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-   Silent Hunter III (https://www.subsim.com/radioroom/forumdisplay.php?f=182)
-   -   Another NOOB question (https://www.subsim.com/radioroom/showthread.php?t=106903)

leeclose 03-06-07 04:31 PM

Umguys i hate to be a party pooper but dont ya think thats kinda cheating a wee bit:yep:

Sailor Steve 03-06-07 06:04 PM

Yes and no. The game itself cheats all over the place, including the way the weather affects the gunners. In an actual 15 m/s wind it should just be getting choppy enough to preclude using the deck gun, but that's as high as it goes in the game. I use the 'Big Waves' mod, set at 2x, and just imagine that it's doubled. It certainly looks that way. On the other hand the flak guns, which are tied to the deck gun where the weather is concerned, should be enabled at higher sea states, so that's another problem.

Another place the game cheats (for you newer guys) is the engine upgrades. The max speeds attainable with "unsupercharged" diesels is wrong. Well, actually it's right, but for the supercharged variants. The Type II and VIIa didn't have superchargers. The VIIb and every Type that followed did, and they weren't optional. You couldn't "upgrade" them.

And if we're going on about cheating, don't even get me started on the external cameras.

leeclose 03-06-07 06:27 PM

Yup some good points steve the one that deffinatly annooys me is the gunss i mean the upp er flak gun is what a good 7 to 10 feet above the deck guns so even in crappy weather you should still be able to use it imho:up:

Jimbuna 03-07-07 06:44 AM

Quote:

Originally Posted by danurve
Rykaird; I think your missing the point. aaronsk26 wanted to know how to correct the game to use the deck gun in "bad weather", not nessesarily high seas. The adjustments I gave allow this but still allow the game to not let your deck gus be used in high seas.
Besides, you can't drown your crew unless they are inside the boat.

Precisely :up: ....and you managed to help him without the need for multiple posts :yep:

Salute kaleun :arrgh!:


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