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-   -   GWX 1.03 - ATI Sun Glare problem (https://www.subsim.com/radioroom/showthread.php?t=109562)

DaWizeGuy 03-28-07 02:41 PM

Quote:

Originally Posted by Jan Kyster
My sun looks like second photo... Dont' recall to have seen the first one :hmm:
Using 8km GWX1.02 until current patrol is finished...

If you have a d/l link, I'll be most pleased. Or maybe you can post it to jan_kyster at yahoo.dk?

Many thanks in advance!

The 16 km mod should already be in your install folder. Just run "JSGME.exe" an select the mod to enable it.

danlisa 03-28-07 02:45 PM

Quote:

Originally Posted by DaWizeGuy
Quote:

Originally Posted by Jan Kyster
My sun looks like second photo... Dont' recall to have seen the first one :hmm:
Using 8km GWX1.02 until current patrol is finished...

If you have a d/l link, I'll be most pleased. Or maybe you can post it to jan_kyster at yahoo.dk?

Many thanks in advance!

The 16 km mod should already be in your install folder. Just run "JSGME.exe" an select the mod to enable it.

BUT

Be in port after your patrol & roll back SH3Cmdr. (if you are using it) 9 times out of 10 the corruption of the scene.dat is caused by failing to rollback Cmdr at some point.;)

Jan Kyster 03-28-07 04:16 PM

doh! I'm such a noob :oops:
I do have it. Sorry.


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