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[quote=Safe-Keeper]That little Transport Steamer is just a beauty.
How long do you think it'll take the GWX team to pick up these ships;)? [quote] Already spotted lol Bit too late to try and add now though Have to stop somewhere or will never be released Added to future works list :up: |
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New Merchants
Thanks Sergbuto.:up: It's not often we get brand new merchants for SHIII like this (they are built from scratch by those two modelers you mentioned, right?), and the freighter will help to scale down the tonnage (there aren't many merchants in the 4-5000 GRT range:yep:).
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[quote=Corsair]
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Very nice ships, Serg
Another way to add all ships including future cargo add ons would be to make some generic in convoys (in the campaign folder RND.mis file) so they vary every time you run into that same convoy. Even the novice can easily accomplish this by removing the class line. Below the first has the class and below that the same ship will now generate a variety of type 102 (cargo ships) because the class 102 has been deleted out Of course the negative side to this might be ships you do not want to appear in specific later war fast convoys and so one might not include these variable no class in those convoys. For me, adding these new ships means they will instantly be available to see without any editing at all as many convoys have a number of the class lines removed. It is my preference to have variety and the right way is the way you prefer. Wulfmann Original classed ship [RndGroup 76.RndUnit 5] Class=KLS Type=102 Origin=British Side=0 CargoExt=0 CargoInt=0 CfgDate=19390201 No=1 Escort=false SpawnProbability=100 CrewRating=2 Edited no class ship which will spawn from all available type 102 cargo ships [RndGroup 76.RndUnit 5] Type=102 Origin=British Side=0 CargoExt=0 CargoInt=0 CfgDate=19390201 No=1 Escort=false SpawnProbability=100 CrewRating=2 |
They are fantastic. Great work.:up: :up: :up:
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Generic Campaign Entries
@ Wufmann - It does indeed work; I have made almost every single entry in my own campaign generic.:yep: The last time I saw a convoy after that, there was hardly a stock ship in it.:huh:
The only problem was that I left some of my incomplete WIP ships in the British roster (I usually keep them under a 'nation' called AA Test Ships so they don't spawn) and they showed up with parts out of place and other problems.:p Kind of funny really. Wouldn't be a problem for most players though.:cool: |
Links Disappearing?
Sergbuto, sometimes when I access your page, the newest download links (such as these two merchants and the Air Attacks Mod) disappear.:o I have to reload the page a few times before they reappear. Do you have any idea how or why this would be happening?
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