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Some of the things on the top of my fix-it list: -no Game Over death screen when a compartment completely floods -no more sea floor collision damage -inability to dive if pressure hull is too damaged -fixed AI -fixed collision damage -inability to run engines while being repaired -fixed time compression aircraft skip ...and a lot of others not listed. |
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*shrug* maybe i should try, i dunno. I know my way around the mission editor, in terms of making convoys and such, but ive never tried scripting anything - not sure how its done. edit: you know, fleshing out U-505's service record would be pretty cool. I mean, in one patrol, U505 got bombed by a pilot by the name of Silcock. The boat was heavily damaged. The current skipepr Zech (spelling) , was prone to throw temper tantrums and acutaly called the abandon ship order. One of the chief mechanics embarassed him by saying "well you do what you want, but the technical crew is going to keep her afloat" Zech was never popular with the crew. The acutally had to fix a hole in the pressure hull, and that dumbass desperate to not go back enpty handed tried to push that boat in the condition it was in to get ships coming in/out of port spain. I dont know how close they got but that bit of madness was abandoned and the boat then made for port. If you could script silcocks attack, then try and push a wounded bout that in SH3 terms probably had 20% hull integrity into a well guarded harbor, and then back accross the atlantic and through biscay bay... that be something of a nail biting trip. |
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hope there will be some modders left to prevent this game from dying until SH5 is released which is hopefully turning back to the Atlantic. I do not care about the Pacific that much. The uboat war was an atlantic matter, wasnīt it. Filax |
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I think some modders may move on, but as pointed out, those who love U-boats will always be around.
I'm surprised, too, there has been so little done on single missions. DW and Sub Command have a ton of these. Is it because those games aren't dynamic anyway? I find it hard to believe single missions aren't being done for the community just because you wouldn't get renown. I mean, I would play them. I can't make them with the mission editor -- I'm too dumb -- but I would play them. |
SH4 is so much better than SH3, there won't be anybody left playing it let alone modding it. Some of you dieharders wil say you will, but you won't. SH4's gonna make you forget all about 3. That's progress and you cannot stand in the way.
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Don't forget that GW/NYGM campaigns are huge compared to the stock one, don't expect UBI will deliver something like that. One of the first thnigs I'll do is to check how hard is to import sh3 stuff into it. Ref |
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I have no interest in the PTO and my comp wont play it anyway So there is no way I will be dropping SHIII If and when I manage to upgrade the comp I will have a look but only out of curiosity The Atlantic is the place I WANT to be |
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SH4 might be progress, but I prefer to mod a more established game like SH3. IIRC SH4 may be less mod friendly - someone said that it will not be possible to add new ships, for instance. I'll be adding new merchants for the current game around the time that SH4 comes out, and even after my current mod is finished I will still be interested in implementing other mods for SH3 - specifically, many more crew faces and a hypothetical WWII 1946 mod (although the latter may be impossible). I don't feel burned out, even though we are likely to experience "diminishing returns" on our modding investments in the future...
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I've got your back on this one Bigboywooly
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I still have some ideas that I am pursuing for SH3...just ask Ref and BBW... :rotfl:
Mainly (pedantic) visual corrections and enhancements, so nothing overly game changing or revolutionary, but still improvements nonetheless. I suspect that whilst I'll *play* SH4, I'll still have a hand at *modding* SH3. But I suppose this depends on what the remaining interest is in SH3 after SH4 is released. :hmm: |
I really hope SH4 does not need the modders. If the game is properly made, without any bugs and with all the historical references in place then modding it will not be necessary (to the level GWX mod changed SH3 at least). That is a good thing because it means that in Ubisoft they take their job seriously and give us a good value for money program. Alas something is telling me that it will not happen:down:
In any case my computer cannot cope with SH4 at the moment and I'm more interested in the Atlantic theater. Therefore it will be GWX all the way for me for quite some time;) :up: |
I don't see why people are being so categoric about preferring "Atlantic" or "Pacific" some fo us like both!
I do hope iambecomelife is wrong about adding new ships to SH4 though. |
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