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I haven't downloaded anything for a good few months so I couldn't have passed the limit. Can someone please reup this mod to a reliable file host? |
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the DD/DE blew up too quickly.:D i do NOT think this is a release issue. as i indicated in my post, it was a narrative and not a criticism. |
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On patrol 9, and came across an interesting thing... :hmmm: Ran into a 3 merchie grouping & was the lead ship that drew My interest in an unusual thing with it. Did NOT notice this about it, until it was sunk & the event pop up window showed up.. In the midst of it sinking, what caught My attention to it, was the prop. It sank bow down & arse end up.. in doing so, I noted that the prop was all into the rudder & the shaft did NOT meet up with the base of the ship where it would exit out the back. To say that is strange, is well off that beaten path... Just wanted to inform y'all about it so it can be looked at & see of correcting it. Ship in question is 1 of s7rikeback's babies in the Nippon Maru category. Namely, Nittoku Maru Thus far, it is the only weird thing of them, that I have ran into so far... :yep: End report... M. M. :Kaleun_Salute: |
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glad it worked out for you in the end. :Kaleun_Applaud: |
Phantom Damage Strikes Again
At the end of a long patrol, we were hit with the Phantom Damage gremlin again.
We had a capital ship all lined up with our last two torpedoes. Up scope, lock the data from the scope to the torpedo. Fire 5. Torpedo tube damaged. Tube 6 also. Prior to this time, we took no damage. no one fired a shot at us. So, when and where did tubes 5 & 6 take damage, along with the sound head? Very frustrating. https://i.ibb.co/pK7SBy8/SH4-Img-202...-53-41-688.png |
Good Day Gentlemen,
I have started my second patrol. I did not think about this before starting the patrol. I would like to know can I install Nippon Maru_Public_Beta_v1_ even though I started a patrol and saved? or do I need to wait till I have completed the 2nd patrol? Thank you Comder |
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https://i.imgur.com/694Mtcz.jpg Me-thinks we had best turn the shaft to the motorized portion that rotates in the interior, which belches oily smoke, and leave the green energy to the modern era. Of course, I'm not certain I have ever heard of "rudder drive", but there are some crazy ideas out there... You know what, let's do blame s7rikeback!... :har: Quote:
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it is well documented that i am a splendid ship handler. there is no slapping of docks or piers when i am driving the boat. this was the Phantom Damage Gremlin, and if i ever catch that little bastage.......:gulp::eek: |
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M. M. :Kaleun_Salute: |
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Since you're only what... 1 patrol out, is best to add the Nippon mod in, delete the save game folder & just restart out on patrol. Of course, that does NOT include needing to restart a patrol when the new update for FotRS comes out... though... :hmmm: as no idea if that will be back compatible with game saves now with v1.39 of FotRS. Don't recall if propbeanie did say if it would be or not.. as there have been a lot of posts lately... & I'm doing good right now, to even remember My own name most days... :o :haha: :D :) M. M. :Kaleun_Salute: |
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New boat Porpoise from Sargo but no deck gun
After accepting new boat, Porpoise, in Surabaya, Feb '42, I had no deck gun.
Is this a known issue with v1.39? https://www.subsim.com/radioroom/pic...917802&thumb=1 |
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Can't recall the exact post # for that, though. Don't recall a Porpoise being 1 of those that ran into that, though... :hmmm: Can go back about 5 to 10 pages back to take a look see for that post.. or wait & see of getting a response back here. M. M. :Kaleun_Salute: |
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