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3.05 still not online, right ?
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David |
Can these new models be used by the player because I can't make them controllable or are they just AI?
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The new models replace some models that were previously in the stock game for AI platforms.
No more no less. The entire mod, however, addresses a lot of different issues. Cheers, David |
Oh sorry I overlooked that .. you said you won't post it there didn't you ?
Anyway, since it does not require password, everything is fine. :up: |
Really nice models !
XabbaRus: I have found some minor glitches on your models. Those thingies behind sail on Typhoon (what's that anyway ?) seems to have double polygons (two identical polygons), I encounter some Z-buffer fighting there. Same for Xia's screw. Also Typhoon have some unsmoothed polygons in the upper tail section. But I'm really impressed. Thank you all ! |
hmm I'll look at the Typhoon. Z Buffer stuff seems to be a common problem. It happens when I have to polys close to each other. The unsmoothed polys on the tail, I must have missed that.
No biggy, easy to fix. |
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I was playing the 'Hidden Assets' Mission and the Foxtrot that was spawned didn't have moving screws. Was it something that happened when I installed the graphics per the read-me?:o:o
EDIT: Yes, it was with truth on. |
No it means I forgot to set up the screw names in the database. I went through about 3 databses setting things up.
with the Typhoon I have trakced it down to max doing something funny after I have mapped a model. It seems the old mapping program would do some screwy things. I have a new version so if you can bear with me I'll make a new Typhoon map. How long can you guys hold out? |
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I won't sleep I guess. Those pinky screws ! Those pinky screws ! :rotfl:
Take your time .. no problem. Also .. how often do you have a chance to really peep Typhoons screws ? :|\\ |
I think these things can definately wait a week or two for a new full version of the mod, rather than an immediate patch. :)
Cheers, David |
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Cheers, David |
Access to 'feedback' site locked.
SW Hull array has full forward view but also now has full rear view - in fact full 360 deg coverage ? Also, no prob., but Hull front baffle still appears on the display. SW SA and WAA now very 'friendly' to its Captain - I obtained excellent firing solutions from a combo of NB and WAA on 3 sub targets (ranges 5-10 nm) within 5 mins of Quick Mission (Hard) start. Perhaps a little too friendly ? Dumps available. |
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