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I love this mod, but what version is packed in with TM 1.6.2?
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Do the torpedos still have the same percentage of being dud's, deep runners, circle runners etc... ?
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Update To 3.3
Update to 3.3
Changes
Far less instant kills. The crews will abbandon their vessels much later, when the sinking is pretty much obvious. Completely reworked the deckgun. It is now very accurate to historical reports. Reloading time is set to 15 sec and you will need a lot of shells to sink something bigger then a sampan with deckgun only. Large Merchants little bit weaker agains torpedoes. 2-3 should do. Mogami now less stable and will capsize sooner. DOWNLOAD: http://files.filefront.com/NaturalSinkingMechanics+33zip/;8540760;/fileinfo.html I cant test every situation, so if you expirience something odd, feel free to post it here. If possible with a screenshot and if you can find the source of the problem post it... tnx. |
Thanks for the update WernerSobe! :up: This mod has been one of my favorites for sometime already
I'm gonna tweak NSM 3.3 compatible Torpedo Hardcore Mod ASAP. Probable going to take some time cause been suffering about some nasty side-effects of my medications but the worst is over. At least I hope so! |
Great !
Thanks for still working on it, Werner ! Getting better and better ... almost perfect. |
defiantly a lot of hard work WernerSobe
But your dedication to the mod is great thanks for all the work and updates.
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Great work Werner! Will download tommoz asap.:up:
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Thanks WS
:rock: Thanks for the update (and all the hard work behind it):up:
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Werner:
Thanks so much for the update! This is my favorite mod and now it's even better than it was before! :rock: :up: Bill |
Thanks Werner, I really enjoy the things your mod brings to the game.:up:
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Can this be overlayed TM 1.6.2 with no effect? |
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Do u need the previous versions of this mod for v3.3 to work? If so where are the other versions?
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