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-   -   F**K this game!!! (https://www.subsim.com/radioroom/showthread.php?t=101366)

GraylingSTS(SS) 11-27-06 07:12 PM

I seriously doubt that a community of over 8000 people would have formed around a simulation that was "garbage".

True SH3 wasn't complete out of the box, but the guys who have taken the framework that UBI created and then expanded on it, tweaked, (in some cases totally rebuilt it), have made an awesome subsim experience.

If you focus on crap, more often than not crap is what you'll get! I suggest you learn to patch, follow a few simple rules, and enjoy the sim...

And BTW, AoD was an awesome game in its day...but it too required patches to fix bugs after release.

mookiemookie 11-27-06 08:21 PM

To echo the sentiments above, ranting like a petulant child is considered bad form here in these forums. Sorry to sound condescending, but thems the haps.

Also as above, chances are someone has already run into the same issues that you have and has come up with a fix or at least a workaround. I'd advise you to poke around a bit and see what you come up with.

stabiz 11-27-06 08:38 PM

Actually, SH3 is a GREAT game once you patch it with 1.4b. I loved it at first sight.

But once you unleash all the crazy scientists here at subsim... Man, it becomes larger than any game I have ever played. And I have played many!

Once in a while a new games comes out, and my gaze is diverted for a few weeks, but soon I am back with my beloved SH3.

theluckyone17 11-27-06 09:49 PM

Oddly enough, I ran across the same exact bug tonight. I've already ran across the same bug, several times. Like the original poster, I'm getting very frustrated. Enough to set the game/sim aside, come up here, search a bit to see if someone has more information on it (or post on this thread, as it turns out), then go do something else until my SH3 itch overcomes the frustration I have.

I started out being very careful about my saves... not saving while submerged, near other ships, near port, etc. It didn't help. Every now and then, the bug strikes, and I go back a save or two, hoping to get a clean save game that's intact. Or restarting the career.

Same thing, tonight. I sailed out to the middle of the Atlantic, nowhere near land, or other ships. I can't remember what the weather's like. Open the save game, and the uboat tilts like mad, and heads to the bottom at +100 knots. Hits bottom at 503m, where my crew refuses to do anything but declare that "We're taking damage" intermittently.

Rebooting makes no difference. Closing and reopening makes no difference. Haven't tried saving it yet, and reopening (hmmm...) There's nothing obviously wrong about the number of saved files in the appropriate saved game directory, nor the size. I don't know enough about the structure of the saved games to play around further, unless I just start poking.

I know SH3 will suck me back in, but this is getting really irritating. Ranting and raving won't help, that's for sure, but I understand the frustration behind it.

TarJak 11-27-06 09:51 PM

Can't say that I've had any real probs with the patched version even breaking a number of the "rules" around in patrol saves. I've had one campaign save go pear shaped then went to the previous one and all was good. No big deal.

Whispers:(It's only a game!):arrgh!:NOT!

theluckyone17 11-27-06 10:05 PM

For the record, if the "head to the bottom like a lead filled cinder block" bug hits you, don't bother trying to save it after it hits, then reloading. SH3 freaks after the "Initializing" screen, and locks up Windows. It's not a hard lock (fuction lights change on the keyboard, mouse cursor kinda moves [doesn't refresh, but you can catch flickers before it gets covered in the screen rewrites]).

What else can we do to track this bug down, and figure out why it happens?

VIICDriver 11-27-06 10:24 PM

Sorry you guys are having issues. I can state this has never happened in my case.

I'll save anywhere, in any situation and in any weather without issues. I have noticed though that when the sim first loads up the save after "Initializing" the boat does sway rather wildy side to side for a few seconds. It's cool though to jump to the bridge real quick when this is happening and observe it from there. But have never had it to dive or anything. 2 or 3 sways right and left and it smooths out and continues flying.

Again sorry to hear some of you are having the issue and hope you can get it resolved. Yelling and cursing about it though IMO will not fix anything.

Chuck

Reece 11-27-06 10:45 PM

A bump to that VIICDriver!! I have 1.4b with around 80 mods installed & I can save anytime, near port, submerged, near enemy, even convoys with no problems what so ever!:D

Jmack 11-27-06 10:51 PM

After months and months of hard work i decided to release my mod for sh3
so here it is

MFPWDLSATCHATU 1.0 (mod for people who dont like sh3 and they come here and tell us 1.0)


it fixes every problem you may have with sh3

THIS IS A MOD BY JMACK AND ITS FREEWARE

THIS IS HOW IT GOES

UNINSTALL

there you go ... hope it works for you

_Seth_ 11-27-06 10:52 PM

Quote:

Originally Posted by Jmack
After months and months of hard work i decided to release my mod for sh3
so here it is

MFPWDLSATCHATU 1.0 (mod for people who dont like sh3 and they come here and tell us 1.0)


it fixes every problem you may have with sh3

THIS IS A MOD BY JMACK AND ITS FREEWARE

THIS IS HOW IT GOES

UNINSTALL

there you go ... hope it works for you

:rotfl::rotfl::rotfl:

mookiemookie 11-27-06 11:06 PM

Quote:

Originally Posted by Reece
A bump to that VIICDriver!! I have 1.4b with around 80 mods installed & I can save anytime, near port, submerged, near enemy, even convoys with no problems what so ever!:D

As can I. I hope I'm not inviting the evil "corrupted save" demons in by saying this, but I've never had any of the issues that others have, regardless of where or when I save. Though I do notice the "rocking boat" thing.

Pants 11-27-06 11:19 PM

It seems to be an intermitant problem, i too can save anywhere, but a friend can't...strange:hmm:

theluckyone17 11-27-06 11:23 PM

I've noticed the violently rocking boat that settles down after a couple iterations thing, too... and it gets my heart up to about my voice box before it settles down.

I think back to a bug in X-Plane (or was it Flightgear?), where the physics model would freak out if the airplane wasn't in a perfect state when the physics engine initialized. That makes me wonder if the bouancy code has got a bug, where if the right conditions are met (enough of the boat is out of water or something crazy like that, making it more likely to happen when saving in rough seas) when it's initializing, then it just bugs out and sends the boat to the bottom.

It's things like this that make me hope Danger From The Deep succeeds. Having access to the source code wouldn't help me much, but at least I wouldn't feel as helpless.

WhiteW0lf 11-28-06 12:33 AM

<Edit: Watch your language, please! - Gizzmoe>

Payoff 11-28-06 12:45 AM

The only real issue I've had with saves is the occasional glass breakage on one of the depth gauges (for Lord knows what reason), but never have seen the issues you speak of. If all else fails try JMACK's Mod.


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