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-   -   Meters or Yards?? (https://www.subsim.com/radioroom/showthread.php?t=101425)

Sailor Steve 11-30-06 11:19 AM

Quote:

Originally Posted by TheSatyr
They used patrol areas...not grids. I think there were around 14 patrol areas,which meant that US boats had to cover alot more territory while hunting than the U-Boats did.

Not quite sure how it was handled when multiple subs operated in the same patrol area...I think they used lattitude and longitude for the patrol boundaries in that situation.

I'm not sure either, but I think you're right about the boundaries within a patrol zone. I vaguely remember reading a discussion long ago in which someone mentioned that SHI's patrol zones were much larger than the areas subs were actually assigned to patrol. I know that "vaguely remembered" and "long ago" are hardly real evidence, but that's as close as I can come.

I do remember one account of two subs in adjacent areas colliding underwater, resulting in one being forced very deep and the other knocked to the surface, from United States Submarine Operations In World War Two.

_Seth_ 11-30-06 11:48 AM

Quote:

Originally Posted by Sailor Steve
I do remember one account of two subs in adjacent areas colliding underwater, resulting in one being forced very deep and the other knocked to the surface, from United States Submarine Operations In World War Two.

Did it end well?

Sailor Steve 11-30-06 12:10 PM

Yep, ended fine. Neither one knew what had happened right away. The one on the surface was spotted and attacked by the Japanese, but escaped. The one forced deep heard noises in the distance, came to periscope depth and saw ships depth-charging somebody. After their respective patrols were over and the reports were compared they realized they must have hit each other. Until then it was just "collided with something".

When I have access to my books again I can give the full account.

_Seth_ 11-30-06 12:21 PM

Quote:

Originally Posted by Sailor Steve
Yep, ended fine. Neither one knew what had happened right away. The one on the surface was spotted and attacked by the Japanese, but escaped. The one forced deep heard noises in the distance, came to periscope depth and saw ships depth-charging somebody. After their respective patrols were over and the reports were compared they realized they must have hit each other. Until then it was just "collided with something".

When I have access to my books again I can give the full account.

Sounds good, mate, i found this story interesting! In all of the great pacific, they manage to collide...... Was Bernard involved....:hmm:

Looking forward to you update, when you have the books, mate!!! :up:

TheSatyr 11-30-06 02:33 PM

And there was one incident where two subs were right at the boundary and one fired at the other thinking it was a Japanese sub. Fortunately they missed.

I do think the patrol areas changed later in the war...but I think they just went from being numbered to being named. (I always did like the "Maru Morgue" name. Heh).

_Seth_ 11-30-06 06:48 PM

Lets just hope SHIV has some missions in the bongo straits...:up:

TheSatyr 11-30-06 09:16 PM

The Bungo Suido? Can't have a Pacific Sub game without it...*lol*

stabiz 11-30-06 09:55 PM

This thread was a very interesting read!

don1reed 12-01-06 06:43 PM

...another interesting thing about the "imperial" system for you manual TDC guru's...the RULE of 3 and/or the RULE of 6...

...its a straight 3 minutes measure (yards) instead of 3-1/4 as used in metric for determining speed.

-...-

as for as the Pacific...

Geo Coords (Lat & Long)

High-scoping (Modeled in orig SH)

PPI Radar (later in the war).

Sounds like a lot of nifty differences coming your way.

all the best,

TheSatyr 12-02-06 06:10 PM

Oh yeah! For those not that familiar with US sub tactics,one of the things they used to do before SJ Radar came out was to use the periscope while on the surface. They would extend the scope as far up as it went and had a crewman using the scope as an extra lookout.

Doubt they will model THAT in game though...but you never know.

_Seth_ 12-02-06 06:16 PM

Quote:

Originally Posted by TheSatyr
Oh yeah! For those not that familiar with US sub tactics,one of the things they used to do before SJ Radar came out was to use the periscope while on the surface. They would extend the scope as far up as it went and had a crewman using the scope as an extra lookout.

Doubt they will model THAT in game though...but you never know.

What the......:o:o`?????? How did he manage to stay up there? did they strap him onto the scope, or...?

Sailor Steve 12-02-06 06:18 PM

No, no, no...he was in the control room using the scope. 'Twas what Don1Reed meant by "high-scoping".

Though they did have lookouts climb up into the support beams for the scopes.

_Seth_ 12-02-06 07:15 PM

Quote:

Originally Posted by Sailor Steve
No, no, no...he was in the control room using the scope. 'Twas what Don1Reed meant by "high-scoping".

Though they did have lookouts climb up into the support beams for the scopes.

Ok, i misunderstood....:lol: I thought they made him stay strapped onto the scope as a punishment for beeing "Bernard"... :rotfl:
Thanx for the great info, Steve!:yep:

TheSatyr 12-04-06 09:32 PM

Nah,that's what they do to the guy who breaks the ice cream machine.

TheSatyr 12-04-06 09:36 PM

Ok,back OT. Since it is supposed to be a realistic PTO sub sim,it should ONLY be in feet,yards and nautical miles.

After all,we got metric in SH3 because that's what Germany used.


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