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-   Sub/Naval & General Games Discussion (https://www.subsim.com/radioroom/forumdisplay.php?f=177)
-   -   Battlestations: Midway, review by Subsim (https://www.subsim.com/radioroom/showthread.php?t=107505)

Seademon 03-31-07 07:23 PM

Battlestations Midway ROCKS!!!
 
I first became involved with this game in its development about the same time as Neal Stevens in 2003 when it was mithis games and i was the first i think post on the subsim board about it, which is lost in time. Eventually Eidos games ought them out and now they publish the game.
However, this game totally ROCKS. If you dont require a heavy naval simulations and want a fast paced, action gun running naval game then this is it!!. While realistically its not a simulation, it does have various aspects of intensive micromanagement to it that can be a driving test of your ability and skill.
1. Damage control maintenance
2. Weapons management
3. Command and strategy decisions and functions
4. Third person action direct involvement in combat.
5. Working as a team member
6. Giving and sending units to team members

This game is not for the feint at heart as its basically a duel to the death!! as there is no draw and no second place. Its war. Kill or be killed. Its highly addictive single player game or 8 player multiplayer that is reminiscent to me of the early adversarial days of 688 only it has ships subs and planes!!!

Neal Steavens pretty much says it all in his previous post, thank you Neal but compared to dangerous waters, dangerous waters is like watching paint dry.

This game is so good that Seawolves.org is testing for possible integration into their group and are currently seeking testers to join and be involved in the project.
You dont need the full game, even the multiplayer demo map "Battle of the Solomons" is ok as it encompasses ships, carriers, planes and dockyards. Sign up to the seawolves site at seawolves.org/svn or Contact me also on seademon688@yahoo.com.au if you would like to be in this group so we can give it the thumbs up for final implimentation.

hang tough

Safe-Keeper 04-07-07 05:59 PM

I hate to be a pest, but will the prizes (hint, hint, people;)) be shipped before they're all uncovered, or do all of them have to be claimed?

Packerton 04-07-07 11:14 PM

I found it!


(Its the Multiplayer lobby)

Bernard FTW!

Onkel Neal 04-07-07 11:22 PM

Quote:

Originally Posted by Safe-Keeper
I hate to be a pest, but will the prizes (hint, hint, people;)) be shipped before they're all uncovered, or do all of them have to be claimed?

They've been shipped, about 2 weeks agp.
Neal

Biggles 04-08-07 05:17 AM

I Found the Subsim Battlestations: Midway Easter Egg!
 
I bet I'm too late,but I found it.....shall I send my adress Neal? I could use a good price now...I missed my chance at the SH4 review by two bloody centimeters.....:damn:

Well, e-mail already sent....let's see what the future brings us.


DAMN!!!!!!!!!! I'm too late!!!!!!!!!!!!:damn: :damn: :damn: :damn:

oh well....never mind then......

Dowly 04-08-07 06:12 AM

Quote:

Originally Posted by Neal Stevens
Quote:

Originally Posted by Safe-Keeper
I hate to be a pest, but will the prizes (hint, hint, people;)) be shipped before they're all uncovered, or do all of them have to be claimed?

They've been shipped, about 2 weeks agp.
Neal

Got mine on 04-02-2007. ;)

Safe-Keeper 04-10-07 11:48 AM

Got it today, thank you very much:up:!


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