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Whale sounds
On my last mission, I got whale sounds on my hydrophone. They lasted for about ten minutes, and then faded out. I am using GWX.
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Hi and welcome a82a
I would think its pretty doable to clone an Ai sub Give it whale sounds But make the sub invisible underwater That way it can be scripted but not seen Only heard :hmm: |
If a whale is do-able, how about a shrimp farting ? :D
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Great idea to have whale sounds! I guess that we already think about this long time ago. But now with Ref's knowledge I'm sure that it is doable.:rock:
And I agree, isn't really necessary to have a 3d whale in game. |
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That's not what I would like. It's the same hydrophone-sound, over and over again, with the same whale everytime...might just as well load it on the grammophone. With whale-sound emitters actually being generated in the 3D-world, it would become allot more believable...certainly, if they're generated in predefined areas, and in random numbers (alone, or in groups/families, or just none at that moment) and species, travelling along scripted paths, pretty much like any kind of ship in SH3. Imagine your SO: "Sir, we're in humpback-territories again...wanna have a listen?";) |
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Humping humpbacks would be much better, and louder too for us to hear. :yep: |
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Oberbootsman Emil Häfner sees a splash close to the ship. "Alaaaarm! Shell impact 50 meters starboard!" Watch officer spins around at the shout and in the same moment a large whale appears in the surface. Phew, what a scare. The lone whale follows the sub lovingly for several days, making strong advances and rubbing against the hull's casing so the entire sub is shaking violently. Finally he gives up the cold, unapproachable maiden, makes a big blow with it's mighty tail and swims away.... (from the book: "U-534, the nazi submarine at Anholt" by Steen Johannsen) They had a very long and rather interesting last patrol, but that's maybe for another thread... Btw. re. dolphins... last night we went out of Bergen. Suddenly the Flottengeleiter in front of us starts what looked like strong evasive manoeuvres and I first thought if we were under air attack, when I realised he was evading some... dolphins?!! :rotfl: Either he's way to scared for this war or maybe just a very friendly and caring guy? |
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Whales have a skin that renews itself very fast, so their constantly losing old skin. Whenever they get the chance to rub it off, they do so. Sometimes, they visit certain shallow areas, to rub against the stoney sea-bottom...Beluga's are known to do that often. Some scientists even think, that whales jump for the same reason (and not just for joy)...after a whale has made some large jumps, the sea is scattered with old skin parts. |
I was just wondering where you are with this mod? :-?
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Last I heard they were still fishing around :D
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It was just an idea...I wouldn't know how to create an invisible sub, behaving like a whale, and emitting random sounds, and in certain areas...or something like that? I posted a little of what I know about whales, hoping that some better talented guy would jump on it. It would make long patrols a little more adventureous, and the ocean more alive. |
Any tiny object can be used as long as it's classed as a ship.
And sim file is done. Attach the sound files and there you go! heck I got a whale model as far as that goes. I wonder if it's imported to the DLF.dat if it would move? :hmm: Maybe I'll try it soon. Anyone have some whale sounds? :rotfl: |
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