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New IJN snorkel model
It is using Sledgehammer427's camo pattern that I modified to follow the IJN colors, midget subs were sometimes camouflaged like this, so is the I-53 it seems.
http://img522.imageshack.us/img522/3...norkel5bq0.jpg http://img375.imageshack.us/img375/8...norkel6yk3.jpg http://img375.imageshack.us/img375/i...jpg/1/w640.png Still needs ok from Sledgehammer427 before release. Keltos |
fine by me! :up:
getting my skinning s*** back together, so i ran a test... and i have a dark and a Camoflauged yamato... buahahahahaha! |
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Peabody |
http://img526.imageshack.us/img526/8633/fig04fcp2.jpg
yeah sure, I got carried away, used to build model tanks and planes you know... which doesn't tell me if this IJN thing could be raised or not and if so how much ? |
yes, i am sure it could be raised, tin that position, it wouldnt do much good...
snorkels are designed to keep the boat safe in the depths, while allowing the desiels to recharge the batteries and keep the crew breathing... therefore, i would say a 4m rise should be good...a good test start |
I'd love to see a picture of the new stuff ingame Peabody ! btw does the snorkel use the normal texture or the bright camo one ?:rotfl:
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Will U relase the splash screens ?
Will There be a official date that you release any splash screens for a IJN campaign ?
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We did a few things I think you will like and tried some others that just didn't work. It coming slower than expected, but this is the first time we have tried anything like this. Soon I hope, but we don't want to release it full of mistakes either. But I have to hurry up and get the Campaign finished, Keltos keeps making more subs to put into it.:rotfl: Peabody |
Version 3.0
is nearly there thanks, again, to Peabody's hard work at fixing what I couldn't...
We need to get rid of the dummy snorkel, the real Type 22 AM "stick" radar is on !, and the new snorkel is there too, even though it's front to back ! (look at the RL pictures here above). Type AM : http://img508.imageshack.us/img508/2620/amv03ci6.jpg AM port side, btw look at the captured deckgun ! http://img186.imageshack.us/img186/7...v03portdd9.jpg submerging : http://img134.imageshack.us/img134/2...03depthkf1.jpg snorkel depth : http://img143.imageshack.us/img143/4...v03submkh3.jpg Jyunsen B : http://img217.imageshack.us/img217/5595/jbv03br0.jpg The Jyunsen B now has its own radar, the Type 22 "drum" radar equipped. sea trials : http://img146.imageshack.us/img146/994/jbv03portrv1.jpg to snorkel depth : http://img47.imageshack.us/img47/3471/jbv03depthjq4.jpg At snorkel depth : http://img401.imageshack.us/img401/4...atdepthwb8.jpg and Yes I thik it looks cool grey as it is ! the snorkel off course, read today that it was a dutch invention ! Keltos |
AM tower fixed
http://img521.imageshack.us/img521/9279/fixfl9.jpg
http://img407.imageshack.us/img407/4450/fix2wg1.jpg the .dat is on my FF page, but it will be in the version 3.0 of the Jyunsen B mod. have to turn around the snorkel now ! keltos |
was the glitch fixed with the type AM bow wave and everything else being off the the side?
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Very much lookin' forward to the release of the IJN campaign. Cannot wait after seeing these newest pics! :D
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keltos |
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well, you can see it in some of the first AM pics...pre-snorkel i mean.
the bow, the wake, everything is off to the side...i would put it at about 1-2 meters to the....left....i think. |
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