![]() |
Quote:
I do remember one account of two subs in adjacent areas colliding underwater, resulting in one being forced very deep and the other knocked to the surface, from United States Submarine Operations In World War Two. |
Quote:
|
Yep, ended fine. Neither one knew what had happened right away. The one on the surface was spotted and attacked by the Japanese, but escaped. The one forced deep heard noises in the distance, came to periscope depth and saw ships depth-charging somebody. After their respective patrols were over and the reports were compared they realized they must have hit each other. Until then it was just "collided with something".
When I have access to my books again I can give the full account. |
Quote:
Looking forward to you update, when you have the books, mate!!! :up: |
And there was one incident where two subs were right at the boundary and one fired at the other thinking it was a Japanese sub. Fortunately they missed.
I do think the patrol areas changed later in the war...but I think they just went from being numbered to being named. (I always did like the "Maru Morgue" name. Heh). |
Lets just hope SHIV has some missions in the bongo straits...:up:
|
The Bungo Suido? Can't have a Pacific Sub game without it...*lol*
|
This thread was a very interesting read!
|
...another interesting thing about the "imperial" system for you manual TDC guru's...the RULE of 3 and/or the RULE of 6...
...its a straight 3 minutes measure (yards) instead of 3-1/4 as used in metric for determining speed. -...- as for as the Pacific... Geo Coords (Lat & Long) High-scoping (Modeled in orig SH) PPI Radar (later in the war). Sounds like a lot of nifty differences coming your way. all the best, |
Oh yeah! For those not that familiar with US sub tactics,one of the things they used to do before SJ Radar came out was to use the periscope while on the surface. They would extend the scope as far up as it went and had a crewman using the scope as an extra lookout.
Doubt they will model THAT in game though...but you never know. |
Quote:
|
No, no, no...he was in the control room using the scope. 'Twas what Don1Reed meant by "high-scoping".
Though they did have lookouts climb up into the support beams for the scopes. |
Quote:
Thanx for the great info, Steve!:yep: |
Nah,that's what they do to the guy who breaks the ice cream machine.
|
Ok,back OT. Since it is supposed to be a realistic PTO sub sim,it should ONLY be in feet,yards and nautical miles.
After all,we got metric in SH3 because that's what Germany used. |
All times are GMT -5. The time now is 04:14 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.