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she is well thanks for asking momo55
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As to the lightning with what I sugested I did it get in my own game but there have been a few that have not and I am busting butt to find the 1 denominator that is making the difference between one man's game to the next. |
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Plenty of thunder though... I swear! :damn: ..theres' got to be a trigger for this bugger that can be applied for everyone,...somewhere! |
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No lightning for me either... but guys please remember that it's ALPHA!
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On Monday you should have new stuff to download
JakeToox made a new super highres seafoam effect that so far in my tests looks awsome.
And the zone's effect file that Wernersab is alowing me to use from Natural Sinking Mechanic's is comming along nicly and also maybe ready for Monday. The camera is being worked on but no ETA yet on when it will be available for download. I will keep you guys informed. |
I am mid patrol mid career but i cannot wait to install this...is it dangerous to enable while at sea--maybe not since its just graphics? I have a full load of fish and would rather not return to port like that...
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Just like to say this is a beautiful mod, thanks so much to the creators, but I am having the same issue about the fire. BigMik1 |
awesome, im glad it's here!
One quick question, what mods do you have to eliminate when you pack this one in through JSME? Thanks! |
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yeah, to remedy the flickering, just increase the clipping distance. thanks for explaining it better :up: |
I just enabled the mod last night, and WOW!!! One question though, I only enabled the ROW Textures, and the Oil Slicks. I didn't enable any of the "highend" reflections for fear of killing my FR. What exactly am I missing without these? From what I see so far, it looks great. I love the new sky colors, as well as the deeper blue of the ocean. Great work!
When I enabled this mod, JSGME warned me of several conflicts with RFB, and even LBO and OakGrooves Highres Inst. I just let it ride, and said yes to the overwrite. Haven't seen anything bad so far. |
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first of all, state which gfx card you are using, what other mods you have applied and make sure your gfx card settings have been reset to defaults. if that didn't solve it: try removing the newfire_add.dds from the mod (data/texture/tnormal/tex) and instead use one of the files contained in this archive: http://files.filefront.com/firetextu.../fileinfo.html please tell me if that fixed anything for you. if that doesn't help please try applying the following mod on top of your existing install: http://files.filefront.com/latest+pa.../fileinfo.html AND AS ALWAYS: (sorry for the capital letters, but this has been the most common cause of problems) Make sure there is no "copy of particles.dat" or "copy of materials.dat" or any other renamed version of these files *anywhere* inside your sh4 folder - only the one that came with the mod. |
Fire
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I am having the same problems as a few others here regarding fire. Loevampire, your mod is simply awesome - brings a whole new dimension to the game, and I love the more sudued colours. My card is a NX 7300 GS, I have AA switched off in my card settings and all graphic boxes unchecked. I originally had "light shafts" ticked, but it makes no difference whether ticked or not. I am running Tmaru patched and did notice when I activated "Relections on the water" a few files were indicated in Tmaru as clashing, but I just overode them all. I also installed the main "Reflections" file, plus the three smaller files. This was done 22nd SA time, so I don't know if this could be the problem as I see there is now a remark that these extra files are not needed if one down loads later than the 22nd. Any help, greatly appreciated. http://i200.photobucket.com/albums/a...avaar/Fire.jpg |
Hello!
BigMik1[/quote] for anybody having this issue, you can help me in finding a cure: AND AS ALWAYS: (sorry for the capital letters, but this has been the most common cause of problems) Make sure there is NO copy of particles.dat or materials.dat or any other version of these files, renamed or not, *anywhere* inside your sh4 folder![/quote] Thank You for help! For me works your last remark. Just delete those two files from mod directory and it works fine. Regards Ad |
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