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doe's this meen no S-Class :cry: also when the order to dive was given was there not a bell that rang on the tower to let the watch know the sub is diving :hmm: |
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Hi Phill, could be possible link a sound to the small buttons that you find in the right bottom corner in the Crew management station?
I'm addressing to those buttons to select "surface/submerged attack/cruise". it might be nice hear an "all men in battle station"-like sound when you click on "submerged attack", or a "normal operations"-like order when you detach your men from battle stations and prepare the sub for the cruise.. |
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Where's privateer when we need him? :hmm: |
I am reloading my system after a major crash ....do I just need 3.3 ?? or what sorry for noob question but you sound mo is a must have
Thanks Vader |
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Thanks..when I reread the beginning it makes more sense now...Thanks again
Vader |
How long untill V4 thomsen.:D
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BUGGER!
I forgot about it! :damn: I'm back at work, sorry... |
Philipp,
Can`t you put a better to see download link. My time for finding the link was longer than downloading your mod. I do mean it positive, i am a big fan of your mods. |
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Sorry about that... :up: |
Thanks for the great mod PT! Three comments:
I know this sounds rediculous to all the immersive historians out there, but I find it hard to command a boat when my crew speaks a different language. I have no idea what they are yelling:/ I think of it more as movie style where we are just talking, the language doesn't matter. You know, use your imagination. At any rate, I'd love an english version. I guess no one else has noticed it, but the file amb_Hydrophone has a VERY noticiable click at the end of the file. I have checked and it is definatly there after extracting from the compressed files. This makes my hydrophone work very irritating due to my extreme pickiness when it comes to sound. Any chance your copy is perfect and mine is bad? I have noticed that since I installed your mod, my desiel engine noise keeps cutting out when I am standing on the bridge. It doesn't seem to have anything to do with the direction I'm facing or anything else I am doing. There is plenty of crewmen in the section, and they are definatly still spinning the props, but the sound cuts out and comes back randomly. Any comments/suggestions? Do you know of any way to increase the number of concurrent sounds allowed in SH3? |
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Thanks for the quick reply PT.
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I had this issue once before, and it was due to too many concurrent sounds. I believe in this case the same issue is here since it only started after adding your rather large list of sounds. I am interested in knowing if anyone else suffered the same circumstances in their game. |
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I have X-fi extreme on one rig and X-Fi elite pro on another and never had any engine cut outs. I have had some sounds loop when time compression is increased on the odd occation. |
I'd like to give this mod a try:yep: Do you need to be in port to enable, or is it safe mid patrol since it's a sound mod?:hmm:
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But I recommend that you load the sound pack with the game closed... we never know. About being in middle patrol, no worries there! :up: |
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Thanks PT! I'll give her a go:up: |
Just installed it, and all i can say is- im mighty impressed.
The guys haveing the ciggie on watch duty just cracking me up.:up: Only thing- i struggled with enabling the thing, without screwing up my graphics, but installing it before OLC GUI solved the issue. Great sound mod.:rock: |
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