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-   -   Periscope view at night (https://www.subsim.com/radioroom/showthread.php?t=103136)

RAM 01-04-07 08:21 PM

Quote:

Originally Posted by stabiz
Remember, having fun is not cheating. At some point we will drown in the pursuit of ultra-realism. Its a game, and it should be fun too.


I think the whole point of GWX to increase the mag in the attack scope was to compensate for **a lot** of details that were noticeable in real life, while they aren't in the game. Real life skippers didn't have resolution-limited scope views either...



So I find the x10 scope magnification a perfect compromise to compensate for that fact. Don't think it detracts anything from the simulation.

Kumando 01-04-07 08:48 PM

Quote:

Originally Posted by Ducimus
camera.dat in the library directory, you'll need time travellers tweaker.

Whats that?


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