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What i really love with your (or mine now) sausages, is i know for sure if sub is going down or up when underwater! :haha:...without looking any gauge.
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Sausages are now your gauges (in future more sausages... and meat... and bananas :up:.
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:woot: SAUSAGE TIME!
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Well done Sober :yeah:. Thanks!!! |
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You are planning to increase the number of people? |
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I already made it here (click on "here"). But I have to improve it (in future), because it has a lot of bugs... If I'm ending developing it, I'll improve my other mod. |
Outstanding work Michal, I am really looking forward to any further progress you will be making. :yeah:
PS: what about adding a good provision of canned food in our stock? Cans were probably packed in carton boxes, but for eye candy you could leave one open and semi empty, so to show us its content :03: :D More information: http://www.dererstezug.com/Tinned_Me...ron_Ration.htm http://www.uboataces.com/articles-life-uboat.shtml |
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http://i011.radikal.ru/1308/33/d7acf57e7682t.jpg You can increase the number of people with 88mm cannon? And to build a team before going to sea as a PE_MORE_CREW? http://s018.radikal.ru/i523/1308/fd/75c374f40e12t.jpg P.S. My old screenshots (mod PE_MORE_CREW) |
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So... we want to have sth like that: http://www.dererstezug.com/images/Ti...and_side_2.jpg In boxes... what do you mean? In crates like oranges and bread... or in boxes made by carton... Quote:
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The sailors on the deck in the ranks in the bunker should stay! Is this possible? |
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http://s018.radikal.ru/i523/1308/fd/75c374f40e12.jpg My newest version of crew mod is 0.3... Maybe You have 0.2 version? |
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I hope you are setting the visibility of the unused portions of the 'cloned' GR2 file to not visible. If not this will cause the flickering AND it will also increase memory used. My GR2 Editor allows you to change the visibility of meshes/bones (it's located in the mesh/bone extended data).
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PS. If I'm at home, I'll check it. Quote:
Oh, I didn't know about it :o. I didn't know that I can change it... But I imported 3D model with 2 triangles (below boat... so it isn't visible) to each mesh, so it doesn't make game slowly :yep: . But thanks, if I'm at home I'll make all unused meshes invisible :up:. PS. I'm also going to describe You problem with 3ds max importer :hmmm:... PS.2. And what about creating new meshes? Did you discover anything new associated with meshes? PS.3. I used your work with Goblin's ID... thanks! PS.4. Are you working on new verion of your program? I hope yes, because it's great app! I'm using 1.265 version and it's the best :yeah:. Best regards for You, Michael. |
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