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-   -   Weak Spot on a T3 Tanker (https://www.subsim.com/radioroom/showthread.php?t=110271)

vwc_maxwellsmart 05-19-07 04:02 PM

Hi guys

I agree 11.7 m under the smoke stack works beatifully, but another weak spot is just ahead of the front bridge :arrgh!: .

Cheers

Dietrich 05-21-07 02:15 AM

For those who can't access FileFront, here's some alternative links for the "critical zone charts" as simple PDF downloads.

http://www.3rdflotilla.org/resources...hiffskarte.pdf (German version)
http://www.3rdflotilla.org/resources/sh3_shipchart.pdf (English version)

These are for the stock 1.4b version of the game.

Corsair 05-21-07 04:29 AM

In stormy weather, hitting ships in the bow area often sinks them by flooding of the forward area and "Titanic" sinking...

17thcpikeman 05-22-07 02:07 AM

Corsair - I agree with you on that one in high seas hit the bow area and the ship will sink quickly due to the flooding effect. Hit a C&D last night in the bows ini rough seas and she sank quickly before a sencodary explosion happening after the crew shouted "She' going down".

I tend to use impact in rough weather but find magnetic a better torp for less failures. Plus if you miss by just a short amount the still can detonate and slow the ship.

canimodo 05-22-07 05:57 PM

Isnt there a mod that would mark these weak spots in the ingame target book ?

This would avoid the effort of pause + shift tab to check this pdf....

:yep:

UnterseeBoogeyMan 05-22-07 08:30 PM

Quote:

Originally Posted by canimodo
Isnt there a mod that would mark these weak spots in the ingame target book ?

This would avoid the effort of pause + shift tab to check this pdf....

:yep:

Yes, in the GWX expansion there is. If you close to within 1000 meters, 90 degrees AOB, and you have officers ar all 3 posts in the command room then you have this feature. You may even need an officer in the torpedo room, but that may not be correct. You at least need a Weapons Officer.

Beyond 2000, go from memory or the pdf.


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