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-   -   GWX Wolfpacks Rock!!! (https://www.subsim.com/radioroom/showthread.php?t=103672)

AVGWarhawk 01-14-07 12:02 PM

:doh:

Scheisskopf 01-14-07 12:30 PM

so wait, the AI uboats cant dive or fire torpedos?

mr chris 01-14-07 12:32 PM

Not yet mate but the is a lot of working going on to fix this.:up:

bigboywooly 01-14-07 01:01 PM

Not sure you will ever get the dive fixed
But they can be scripted as submerged
Not a lot of point at the mo if they only fire guns

The wolfpack mod on Sergs page do indeed " fire " torpedos using a gun workaround
Not compatable with GWX though as the guns dat is different

melnibonian 01-14-07 01:15 PM

I can understant it takes a lot of work to sort the AI torpedoes and boats sorted out but I get so excited just thinking of the possibilities in the game afterwards:cool:

Keep up the good work guys, if you cannot do it nobody can:yep: :up:

bigboywooly 01-14-07 01:20 PM

I take it by " you guys " you mean Serg, Anvart and Ref
I have no clue lol - to how they need to be done to work

Yep those 3 are about our best hope
:oops: Unless theres a secret expert out there I dont know about :oops:

melnibonian 01-14-07 02:12 PM

Yep I mean those wizards:yep: :yep:

Jimbuna 01-14-07 03:58 PM

Wizards!!...Witches!!...who gives a sh*t!!...just sort out the AI torpedos :damn: :rotfl:


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