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-   -   Merchant Fleet Mod Progress Thread (https://www.subsim.com/radioroom/showthread.php?t=142285)

Hellraiser 12-29-08 12:13 PM

Yes
 
In addition to eagerly awaiting the IABL MF mod...I too would love to see development of the crew & cargo details.

Little detail things (but a BIG JOB, I know!) like this go a long way to filling the realism gaps left in the original game.

Count me in. I'll help too, if needed with data entry.

mr chris 12-29-08 12:16 PM

Quote:

Originally Posted by Sailor Steve
@ Mr Chris: What I'm thinking is this (depending on how much work you really want to let yourself in for): What I've been doing is organizing the names into the proper categories, so ships are the same size and tonnage (and hopefully appearance) in-game as their real-life counterparts. I plan on submitting my new lists to IABL for his approval on name matches, and to JScones to make sure they're properly labelled so they work with SH3 Commander. Bigboywooly has also been helping me with this. Once the names are set to go and JScones has made the proper format for fitting the cargo/crew/and-anything-else into the system, I can send you the finished names list ready for that part to be inserted.

Sound good to me Steve.
When you have the names send them my way.
Glad i can help.

JScones 12-29-08 05:07 PM

Quote:

Originally Posted by iambecomelife
Thank you very much for considering this, and I hope you're not pulling your hair out from all my crazy requests.:oops:

I remember telling Beery that him wanting SH3Cmdr to include Commander histories was a crazy request that no-one would want...

Anyway, I've already made the cargo, crew and crew lost changes. I'm just hunting down some "clean" careers to test it on (feel free to email me some if you have any - I want careers (no save files) that haven't been touched by SH3Cmdr's existing ship names feature).

I've scaled it a bit to make it easier for everyone.

Just add:
Code:

Text=[Cargo: ^CargoTyp^; Crew: ^NbCrew^; Crew Lost: ^NbLost^]
CargoTyp=Steel|Wood|Onions
CrewRange=10|50

under each block for merchants/cargos and tankers and:
Code:

Text=[Crew: ^NbCrew^; Crew Lost: ^NbLost^]
CrewRange=10|50

under each block for warships, submarines and the like.

You'll end up with something like this:

Code:

[GenericMerchantsAndTankers]
Text=[Cargo: ^CargoTyp^; Crew: ^NbCrew^; Crew Lost: ^NbLost^]
CargoTyp=Steel|Wood|Onions
CrewRange=10|50
0001=S.S. Aase
0002=S.S. Abbekerk
0003=S.S. Abbotsford
0004=S.S. Abgara
0005=S.S. Abiqua

This means you lose the ability to set a static figure for individual ships, but it also means that you don't need to duplicate the text for every ship just to cater for the small percentage that you'd set a static figure for (based on what you and SS has written above re lack of data). I think this compromise will be suitable?

Works like every other part of SH3Cmdr. If you just want all ships in a class to be carrying wood when sunk, just set CargoTyp=Wood. If you want every ship to have exactly 36 crew, set CrewRange=36|36.

If you don't add the entries, SH3Cmdr will just ignore the feature altogether and behave as it does now.

Once I've tested it I'll send it to you, SS and BBW (if he's interested) to play around more with it.

JScones 12-29-08 05:28 PM

Not wanting to highjack your thread IABL, but here's a screenshot of the new feature.

Ignore the actual figures as I just made them up, but you get the idea. ;)

The formatting of the text can be tweaked - I have it surrounded by brackets and as you can see it now sits on its own line in the Patrol Log. I'm happy for your suggestions on this.

http://img360.imageshack.us/img360/7940/image1mk1.jpg

bigboywooly 12-29-08 05:35 PM

lol I recognise that patrol

Hitman 12-30-08 06:03 AM

Quote:

Not wanting to highjack your thread IABL, but here's a screenshot of the new feature.
If you think it would be a good idea to open a new thread for this, so you all can discuss properly and not get confused with the main thread theme, do it and I will sticky it here :up:

iambecomelife 12-30-08 11:59 AM

I don't mind at all, actually - this feature's very closely related to what I am working on, so it complements the thread well.

Jscones & BBW, you have emails.

Sailor Steve - I'll be sending you another link soon.

iambecomelife 01-01-09 09:07 AM

ATTENTION
 
ATTENTION, ALL BETA TESTERS:

Stand by for an update this evening (Eastern US Time).

Thanks for your help.

EDIT: I'm currently testing on a newly installed version of SH3 in preparation for the beta release. Check this post later for more info.

iambecomelife 01-03-09 02:16 AM

Well, I ran into some nasty teething difficulties that delayed everything, but they seem to be resolved. Today I managed to run the beta without CTD's on both SH3 v 1.4 and SH3 with GWX 3.0.

The mod has now been released to the beta testers, along with a SH3 Commander-compatible skin pack. If you are a beta tester who is having trouble with the links or if you want to get involved in the testing, please contact me.

Thanks.

Task Force 01-03-09 09:04 AM

I dont mean to sound like a dumb dumb, but where is a link for SH3 commander. he he:oops:

iambecomelife 01-03-09 10:41 AM

Quote:

Originally Posted by Task Force
I dont mean to sound like a dumb dumb, but where is a link for SH3 commander. he he:oops:

http://hosted.filefront.com/Wolfehunter/2238729

SH3 Commander is going to be the large approx. 21 MB file at the bottom.

To everyone else who is beta testing - you should have received a link to a patch:

http://files.filefront.com/Merchant+.../fileinfo.html

Task Force 01-03-09 10:50 AM

Thank you Iabc, I got your PM.:up:

Chinese U-47 01-11-09 10:03 PM

Hello iambecomelife,I used 2 ships you made,Arrow Tanker and Improved T-2 Tanker,and I may use more ships you made in my mod in the future.I request for use your ships(you know my English isn't very well,sorry),if you don't agree,I'll soon delete them from my Wolf Ocean Mod.
Thank you.
(iambecomelife has exceeded their stored private messages quota and can not accept further messages until they clear some space.)
I have to leave it here.

iambecomelife 01-11-09 10:33 PM

Quote:

Originally Posted by Chinese U-47
Hello iambecomelife,I used 2 ships you made,Arrow Tanker and Improved T-2 Tanker,and I may use more ships you made in my mod in the future.I request for use your ships(you know my English isn't very well,sorry),if you don't agree,I'll soon delete them from my Wolf Ocean Mod.
Thank you.
(iambecomelife has exceeded their stored private messages quota and can not accept further messages until they clear some space.)
I have to leave it here.

By all means, use whatever you want! I am going to give you the latest edition of the Merchant Fleet Mod Beta and the OBJ files, which I haven't released to anyone yet. :up: In return, I hope that you can help me with several projects - I will get in touch with you later this week.

Task Force 01-12-09 03:01 PM

Iabc, you have a pm.


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