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-   SH4 ATO Mods (https://www.subsim.com/radioroom/forumdisplay.php?f=234)
-   -   [Preview] Mediterranean Campaign Modpack (very heavy pics) (https://www.subsim.com/radioroom/showthread.php?t=138801)

Xantrokoles 07-01-08 06:00 AM

Quote:

Originally Posted by Rockin Robbins
Looks like a winner! But in the Med, the U-Boats WERE the targets. Not one got back out of there alive. Many didn't make it in either. Are you going to have the passage through Gibraltar entering the Med as part of your mission structure? That should be a blast!

Historical question: Did U-Boats actually sink any shipping in the Strait of Gibraltar?

Another interesting point that has already been beaten to death. It sure seems to me that the water's surface is too transparent. In all the hundreds of photos I've looked at, if the sub is photographed from a low angle below 45º you don't see the hull below the surface. Yet we almost always do in SH4. It doesn't break the game or anything (what do you care? You're inside the sub) but in some screenies it just looks wrong.

Love those sub skins! Great work.:up:

You start at Brest. Your first mission is a Atlantic Patrol.
Then you have to go through the Giraltar Straights. Cheaters can unlimit their Batteries. After this your Career starts in the Mediterranean.

VICTORIES AND LOSSES IN THE MEDITERRANEAN

But no ships in the Straight. They were happy when the could pass them.

And don't forgot the 6 IIB in the Black Sea.

Quote:

Originally Posted by Schröder
Will 1.5 be required for this or are all the new subs integrated into the mod?

It really looks awesome.:up:

Jawohl Herr Kaleun,
no deal without the addon.

Hitman 07-01-08 07:07 AM

Those subs look nice, but the U-201 skin was never used in the Med :hmm: instead Fubar had a magnific Mediterranean camouflage skin I hope you will be able to add somewhen :up: Looking forward to the release :D

NeonsStyle 07-01-08 07:31 AM

Awesome looking Mod... I can see I'm going to have to get the Uboat one once I finish this campaign.

Ishigami 07-01-08 07:37 AM

Very nice! :up:

Rockin Robbins 07-01-08 09:45 AM

Quote:

Originally Posted by Xantrokoles
And don't forgot the 6 IIB in the Black Sea.

:up::up::up::up::up::up::up::up::up::up::up::up:

Herr_Pete 07-01-08 12:55 PM

will this work alongside operation monsoon or shall have to remove that patch and use this by itself?

Hitman 07-01-08 01:22 PM

Hi Mykhail

yes that one...isn't she a beauty? :D

Xantrokoles 07-01-08 02:39 PM

Quote:

Originally Posted by Herr_Pete
will this work alongside operation monsoon or shall have to remove that patch and use this by itself?

As Mikhayl said, it won't be compatible.
Lurkers work is great, but maybe I will atack the Atlantic later, alone:huh:,
and all the work would be useless.

Xantrokoles 07-01-08 02:42 PM

Quote:

Originally Posted by Mikhayl
Indeed she is, I have another with the same colours/different pattern for the VIIB, I'll convert them both and send them to Xantro :)

Nice skins!

@ all: All Skins for SH3 wil be compatible with this mod, which means, you just have to overwrite the skins with the ones made for SH3:up:

Xantrokoles 07-03-08 07:42 AM

BTW, 12 additional crewmen for the type 7 interior:
http://img55.imageshack.us/img55/955...3832vv8.th.jpg
http://img201.imageshack.us/img201/2...4865jw2.th.jpg
http://img55.imageshack.us/img55/346...5911cu4.th.jpg
http://img356.imageshack.us/img356/4...2125qf3.th.jpg

HUNter_Richmond 07-12-08 05:06 AM

Hello!
It's seem a very good mod:up:

How get on the project?

Xantrokoles 07-12-08 05:22 AM

Quote:

Originally Posted by HUNter_Richmond
Hello!
It's seem a very good mod:up:

How get on the project?

Hello and welcome to Subsim.

The project is currently paused. Mainly because there is a rare interest. The mod will go on, when other projects are done. Just for people who are interested and who want to drive a type 7 uboat:up:

You will hear here.

THE_MASK 07-12-08 05:49 AM

Waiting patiently for thid mod .

dcb 07-12-08 10:46 AM

Quote:

Originally Posted by Xantrokoles
The project is currently paused. Mainly because there is a rare interest.

Why do you think there is a rare interest for it? I'd say 1200+ reads and 30+ posts in two weeks would prove quite the contrary. I think the project actually got a lot of people interested when you launched it, but if no news surface over time, the interest fades away. It's normal. If you don't trust me, Xantro, just start a poll about "Would you play a Med campaign?" and that will show the interest.

Xantrokoles 07-12-08 10:58 AM

Okay I acknowlede this dcb.

It is very hard to work for weeks and weeks always on the same project.
i admire person like Lurker, Luke Ducimus and a lot of others who worked/work straight on their jobs.

I chouched it totally wrong:

The mod is on pause because of me. I'll have a small and fine rest of campaign modding.


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