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-   SHIII Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=195)
-   -   [REL]SH3 Warship Mod V3.0 (https://www.subsim.com/radioroom/showthread.php?t=157060)

rafale0128 04-16-11 11:00 AM

http://www.ubs47.com/attachments/mon...ljnFlEIMwS.jpg
Wolf Ocean is now 3.3B7/C7. This is my Japaness line 1 playing the destroyer.
http://www.ubs47.com/attachments/mon...BYgj3WdQEt.jpg

kibeldede 04-16-11 02:08 PM

Quote:

Originally Posted by rafale0128 (Post 1644297)
http://www.ubs47.com/attachments/mon...ljnFlEIMwS.jpg
Wolf Ocean is now 3.3B7/C7. This is my Japaness line 1 playing the destroyer.
http://www.ubs47.com/attachments/mon...BYgj3WdQEt.jpg

OMFG! WHERES THE LINK FOR THIS?
P.S. your games in chinese. could you possibly be U-47?

Lipud U-107 04-17-11 06:32 AM

Quote:

Originally Posted by kibeldede (Post 1644395)
OMFG! WHERES THE LINK FOR THIS?
P.S. your games in chinese. could you possibly be U-47?

OMFG last time when am play Wolf Ocean is a version 2.0 and then play a sub:o now in Wolf Ocean 3.3B7/C7 if you play war ship that be awsome :rock:
P.S.
http://www.gamefront.com/files/16431767/WO3.3C1.rar/
http://www.gamefront.com/files/17163821/WO3_3B7_rar

or

Download SH3 Community Mods from my own FTP-Server :yeah:
ftp://hartmuthaas.no-ip.org/Volume_1...3COMMUNITYMODS

Username: Maik
Password: Woelfe

P.S. plx more images :ping:

rafale0128 04-17-11 10:08 AM

No, I'm not U-47. I don't see him in the ubs47.com for weeks. Last time he wanted to make a update for real AI torpedo(real in water and you can see it) but got a problem. Later I don't see him for now.Maybe he is busy for his work.

kibeldede 04-17-11 11:49 AM

Quote:

Originally Posted by Lipud U-107 (Post 1644839)
OMFG last time when am play Wolf Ocean is a version 2.0 and then play a sub:o now in Wolf Ocean 3.3B7/C7 if you play war ship that be awsome :rock:
P.S.
http://www.gamefront.com/files/16431767/WO3.3C1.rar/
http://www.gamefront.com/files/17163821/WO3_3B7_rar

or

Download SH3 Community Mods from my own FTP-Server :yeah:
ftp://hartmuthaas.no-ip.org/Volume_1...3COMMUNITYMODS

Username: Maik
Password: Woelfe

P.S. plx more images :ping:

i hope you don't need GWX
there aren't a lot of files included (well there is but theres not enough in them) wheres the roster folder?

u-969 04-20-11 09:09 PM

Help
 
I just bought Scharhorst, its April 1940 and it has the 380mm guns already on, but. there are no secondary side armaments??? or radar... there are just empty spaces where the side guns should be.

why, and how do i fix it?

oh, and for some strange reason it gets upto a speed of 41kn, not that i complain. :) a ship with that much bulk could never do that and the best Scharnhorst ever did was 34kn. which is very good for a ship in that size range and in reality 40+ is impossible.

thanks in advance :)

BTW the supper structure colour scheme is too dark, the porthole layout and hull design are also wrong. she was in reality a beautiful ship, many get hung up on Bismark, and for good reason but Scharnhorst deserves some of that to...

what she actually looked like. http://www.scharnhorst-class.dk/

u-969 04-23-11 05:52 PM

anyone? :cry:

Fish In The Water 04-23-11 08:20 PM

Quote:

Originally Posted by u-969 (Post 1647651)
I just bought Scharhorst, its April 1940 and it has the 380mm guns already on, but. there are no secondary side armaments??? or radar... there are just empty spaces where the side guns should be.

why, and how do i fix it?

I don't know for sure, (as I've never tested WM 3.0), but it's possible the mod is simulating real life conditions in-game. I do know other 'super mods' such as GWX do this (as in the recent case of a screen shot of Tirpitz without her main batteries in early 1940).

If this theory is correct, it would seem to fit Scharnhorst's historical situation at the time:

Quote:

Early on 9 April, the two ships encountered the British battlecruiser HMS Renown.... Half an hour later, Scharnhorst's navigator spotted gun flashes, though Renown was instead firing at Gneisenau; the Germans returned fire three minutes later. Gneisenau was hit twice in the opening portion of the engagement, and one shell disabled her rear gun turret. Scharnhorst's radar malfunctioned, which prevented her from being able to effectively engage Renown during the battle.

At 05:18, the British battlecruiser shifted fire to Scharnhorst, though the latter maneuvered to avoid the falling shells. By 07:15, Scharnhorst and Gneisenau had managed to use their superior speed to escape from the pursuing Renown. Heavy seas and the high speed with which the pair of battleships escaped caused them to ship large amounts of water forward. Scharnhorst's forward turret was put out of action by severe flooding.
Just a pet theory, but better than silence until someone who really knows the mod comes along. :sunny:

Fish In The Water 04-23-11 08:33 PM

Here's that screen shot I was talking about:

http://img850.imageshack.us/img850/8189/ju88.jpg

It's May 1940 (in the wonderful world of GWX) and the KM Tirpitz has no main armament. It actually doesn't 'show up' until the historical date of February '41...

tobithor 04-24-11 03:26 AM

help
 
i cant find the mod someone please post the link! i really want this mode so please can someone show the link????!!!

SquareSteelBar 04-24-11 03:33 AM

As always:
go to the first post...

http://www.subsim.com/radioroom/showthread.php?t=157060


BTW welcome aboard...

Plissken_04 04-24-11 03:34 AM

Quote:

Originally Posted by tobithor (Post 1649745)
i cant find the mod someone please post the link! i really want this mode so please can someone show the link????!!!



ftp://hartmuthaas.no-ip.org/Volume_1...HINESE%20U-47/


Username & Password in my Signature!!!


So Long

Maik

tobithor 04-24-11 03:38 AM

Quote:

Originally Posted by SquareSteelBar (Post 1649746)
As always:
go to the first post...

http://www.subsim.com/radioroom/showthread.php?t=157060


BTW welcome aboard...

what do you mean?

SquareSteelBar 04-24-11 04:44 AM

What do you mean?

kibeldede 04-24-11 05:30 AM

Quote:

Originally Posted by tobithor (Post 1649749)
what do you mean?

you're a bit dim-witted. go to the VERY first post on this thread (page 1 or 25 whathave you) and the link for both stock SH3 and GWX is there, on a post by Chinese U-47. You can't miss it. its in that link that just got posted, so use it!

u-969 04-24-11 05:56 PM

Quote:

Originally Posted by Fish In The Water (Post 1649647)
I don't know for sure, (as I've never tested WM 3.0), but it's possible the mod is simulating real life conditions in-game. I do know other 'super mods' such as GWX do this (as in the recent case of a screen shot of Tirpitz without her main batteries in early 1940).

If this theory is correct, it would seem to fit Scharnhorst's historical situation at the time:

Just a pet theory, but better than silence until someone who really knows the mod comes along. :sunny:

Thank you :)

i am running GWX3, but i can't see it having anything to do with historical accuracy to such an extent.

i'm now using Bismark, 'April 1940' and its the same thing, Bismark was undergoing sea trails at that time and may not have had radar, but missing all 6 of the twin barreled 6-inch secondary turrets? no that's not right... and she has her 15-inch turrets.

i know her sister ship 'Tirpitz ' has no main batteries at that time in the game. could that be related? no i doubt it.... something is wrong, my Big-Fat battle waggon is incomplete :wah:

BTW, you guys seen this... a word of warning. 'turn the sound off immediately' its not pretty :o the render of Bismark in this is tho http://www.youtube.com/watch?v=S82wATLuwOg

But With that sound it looks like someone is a little too involved lol :doh:

anyway, that looks playable, is it and if so where do i get it? :ping:

Fish In The Water 04-25-11 03:06 AM

Quote:

Originally Posted by u-969 (Post 1650181)
Thank you :)

You're welcome, I hope you get it sorted! :sunny:

BossMark 06-05-11 05:52 AM

Just read this thread amazing you can actually play as a capital ship
hmm very interesting :hmmm:

A lot of work must have gone into this :salute:

yubba 06-05-11 06:05 PM

Any way too get free cam too tour the ship, it isn't enough that I got it running, I always want more.:nope:

Montana221 06-13-11 12:46 AM

Need help
 
Hi guys
just to let you know that i just download the wsm 3.0 mod on to sh3 1.4v and when i play the ss type VIIB sub as

- gen1 Deutschland class pocket Battleship
- gen2 Type 1936 A (Mod) class destroyer
- gen3 Type 1924 class fleet torpedo boat

They work ok except 1 problem is that the main guns are replaced by the VIIB Deck gun without any ammunition but they have the anti aircraft guns on with ammunition

Another problem is that when i start to play the ss type IXB or ss type IXD2 sub as gen1.gen2.gen3 at any year they both crash my desktop when the game starts :damn:

I discoved that when i go to the Museum on sh3 and go to the german uboat sectioni discoverd that the

- Bismark can be showned with main guns in placed without crashing my desktop but submerged :hmmm:

- Deutschland can be showned without any guns on at all without crashing my desktop but submerged :hmmm:

- Scharnhorst can be showned with out main guns but all other weapons are still there without crashing my desktop but submerged :hmmm:

I don't understand why it can show the ships in museum but not in the game itself can you guys help me out with these problems.

Chears :DL


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