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Intel I3 2120
Gtx 750 2gb. But the problem is that in ksd II i have no problems. I think ksd models are the same to yours? |
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It’s on the to do list, but not right now, sorry. |
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I see you have an I3...this is not very adapted i’m Afraid. You should get at least an I5. I’m almost sure it is coming from this :yep: Can you run WAC5 without FPS problems? I bet not... |
Im running my game on an intel i5 4 serie
And gtx 960 2gb My game runs just fine |
Niume, I am on an old Core2Duo, 2.4g quadcore, 8 gig of ram and an nVidia 560ti, and don't have issues... What submarine are you having trouble with? :salute:
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Looking good Fifi, :up:
and now for my inspection report: 1. All type II command, radio, and sonar room compass east-west reversed. IIC deck aft compass not working. IID deck aft compass graphics look too big. 2. Type IID rudder upside down. 3. Torpedo tube #1 outer lid misaligned on type IIC and IID. 4. At battlestations type IIC deck watch, 2 crew aft same position. IID deck watch positions could be adjusted. That's all for now, don't know if you want me to keep reporting what I find. Keep up the good work.:salute: |
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#2 & 3 already fixed:up: #4 will be easily fixed. #1 i’m Going to have a look and try to fix it if i can. IIC deck compass not working is normal for the moment as i made it myself not working :haha: (because of 3D materials not corresponding) IID deck compass graphics are the only one i found to counterpart the non corresponding 3D materials...but i always can give the original one that will not work :D |
Ok, after a first look, i have found the type II interior compass issue :up:
That’s a nasty one...and KSD has the same problem! It’s present in all rooms where compass are. But i think i’ll Fix it quite soon. Just a 3D object and texture manipulation... Hopefully WAC5 has it the right way :03: |
In KSD the type II interior compasses don't turn at all. The only interior compass that works correctly in the type II in KSD or OM is in the conning tower.:salute:
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But wrong direction as OM... Those compass are quite tough to make them work correctly you know. They always make my brain smoking :har: |
Ah, I have the new interiors mod installed on KSD. That's why.:haha:
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Yooo...now my brain is smoking bad :timeout:
Corrections doesn’t work at all...even with WAC importations of materials and settings :doh: Should be more complicated than expected :hmmm: |
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All deck crew on battle station are now at the right places :Kaleun_Thumbs_Up: (Not easy for 5 men in so little space!) IIC and IID deck compass are going to be re-worked so they look better and work as intended :Kaleun_Thumbs_Up: Now, to have more crew displayed inside the command room (actually only 1 man), i’m Afraid i’ll Have to revert back the original OM crew number for type II. Or maybe S7rikeback could do something? I’m a poor noob with crew files :haha: |
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