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-   -   [REL] Jyunsen B, Kaichu and kaidai IJN mod (https://www.subsim.com/radioroom/showthread.php?t=137761)

keltos01 12-29-08 10:01 AM

IJN Jyunsen 1 M version 1.0
 
too high on the water :

http://img241.imageshack.us/img241/9...1msternje1.jpg


http://img353.imageshack.us/img353/8...en1mbowcz8.jpg

correct :


http://img254.imageshack.us/img254/8...unsen1mze5.jpg

http://img128.imageshack.us/img128/4263/towereh0.jpg


IJN Jyunsen 1 M version 1.0

it is still a WIP, it doesn't work in campaign mode yet, and I am still to move the tubes and flak and deck gun and crew to their correct position,

missing the second deck gun

the bridgeview F5 doesn't work ?

well WIP for those who already want it !

it has an occlusion map included though :)



keltos


keltos01 12-29-08 03:57 PM

IJN Jyunsen 1 M version 1.0
 
IJN Jyunsen 1 M version 1.0 stand alone

http://img254.imageshack.us/img254/8...unsen1mze5.jpg

http://img128.imageshack.us/img128/4263/towereh0.jpg

http://img440.imageshack.us/img440/2962/periwt1.jpg


http://img50.imageshack.us/img50/807...mharborlx6.jpg


http://img187.imageshack.us/img187/5858/towerj1mxe0.jpg

http://img129.imageshack.us/img129/9359/tower2uu8.jpg
http://img129.imageshack.us/img129/t...pg/1/w1024.png

IJN Jyunsen 1 M version 1.0

in campaign mode yet, and I am still to move some things to their correct position

- she's missing the second deck gun

- the bridgeview F5 doesn't work ?

it has a new occlusion map included though :)

It includes two single missions by Peabody :

- carrier attack

- convoy attack

It also includes the IJN torpedo mod version 3.4 with Kaiten


keltos

download link :

Sledgehammer427 12-29-08 04:08 PM

looks like you are a mere few steps away from a Kadai...

keltos01 12-29-08 04:25 PM

IJN Jyunsen 1 M version 1.0
 
IJN Jyunsen 1 M version 1.0


http://img171.imageshack.us/img171/3...5in1932sn1.jpg

Submarine I-5 (JUNSEN-class, type I new), completed July 31, 1932.

http://img50.imageshack.us/img50/807...mharborlx6.jpg


http://img258.imageshack.us/img258/4...werrailnd2.jpg
http://img258.imageshack.us/img258/t...pg/1/w1024.png


http://img129.imageshack.us/img129/9359/tower2uu8.jpg

The I-5 was an experimental one-off development of the J1s (J1M class) that originally included a catapult and two watertight deck tubes located aft of the conning tower, tubes containing the fuselage and wings of a seaplane. The aircraft had to be assembled from the tubes while the submarine was surfaced, leaving it highly vulnerable. However, the Japanese believed the concept had great promise.

The seaplane provisions were eliminated in 1940, leaving the I-5 little different from other J1s.



Tonnage
2080 tons standard

Dimensions
308'7" by 29'8" by 17'8"
94.06m by 9.04m by 5.38m

Maximum speed

18 knots (surfaced)
8 knots (submerged)

Dive

to 260 feet (79 meters)

Complement
68-93

Armament

1 5.5"/50 gun
1 5"/40 dual-purpose gun

1 heavy machine gun
1 light machine gun

6 21" torpedo tubes (20 torpedoes)
Bunkerage 548 tons diesel oil
Range 24,000 nautical miles (44,000 km) at 10 knots surfaced
60 nautical miles (110 km) at 3 knots submerged.

mod :

She works both in single mission and in campaign mode. I have still to move some things to their correct positions.She has a new texture and occlusion map included. The tower is that of the I-5, although it ressembles that of the Kaidai, this tower is much smaller.

- she's missing the second deck gun (Peabody ?)

- the bridgeview F5 doesn't work ?


The mod includes two single missions by Peabody :

- carrier attack

- convoy attack

It also includes the IJN torpedo mod version 3.4 with Kaiten and the John Meeks loading screen.

Enjoy !

[edit] I modified, scaled down the huge railing, all good now..


keltos

download link :

http://files.filefront.com/IJN+Jyunsen+1M+v+10rar/;12809156;/fileinfo.html

keltos01 01-01-09 07:13 AM

WIP version 1.1
 
http://img68.imageshack.us/img68/1554/j1m2ut1.jpg
http://img68.imageshack.us/img68/j1m...pg/1/w1024.png

http://img518.imageshack.us/img518/7919/bridgeot3.jpg
http://img518.imageshack.us/img518/b...pg/1/w1024.png

http://img518.imageshack.us/img518/623/tub2dm0.jpg
http://img518.imageshack.us/img518/t...pg/1/w1024.png


Peabody fixed a few items on this sub :

Uzo, dummy deck watch, binoculars and scopes working.

deck gun next ??

keltos

peabody 01-01-09 02:49 PM

Quote:

Originally Posted by keltos01
http://img68.imageshack.us/img68/j1m...pg/1/w1024.png
Peabody fixed a few items on this sub :

Uzo, dummy deck watch, binoculars and scopes working.

deck gun next ??

keltos

Two deck guns on. Need to fix the second gun, only has one crewmember manning it right now. Nobody manning the gun in first picture, fixed in second pic, but only one crewman.

http://img229.imageshack.us/img229/5396/jim2dg2rs5.jpg

http://img66.imageshack.us/img66/3123/jim2dglf1.jpg


Peabody

Atlantis 01-01-09 03:49 PM

Those are some great looking boats, I look froward to commanding them, and the Imperial navy mod. :D

I'm a fan of the Japanese submarines, I think they are some of the nicest looking of all the WWII submarines, and thus I have a question for those making this mod. What references are you all using to make these boats? I have found it difficult to find quality images of Japanese Submarines (not that I need them for a mod or anything,) Can you folks recommend any good books or computer links for me?

keltos01 01-02-09 03:42 AM

I-5 from the stern :

http://img367.imageshack.us/img367/4258/i5ym7.jpg
http://img367.imageshack.us/img367/i5ym7.jpg/1/w240.png
http://images.google.ca/images?q=%E6...m=1&hl=en&sa=N




do a search on my nickname and you'll see all of my posts, usually when I mention something there's the link in the post.

I have a couple books : the maru special on jap subs, I boat captain, the japanese submarine fleet and WWII to name a few, then there's the web with lots of intel.

try www.combinedfleet.com first, then http://en.wikipedia.org/wiki/Imperial_Japanese_Navy

then :

http://img120.imageshack.us/img120/9131/df9b75fcsz3.jpg
http://img120.imageshack.us/img120/d...pg/1/w1024.png
http://blog.livedoor.jp/irootoko_jr/...es/111413.html

and :

http://img380.imageshack.us/img380/6097/e168zuzc4.jpg
http://img380.imageshack.us/img380/e...jpg/1/w640.png
http://sidenkai21.cocot.jp/m426.html

keltos

keltos01 01-02-09 09:37 AM

I-5 Type J1M submarine version 1.2
 
http://img152.imageshack.us/img152/2749/j1mv12hi4.jpg



by Peabody :
- Second deck gun and crew
- Bridge and Uzo fixes

keltos01 01-02-09 11:50 AM

New loadout picture of I-5
 
http://img508.imageshack.us/img508/1112/loadouttj4.jpg



Taken from a RL picture of I-5 found in the Maru 31 and exported to SH4 ver 1.5

Notice the crew on deck, standing at attention in white uniform.

Keltos

keltos01 01-02-09 06:23 PM

I-5 Type J1M submarine version 1.3
 
I-5 Type J1M submarine version 1.3

in harbor :

http://img246.imageshack.us/img246/9958/j1mv13ph5.jpg


close up of the tub and the two deck guns :

http://img504.imageshack.us/img504/4...mtubv13zn7.jpg


sailing :

http://img82.imageshack.us/img82/5620/sailingct0.jpg


torpedo loadout :

http://img508.imageshack.us/img508/1112/loadouttj4.jpg

Includes work by Peabody :

Second deck gun

Uzo view

Bridge view

Periscope fix

The 3d model has been improved since I found some good data in "the Maru Special - Japanese naval vessels 31", I was able to remodel the hull of the sub giving her her fore gun platform and a new railing.

The tower has been reworked according to photographs as well : unlike the Kaidai 4 and Jyunsen B, the J1M had no doors on top of the ladder leading to the tub, the handrails have been changed as well, and a rangefinder is there too now, at the back of the tub.

I have included the version 3.4 of the IJN torpedo mod with the new Kaiten model for the Layout.

I also have made a new picture for the torpedo loadout, taken from a RL picture of the I-5 sailing away with the crew standing on deck in whites.

Enjoy this mod, it is stand alone for the moment but will be included in the Jyunsen B, Type AM, Kaidai 4 and Kaichu mod when the Japanese campaign is released.

Keltos

download link :

http://files.filefront.com/IJN+Jyuns.../fileinfo.html

Atlantis 01-03-09 01:10 AM

Thanks! I already had the combined fleet link, but rest are very interesting, and useful! I really appreciate the information.

keltos01 01-05-09 10:02 AM

new occlusion maps for Jyunsen B and Jyunsen 1M submarines
 
http://img206.imageshack.us/img206/8...hacopiecq1.jpg
http://img206.imageshack.us/img206/o...pg/1/w1680.png

old occlusion :
http://img504.imageshack.us/img504/4...mtubv13zn7.jpg


new occlusion :

http://img511.imageshack.us/img511/2023/newocclujy5.jpg
http://img511.imageshack.us/img511/n...pg/1/w1024.png



I noticed a thing in the game's yourbeautifulsub_001.dds which I didn't do on mine : there is an alpha channel under the 3 channels of the occlusion map image, but it has not the occlusion map itself but a copy in B/W and positive of the yourbeautifulsub_T01.dds file with a higher ratio of contrast/brightness !

This is why my models were always so shiny : they were lacking that level of details in the alpha channel !

I found it editing the UbootIXD2_001 file...

here is the new Jyunsen1M_001.dds file to be slipped in the submarine directory of mod :

http://files.filefront.com/001+files+Jyunsen+1Mrar/;12878700;/fileinfo.html





So much to find out still...

Keltos

keltos01 01-06-09 02:39 PM

new occlusion map for Jyunsen B
 
http://img111.imageshack.us/img111/6...occlujbkt3.jpg


slip into Submarine\NSS_Jyunsen_B\ folder of mod


dl link :

http://files.filefront.com/NSS+Jyuns.../fileinfo.html

keltos01 01-06-09 04:29 PM

Jyunsen 1M version 1.4
 
Jyunsen 1M version 1.4

http://img522.imageshack.us/img522/7721/j1mv14bbd0.jpg


New IJN Jyunsen 1M rudder :

http://img60.imageshack.us/img60/5421/rudderijnig4.jpg


loadout :

http://img210.imageshack.us/img210/4...ersion1pl2.jpg


I modified the picture used in the loadout screen : it was right to left, I flipped it to left to right as it represents better the compartments under it this way.

I removed the extra torpedoes left over from the type IXD2, so now you have an accurate 6 torpedoes total in the stern room and 14 in the bow room, as did the real Jyunsen 1M.

Both deck guns now face forward as per the RL picture.

The boat now has a RL IJN submarine rudder.

All values in the Jyunsen_1M.sim now reflect RL values including maximum depth of 260 feet.

This mod also includes the new occlusion map.


The boat is available in all careers, all start times (have to check that one though ;) )


Keltos

download link :

http://files.filefront.com/IJN+Jyuns.../fileinfo.html

keltos01 01-09-09 12:20 PM

trying to get 8 tubes on the german side
 
intended to make :
C1/C2/C3 : 8 tubes forward
(http://www.combinedfleet.com/type_c2.htm)

Kaidai 1/2/3 : 6 tubes forward, 2 aft
(http://www.combinedfleet.com/type_kd3.htm)

I copied pasted the following nodes from the type AM submarine :


.dat :

NSS_UboatXVIII_Door01_FLM_anim

NSS_UboatXVIII_Door01_FRM_anim

NSS_UboatXVIII_Door02_FLM_anim01

NSS_UboatXVIII_Door02_FRM_anim01

.sim :

added tubes 4 and 5 and linked it to the doors in the .dat

tubes 4:
NSS_UboatXVIII_Door01_FLM_anim
NSS_UboatXVIII_Door02_FLM_anim01

tubes 5:
NSS_UboatXVIII_Door01_FRM_anim
NSS_UboatXVIII_Door02_FRM_anim01

increased storage in fore room to 17


increased storage in aft room to 4

moved the doors in the .dat to

4,88 and -0,18 for the door 01
4,82 and -0,18 for the door 02


added to the upcge file in the NSS_Jyunsen_1M directory:

[UserPlayerUnit 1.Compartment 5.WeaponSlot 5]
ID= TorpMountB5
NameDisplayable= Torpedo Tube V
Type=NULL
AcceptedTypes= TorpedoTube
UserCustomizable=No
IDLinkBunker=BowTorpedoRoom
IDLinkWeaponIntervalDefault1= NULL, NULL, TorpedoTube533Ger, T3Torpedo
ExternalNodeName3D= NULL
ExternalObjectName3D= NSS_UboatXVIII_Door02_FRD_anim01
ExternalDamageZoneTypeID3D= 134

[UserPlayerUnit 1.Compartment 5.WeaponSlot 6]
ID= TorpMountB6
NameDisplayable= Torpedo Tube VI
Type=NULL
AcceptedTypes= TorpedoTube
UserCustomizable=No
IDLinkBunker=BowTorpedoRoom
IDLinkWeaponIntervalDefault1= NULL, 1944-03-15, TorpedoTube533Ger, T3Torpedo
IDLinkWeaponIntervalDefault2= 1944-03-16, 1945-02-20, TorpedoTube533Ger, T5Torpedo
IDLinkWeaponIntervalDefault3= 1945-02-21, NULL, TorpedoTube533Ger, T11Torpedo
ExternalNodeName3D= NULL
ExternalObjectName3D= NSS_UboatXVIII_Door02_FLD_anim01
ExternalDamageZoneTypeID3D= 135

modified the rear tubes displayable name to :

ID= TorpMountS1
NameDisplayable= Torpedo Tube VII

ID= TorpMountS2
NameDisplayable= Torpedo Tube VIII

changed the salvo in the cfg file :


[Salvo]
1=1,3,2,4,5,6
2=1,2,4
3=1,3,4
4=1,4
5=2,3
6=1,3
7=2,4
8=5,6

the loadout :

http://img511.imageshack.us/img511/8246/8tubesjb1.jpg


so far ... so good...



download link version 1.6 "pre Kaidai 3":

http://files.filefront.com/IJN+Jyuns.../fileinfo.html

keltos

keltos01 01-09-09 05:16 PM

8 tubes on german side
 
it worked !

I only had to give a new id to the torpedo doors, move the nodes into place (address wise ex: node 168) and it worked !

I only hope that Peabody can make his small dials (the one I used for the Class T with 10 tubes) work with the add on.

so for now it's the Jyunsen 1M with 6 forward tubes and two aft, later it should get the 3d model of a Kaidai 3 or a C1, who knows !

Keltos

dl link :

http://files.filefront.com/IJN+Jyuns.../fileinfo.html

keltos01 01-11-09 08:27 AM

upcge file
 
reminded by Peabody that the working sub lacked the relevant functionnal subsytem in the upcge file, I modified it to this :

[UserPlayerUnit 1.FunctionalSubsystem 13]
ID= TorpedoTube7
NameDisplayable= Torpedo Tube VII
FunctionalType= WeaponTorpedo
IDLinkFunctionalSubsystemSlots= CommRoomTDC, 0, TorpMountS1, 1

[UserPlayerUnit 1.FunctionalSubsystem 14]
ID= TorpedoTube8
NameDisplayable= Torpedo Tube VIII
FunctionalType= WeaponTorpedo
IDLinkFunctionalSubsystemSlots= CommRoomTDC, 0, TorpMountS2, 1

[UserPlayerUnit 1.FunctionalSubsystem 15]
ID= TorpedoTube1
NameDisplayable= Torpedo Tube I
FunctionalType= WeaponTorpedo
IDLinkFunctionalSubsystemSlots= CommRoomTDC, 0, TorpMountB1, 1

[UserPlayerUnit 1.FunctionalSubsystem 16]
ID= TorpedoTube2
NameDisplayable= Torpedo Tube II
FunctionalType= WeaponTorpedo
IDLinkFunctionalSubsystemSlots= CommRoomTDC, 0, TorpMountB2, 1

[UserPlayerUnit 1.FunctionalSubsystem 17]
ID= TorpedoTube3
NameDisplayable= Torpedo Tube III
FunctionalType= WeaponTorpedo
IDLinkFunctionalSubsystemSlots= CommRoomTDC, 0, TorpMountB3, 1

[UserPlayerUnit 1.FunctionalSubsystem 18]
ID= TorpedoTube4
NameDisplayable= Torpedo Tube IV
FunctionalType= WeaponTorpedo
IDLinkFunctionalSubsystemSlots= CommRoomTDC, 0, TorpMountB4, 1

[UserPlayerUnit 1.FunctionalSubsystem 19]
ID= TorpedoTube5
NameDisplayable= Torpedo Tube V
FunctionalType= WeaponTorpedo
IDLinkFunctionalSubsystemSlots= CommRoomTDC, 0, TorpMountB5, 1

[UserPlayerUnit 1.FunctionalSubsystem 20]
ID= TorpedoTube6
NameDisplayable= Torpedo Tube VI
FunctionalType= WeaponTorpedo
IDLinkFunctionalSubsystemSlots= CommRoomTDC, 0, TorpMountB6, 1

but the attack map still show only 6 tubes when there are actually 8 useable !

http://img442.imageshack.us/img442/2...stationjx8.jpg
http://img442.imageshack.us/img442/a...pg/1/w1024.pngthe tubes that are visible are all bow tubes, the stern tubes can only be selected in the torpedo loadout screen....


keltos

keltos01 01-11-09 08:46 AM

[UserPlayerUnit 1.Compartment 5.WeaponSlot 1]
ID= TorpMountB1
NameDisplayable= Torpedo Tube I
Type=NULL
AcceptedTypes= TorpedoTube
UserCustomizable=No
IDLinkBunker=BowTorpedoRoom, BowTorpedoReserves
IDLinkWeaponIntervalDefault1= NULL, 1944-02-01, TorpedoTube533Ger, T1Torpedo
IDLinkWeaponIntervalDefault2= 1944-02-02, NULL, TorpedoTube533Ger, T1Fat1Torpedo
ExternalNodeName3D= NULL
ExternalObjectName3D= NSS_Uboat9D2_Door02_FRU_anim
ExternalDamageZoneTypeID3D= 58

[UserPlayerUnit 1.Compartment 5.WeaponSlot 2]
ID= TorpMountB2
NameDisplayable= Torpedo Tube II
Type=NULL
AcceptedTypes= TorpedoTube
UserCustomizable=No
IDLinkBunker=BowTorpedoRoom, BowTorpedoReserves
IDLinkWeaponIntervalDefault1= NULL, 1944-04-31, TorpedoTube533Ger, T1Torpedo
IDLinkWeaponIntervalDefault2= 1944-05-01, NULL, TorpedoTube533Ger, T1Fat1Torpedo
ExternalNodeName3D= NULL
ExternalObjectName3D= NSS_Uboat9D2_Door02_FLU_anim
ExternalDamageZoneTypeID3D= 131

[UserPlayerUnit 1.Compartment 5.WeaponSlot 3]
ID= TorpMountB3
NameDisplayable= Torpedo Tube III
Type=NULL
AcceptedTypes= TorpedoTube
UserCustomizable=No
IDLinkBunker=BowTorpedoRoom, BowTorpedoReserves
IDLinkWeaponIntervalDefault1= NULL, 1943-05-31, TorpedoTube533Ger, T2Torpedo
IDLinkWeaponIntervalDefault2= 1943-06-01, NULL, TorpedoTube533Ger, T3Torpedo
ExternalNodeName3D= NULL
ExternalObjectName3D= NSS_Uboat9D2_Door02_FRD_anim
ExternalDamageZoneTypeID3D= 132

[UserPlayerUnit 1.Compartment 5.WeaponSlot 4]
ID= TorpMountB4
NameDisplayable= Torpedo Tube IV
Type=NULL
AcceptedTypes= TorpedoTube
UserCustomizable=No
IDLinkBunker=BowTorpedoRoom, BowTorpedoReserves
IDLinkWeaponIntervalDefault1= NULL, 1943-02-01, TorpedoTube533Ger, T2Torpedo
IDLinkWeaponIntervalDefault2= 1943-02-02, NULL, TorpedoTube533Ger, T3Torpedo
ExternalNodeName3D= NULL
ExternalObjectName3D= NSS_Uboat9D2_Door02_FLD_anim
ExternalDamageZoneTypeID3D= 133

[UserPlayerUnit 1.Compartment 5.WeaponSlot 5]
ID= TorpMountB5
NameDisplayable= Torpedo Tube V
Type=NULL
AcceptedTypes= TorpedoTube
UserCustomizable=No
IDLinkBunker=BowTorpedoRoom
IDLinkWeaponIntervalDefault1= NULL, NULL, TorpedoTube533Ger, T3Torpedo
ExternalNodeName3D= NULL
ExternalObjectName3D= NSS_UboatXVIII_Door02_FRD_anim01<- CHANGED TO FRM
ExternalDamageZoneTypeID3D= 134

[UserPlayerUnit 1.Compartment 5.WeaponSlot 6]
ID= TorpMountB6
NameDisplayable= Torpedo Tube VI
Type=NULL
AcceptedTypes= TorpedoTube
UserCustomizable=No
IDLinkBunker=BowTorpedoRoom
IDLinkWeaponIntervalDefault1= NULL, 1944-03-15, TorpedoTube533Ger, T3Torpedo
IDLinkWeaponIntervalDefault2= 1944-03-16, 1945-02-20, TorpedoTube533Ger, T5Torpedo
IDLinkWeaponIntervalDefault3= 1945-02-21, NULL, TorpedoTube533Ger, T11Torpedo
ExternalNodeName3D= NULL
ExternalObjectName3D= NSS_UboatXVIII_Door02_FLD_anim01<- CHANGED TO FLM
ExternalDamageZoneTypeID3D= 135

keltos01 01-13-09 06:53 AM

now that we have the right amount of tubes....
 
http://img55.imageshack.us/img55/2295/wipkaidai3rg1.jpg

http://img255.imageshack.us/img255/3387/kd33dn5.jpg

http://img128.imageshack.us/img128/8163/reaargi7.jpg


http://img113.imageshack.us/img113/4911/bowyy1.jpg



http://img179.imageshack.us/img179/3...arboardpu6.jpg


WIP : IJN Kaidai 3b


Keltos


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