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-   -   Night vis...... (https://www.subsim.com/radioroom/showthread.php?t=103190)

Hartmann 01-05-07 05:03 PM

Quote:

Originally Posted by geralt
Quote:

Originally Posted by Slick Rick
I dont know about the rest of you....but I cant see @#%* at night......I have disabled the 16km atmosphere to no avail....how can I get back the visibility I had in GW 1.1a......it may be my monitor...but I have tried turning up the brightness which doesnt help much........or of course.....it could be my eyes :yep: :hmm:

I'm using GWX with 16km visibility mod and you're right the night-time is too dark.
The solution is simple:
responsible are the skycolors*.dat files located in data\env folder
I replaced them with these from light night mod (Marhkimov's work I guess)
I'm not sure where you could find this mod now but Ducimus used these (or similar) light night files in his mod http://www.subsim.com/radioroom/showthread.php?t=102761
so if you want only lighter night d/l his mod and use the whole data\env folder


Marhkimov makes two versions of his enviroment mod ,light and dark.

i have light version installed over Rub.144 and i found that is perfect for me :up: ,
also i tweaked a bit gamma correction aand a red/blue bulb in my room.
is nice to know that it works over GWX :rock: .

i know that in real world is really hard to see something in the atlantic waters but itīs a game /simulator and i want to see something.:doh: also with tdc, map ,and some views your lost eyes adaptation.

Slick Rick 01-05-07 05:17 PM

Quote:

Originally Posted by Hartmann
Quote:

Originally Posted by geralt
Quote:

Originally Posted by Slick Rick
I dont know about the rest of you....but I cant see @#%* at night......I have disabled the 16km atmosphere to no avail....how can I get back the visibility I had in GW 1.1a......it may be my monitor...but I have tried turning up the brightness which doesnt help much........or of course.....it could be my eyes :yep: :hmm:

I'm using GWX with 16km visibility mod and you're right the night-time is too dark.
The solution is simple:
responsible are the skycolors*.dat files located in data\env folder
I replaced them with these from light night mod (Marhkimov's work I guess)
I'm not sure where you could find this mod now but Ducimus used these (or similar) light night files in his mod http://www.subsim.com/radioroom/showthread.php?t=102761
so if you want only lighter night d/l his mod and use the whole data\env folder


Marhkimov makes two versions of his enviroment mod ,light and dark.

i have light version installed over Rub.144 and i found that is perfect for me :up: ,
also i tweaked a bit gamma correction aand a red/blue bulb in my room.
is nice to know that it works over GWX :rock: .

i know that in real world is really hard to see something in the atlantic waters but itīs a game /simulator and i want to see something.:doh: also with tdc, map ,and some views your lost eyes adaptation.

Sounds good.....where can I download this at?? Thanx...Rick

geralt 01-05-07 06:09 PM

Quote:

Originally Posted by Hartmann
Marhkimov makes two versions of his enviroment mod ,light and dark.

i have light version installed over Rub.144 and i found that is perfect for me :up: ,
also i tweaked a bit gamma correction aand a red/blue bulb in my room.
is nice to know that it works over GWX :rock: .

i know that in real world is really hard to see something in the atlantic waters but itīs a game /simulator and i want to see something.:doh: also with tdc, map ,and some views your lost eyes adaptation.

well I'm not sure if it's directly the light atmosphere mod I think there was another version simply called light night mod but doesn't matter now

Quote:

Originally Posted by Slick Rick
Sounds good.....where can I download this at?? Thanx...Rick

as I said above the light night env files are part of modpack released by Dusimus http://www.subsim.com/radioroom/showthread.php?t=102761
from readme:
....
DATA/ENV/*.DAT
Ever say to your self something like, "It's dark as crap at night and i cant squat, much less the watch officer!"
This fixes that.
....

so download his mod and use the data\env files...you don't need anything else
D/L LINK:
http://www.ducimus.net/sh3/release/R...to_Taste_V4.7z



I know that for some LCD users could be enough to play a bit with the color/bright/contrast/gama settings but for my dark CRT where black is really black as ... (don't know what's the most black thing) the only way is to use lighter sky textures....
and I'm not cheating at all because when overcast or raining the light from sky/stars/moon is gone so I don't see almost anything... well I'm able to see my sub

In fact everybody can adjust the env colors on his own, use the pack3d and unpack the skycolor*.dat file, edit the extracted *.tga file a repack back... simple

Brag 01-06-07 10:55 AM

Yes! A red bulb in computer room would help a lot. On those overcast, dark nights, Iturn the light off when dodging traffic. The vis in GWX is similar to the real thing under these conditions.

Besties

oiler 01-06-07 01:19 PM

I have good samsung CRT and ati x1900xtx and GWX is dark too much i think. In clear night with moon i cant see anything. All is black around me with white dots as stars. Don't tell me that it is like in real life.

Kumando 01-06-07 03:56 PM

Quote:

Originally Posted by geralt
Quote:

Originally Posted by Hartmann
Marhkimov makes two versions of his enviroment mod ,light and dark.

i have light version installed over Rub.144 and i found that is perfect for me :up: ,
also i tweaked a bit gamma correction aand a red/blue bulb in my room.
is nice to know that it works over GWX :rock: .

i know that in real world is really hard to see something in the atlantic waters but itīs a game /simulator and i want to see something.:doh: also with tdc, map ,and some views your lost eyes adaptation.

well I'm not sure if it's directly the light atmosphere mod I think there was another version simply called light night mod but doesn't matter now

Quote:

Originally Posted by Slick Rick
Sounds good.....where can I download this at?? Thanx...Rick

as I said above the light night env files are part of modpack released by Dusimus http://www.subsim.com/radioroom/showthread.php?t=102761
from readme:
....
DATA/ENV/*.DAT
Ever say to your self something like, "It's dark as crap at night and i cant squat, much less the watch officer!"
This fixes that.
....

so download his mod and use the data\env files...you don't need anything else
D/L LINK:
http://www.ducimus.net/sh3/release/R...to_Taste_V4.7z



I know that for some LCD users could be enough to play a bit with the color/bright/contrast/gama settings but for my dark CRT where black is really black as ... (don't know what's the most black thing) the only way is to use lighter sky textures....
and I'm not cheating at all because when overcast or raining the light from sky/stars/moon is gone so I don't see almost anything... well I'm able to see my sub

In fact everybody can adjust the env colors on his own, use the pack3d and unpack the skycolor*.dat file, edit the extracted *.tga file a repack back... simple


Nice now this night is more "brighter" stock GWX was a bit to darkish.

Deep-Six 01-06-07 08:50 PM

I did have that problem w/ my ATI X700. I could not see a thing at all.:damn: :damn:

Now w/ my GeForce 7600GS I can see what I sink.:yep:


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