fairness, Paradox has been working on 1.2 for some time now (well before SH4 was released). That said, I can safely say you should be quite happy with EU3's 1.2--it works well and has a very exhaustive and impressive changelog. It really is a whole new game now (much improved). A hearty kudos to Johan and the EU3 team.

TDK1044 04-04-07 12:35 PM

But if they did have 2-3 weeks tell me how can you miss a crash when you press "A" button during testing? If they need some testers I am sure there are number of respected people in SH community who can help them out.[/quote]



Simple. It wasn't there before 1.1 and they had no reason to expect that 1.1 would create that issue. Also, I've played SH3 extensively and SH4 for the short time it's been available and I have never used that button in either game.


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