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-   SH5 Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=249)
-   -   [REL] U-boat Historical Specifications (UHS) (https://www.subsim.com/radioroom/showthread.php?t=168012)

Abd_von_Mumit 09-02-10 06:20 PM

I would love to use this mod, but it gives me warnings about overwriting "NewUIs_TDC_4_2_0" - the mod I'm not willing to quit. The warnings are about just a few files:
- Boot_Sensors.sim
- SS_Uboat7a/7b/7c/7c41.cfg
Any tips on how to use both mods?

Sudo 09-02-10 06:28 PM

Quote:

Originally Posted by Abd_von_Mumit (Post 1483682)
I would love to use this mod, but it gives me warnings about overwriting "NewUIs_TDC_4_2_0" - the mod I'm not willing to quit. The warnings are about just a few files:
- Boot_Sensors.sim
- SS_Uboat7a/7b/7c/7c41.cfg
Any tips on how to use both mods?

Most people (including myself) use both mods and load TDW UI after UHS. Not sure what you lose or gain but I've seen no adverse effects. :salute:

Abd_von_Mumit 09-02-10 06:35 PM

Quote:

Originally Posted by Sudo (Post 1483686)
Most people (including myself) use both mods and load TDW UI after UHS. Not sure what you lose or gain but I've seen no adverse effects. :salute:

Then the question is: do you see any positive effects of UHS? :D

Sudo 09-02-10 06:42 PM

Quote:

Originally Posted by Abd_von_Mumit (Post 1483688)
Then the question is: do you see any positive effects of UHS? :D

I remember reading about this in the TDW UI thread and apparently the only thing changed was some periscope height changes, which was a good thing because people coming to periscope depth were still looking under water. I can tell you that my sub is still riding nicely in the water so UHS is doing it's job. :03:

Abd_von_Mumit 09-02-10 06:58 PM

Quote:

Originally Posted by Sudo (Post 1483691)
I remember reading about this in the TDW UI thread and apparently the only thing changed was some periscope height changes, which was a good thing because people coming to periscope depth were still looking under water. I can tell you that my sub is still riding nicely in the water so UHS is doing it's job. :03:

Perfect. You convinced me to try. Thank you very much. :salute:

Sudo 09-02-10 07:02 PM

Quote:

Originally Posted by Abd_von_Mumit (Post 1483697)
Perfect. You convinced me to try. Thank you very much. :salute:

No problem! They both are really great mods. :yeah:

DavyJonesFootlocker 09-02-10 09:16 PM

Will try this myself.:)

Abd_von_Mumit 09-02-10 10:01 PM

Installed it with TDW's "New UIs" aka "Multiple UIs", and it works. Didn't dive deep yet, too shallow waters, but on the surface the boat behaves MUCH better, I can see it at first glance on it - sits deeper, more realistic, leaves bigger wake, waves produce much more foam when hitting hull. Great visual experience compared to stock.

I suppose only (or mostly) eye candy works when these 2 mods are combined, and the technical specs are unchanged, as TDW's mod overwrites the changes made by UHS. I checked fuel and surface speeds - no change at all. That's too bad, but it was still worth to install this mod.

Capt Jack Harkness 09-02-10 11:13 PM

TDW's mod mainly changes depth settings for periscope depth, snorkel depth (obs scope depth) and modifies telegraph settings. Draft may or may not be affected, but the UI mod should have no effect on speeds or ranges as those are in the SIM files.

Nufsed 09-03-10 04:26 AM

Quote:

Originally Posted by Abd_von_Mumit (Post 1483800)
Installed it with TDW's "New UIs" aka "Multiple UIs", and it works. Didn't dive deep yet, too shallow waters, but on the surface the boat behaves MUCH better, I can see it at first glance on it - sits deeper, more realistic, leaves bigger wake, waves produce much more foam when hitting hull. Great visual experience compared to stock.

I suppose only (or mostly) eye candy works when these 2 mods are combined, and the technical specs are unchanged, as TDW's mod overwrites the changes made by UHS. I checked fuel and surface speeds - no change at all. That's too bad, but it was still worth to install this mod.

U Boat Historical also fixes the depth holding problem, I install this before TDW UI and TDW AI mod.

schnorchel 10-09-10 09:55 AM

Hi All, I just found that VIIC cannot maintain the depth at 1knot if deeper than 180M. Can it be fixed by tweaking the submerge displacment in sim file? need help. Have not have a chance to try VIIC41. seems each type of boat has a depth value which the depth cannot maintained if deeper than.:rock:

milky 11-14-10 10:09 PM

Do i HAVE to install the Keyboard mod inorder for this mod to work correctly?

Vympel 03-15-11 09:22 PM

Interesting mod , any updates planned?

stoianm 03-16-11 01:36 AM

Quote:

Originally Posted by Vympel (Post 1620304)
Interesting mod , any updates planned?

install this mod for here:

http://www.subsim.com/radioroom/showthread.php?t=174511

Zedi 03-16-11 03:19 AM

FX has nothing to do with this mod, UHS is a "patch" for the sub behaviour and management as IRAI is a "patch" for the AI and FX for general ship behaviour and fx effects.


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