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Yes, we need a full Aleutian campaign. Great find there. We really have a lot of enterprising and observant beta testers out there. Thank you all! http://i196.photobucket.com/albums/a...pskjpjrwm1.jpg |
OK, is it my eyes, my tablet's screen, the camera taking the picture, or is your boat warping into the future there Rockin Robbins?
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And the accelleration RR. :) please adjust it in future. Seems a car sometime if you go from all stop tonahed flank. Also underwater. And also with right or left full rudder. Same.thing for the.diving or raising speed. Especially blow ballast. Too fast. Adjust the ship physics in future. Please. :) the planes instead seems more harder than tmo. Also at 200 ft they spot me often. How about the escorts guys? I never met they until npw. Only a japanese corvette but i fired 4 torpedoes without tdc ofc, (pigboat) and killed it. So no depth charges. No screw, no echo ranging.....ahahaha :)
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The airplanes are "killer". In fact, they'll even take out their own! I've got a video a few pages back of how 'ruthless' they are. Now, when you speak of being seen at 200, do you mean you are submerged at that depth, and the airplanes attacked, or the corvette?
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Ya never heard of "decks awash", pb? :03: |
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Have I missed something? Or have I FUBARED my install? |
By the way - anyone who does not like the German feel to the ambient sub interior sound,
Try this https://we.tl/c10OsrzodA This is unofficial, and not part of the main mod. I just personally like it |
Yes they spot me at 200 ft depth. If my sd radar spot they, and i cruah dive to 150-200 ft, when planes pass over me they bomb me. Without have seen me. I think thats good for simulate magnetic anomaly detector from 44 to 45, but in 42 is a little bit.challenge. of 6 patrols i met, 4 have bombed me underwater. With rough sea, in alaska. Not in the clear tropical waters of guadalcanal. Yes they re killer,.but seems a little bit too :) i did play to tmo too, so i havent problems witg harder escorts. Only seems that these crafts are a little too.
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The difficulty seems a little bit too much to me too (saying this as a long time TMO 2.5 Player) I think we have somebody on this:03: |
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Hey max Go to the Area 51, the Some Assembly Required folder and look for a small patch that pb made up. It's called US Bases Take 2 (something like that). D/l it and install via JSGME. It will solve the problem. :up: |
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Iam so~slow~ on this thing... Cdrsubron7 is that good though, too :lol: |
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I was just a little confused because I thought your patch had already been applied to the latest Beta release:hmmm: |
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