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-   -   [REL/WIP] TMO19 interior 3d overhaul (https://www.subsim.com/radioroom/showthread.php?t=158706)

TheBeast 08-07-10 09:35 AM

Shelfed SH5, Tired of all the random CTD's and @#$-blockers.

Reinstalled SH4 and your interior MODs were at the top of my list of things to download.:rock:

Thank you for all your time and efforts!:salute:

fitzcarraldo 08-07-10 12:44 PM

Quote:

Originally Posted by ichso (Post 1461727)
Yes.
Just don't click on the door to the captain's cabin.

Many thanks. Works fine! :yeah:

Fitzcarraldo :salute:

Whippy 08-17-10 08:53 PM

Thank you very much, I LOVE these textures :)

fitzcarraldo 08-25-10 06:43 AM

I tried the interiors with FOTRS, they work fine (no CTDs), but I havenīt the captain cabin and the radio room iluminated...They appear without lights, but the rooms are there :hmmm:...Some solution?

Many thanks!

Fitzcarraldo :salute:

vickers03 08-25-10 01:33 PM

Quote:

but I havenīt the captain cabin and the radio room iluminated...They appear without lights, but the rooms are there :hmmm:...Some solution?
sorry, these rooms are not my work, so tmo only.

fitzcarraldo 08-25-10 03:23 PM

Quote:

Originally Posted by vickers03 (Post 1477006)
sorry, these rooms are not my work, so tmo only.

Iīm Sorry, Vickers...Your work in the interiors is great!!! They work fine in FOTRS.

Thanks!

Fitzcarraldo :salute:

pzfaus 06-26-11 08:05 AM

Congratulations Vickers for your outstanding work. Really fine mod.:yeah:

[Leo_Fox] 10-06-11 06:13 PM

Hm, hate to bump this, but the download link no longer seems to work for any of the classes.

vickers03 10-07-11 12:20 AM

Quote:

Hm, hate to bump this, but the download link no longer seems to work for any of the classes.
sorry filefront deleted everything, will be restored soon.
(this mod is part of TMO, btw.)

IonicRipper 01-11-12 12:03 AM

Love this mod, i dont use TMO simply because i like to have 100% control over every single mod i have installed.

My only complain would be where i stand in the command room and conning tower. Is there a way to revert this to the original position?

fitzcarraldo 01-11-12 06:42 AM

Quote:

Originally Posted by vickers03 (Post 1762503)
sorry filefront deleted everything, will be restored soon.
(this mod is part of TMO, btw.)

...and RFB also has some interiors of this mod...

Regards.

Fitzcarraldo :salute:

spooks2k1 02-04-12 06:05 PM

Thanks, this is some seriously good eye candy, but why would this one single mod slow my PC down to a crawl ?
I'm running vanilla SH4 1.4, on a pretty low end PC, and installed the Salmon mod, inside is fine and all looks very smart, but on the bridge and periscope views the game slows down to 1 FPS.
What part of this mod is very CPU intensive ? and can the mod do without whatever might be causing the slowdown ?

tia

Capt. Morgan 02-07-12 02:34 PM

Hi spooks2k1, First things first: :salute:welcome aboard:salute:

Quote:

Originally Posted by spooks2k1 (Post 1833125)
...this is some seriously good eye candy, but why would this one single mod slow my PC down to a crawl ?
I'm running vanilla SH4 1.4, on a pretty low end PC, ...

Part of the problem could be that you are running v1.4 while this mod was actually designed to work in a v1.5 environment (TMO 1.9 was written for SH4 v1.5 IIRC).

Secondly, seriously good eye candy is expensive in terms of computer resorces. What are your computers specs (it runs fine on my low-endish box - 2ghz dual-core Athlon, 2G system memory, 1G video memory on Nvidia GT230 card).

Lastly, what mods do you have installed, in what order? Providing more information will allow better heads than mine to help you.;)

spooks2k1 02-07-12 02:59 PM

Hi Capt, :salute:

Hmm, ok, maybe I should have a said VERY low endish, :oops: it's on an old system I dug out of the shed.
I'm now running v1.5 U-Boat Missions

P4 3.4 ghtz
2 gig mem (PC3200 400mhtz)
ATI X850 (AGP)

Mods:

GFO 1.1
Webster's New Orders Bar Menu for v1.5

I'm running in 1024 x 768 with AA x2 Temporal

The slow down only happens when I turn the view to point to 180 degrees when stood on the bridge, otherwise all it running fine.
I know this system is limited, but was thinking maybe the animated fans were the culprit, but they seem to be included in GFO and my FPS is fine. :hmmm:
I'm looking into modding this game, so I'll figure it out eventually, but was hoping i could disable something in the mod in the meantime.

thx

Capt. Morgan 02-08-12 04:29 AM

Well your computer matches the published system requirements almost exactly - although they usually describe the least powerful computer that can possibly handle the game. Minimum video memory was 256K, so I assume you're good there as well.

GFO is a pretty light mod so perhaps this one is just one mod too many.

Quote:

Originally Posted by spooks2k1 (Post 1834885)
...The slow down only happens when I turn the view to point to 180 degrees when stood on the bridge, otherwise all it running fine.

There is an old trick of rotating the Captains view from the bridge a full 360d to read all the scenery data into memory. I know that on my old computer i had to do that if I was in harbor before the frame-rate would be playable. If I stopped at 180, the FR would remain slow.

Sorry, I but that's all I can think of.


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