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-   -   [REL] Fleetboat Interior: Officers Quarters (https://www.subsim.com/radioroom/showthread.php?t=244691)

Torpex77 08-07-21 09:30 PM

Wow!
 
Steller work men!

Aktungbby 08-10-21 12:09 PM

Welcome back!
 
swampa!:Kaleun_Salute: after a very long 10-year's silent run!

swampa 08-11-21 09:02 AM

Thank You.

vickers03 08-14-21 03:32 AM

https://www.subsim.com/radioroom/dow...lseco2_XpP.jpg
the NELSECO is making good progress

Kal_Maximus_U669 08-14-21 09:27 AM

Quote:

Originally Posted by vickers03 (Post 2762836)
https://www.subsim.com/radioroom/dow...lseco2_XpP.jpg
the NELSECO is making good progress

Hello Mr. vickers03
I already see it in color:sunny: !!! so much that strikes:doh: ... I hear the "clicketie" of the rods which flatters the cylinder head :k_confused:..:damn::damn::k_rofl:
tell me I have a question for you ... according to your explanation
:Kaleun_Wink:
"Boats with poor or no air conditioning (Narwhal, SClass) will have condensed water all over the place when diving."

the other boats should also have it in the framing as well as on the walls it really contributes to the immersion I find .. and there are also the thermal differences I find that this is plausible ..:06:
but prefer this effect when diving hard on other boats when you think this is a suggestion.. thank you for all the work you have done it is really remarkable good luck
Cordial greetings KM_U669

vickers03 08-14-21 10:17 AM

Quote:

"Boats with poor or no air conditioning (Narwhal, SClass) will have condensed water all over the place when diving."

the other boats should also have it in the framing as well as on the walls it really contributes to the immersion I find .. and there are also the thermal differences I find that this is plausible ..:06:
but prefer this effect when diving hard on other boats when you think this is a suggestion..
good point! i'll see if i can build this into the next update.

iambecomelife 08-24-21 06:47 PM

Quote:

Originally Posted by vickers03 (Post 2762836)
https://www.subsim.com/radioroom/dow...lseco2_XpP.jpg
the NELSECO is making good progress

Lovely! gives me some inspiration! What is the poly count like, and have you had any stutter? Unfortunately I haven't been able to test your stuff myself.

:Kaleun_Cheers:

I noticed that some German WWI sub motors had metal shrouding over moving parts that could be lifted off, so sometimes you wouldn't see any major parts moving. If Jeff & I can't crack the motion issue maybe I'll just give my engine room models this shrouding.

vickers03 08-25-21 01:48 AM

Quote:

Lovely! gives me some inspiration! What is the poly count like, and have you had any stutter? Unfortunately I haven't been able to test your stuff myself.
thanks! it's something like ~100.000 polys (~170.000 triangles) per engine.
Everything running very smooth but that's mostly because i use
the unified render controller and only one texture map on complex objects, sometimes i use the ambient occlusion map as base texture
so i get away with just one texture channel:up:



Quote:

I noticed that some German WWI sub motors had metal shrouding over moving parts that could be lifted off, so sometimes you wouldn't see any major parts moving. If Jeff & I can't crack the motion issue maybe I'll just give my engine room models this shrouding.
yes, just like the Gato engines there is not much to see.. i planned this for the fleetboats too.
of course i let you know when i figured out how to animate the engine.

vickers03 09-26-21 04:48 AM

https://www.subsim.com/radioroom/dow...orroom_aR2.jpg


S-Class Motor Room: Air compressors, main ballast pump, main motors:ping:

fitzcarraldo 09-26-21 08:27 AM

What a great job! Some date of release?

Many thanks and best regards.

Fitzcarraldo :salute:

vickers03 09-26-21 10:14 AM

Quote:

What a great job! Some date of release?
shouldn't be too long now. animations will be tricky..

Bubblehead1980 09-26-21 11:23 AM

Quote:

Originally Posted by vickers03 (Post 2770751)
https://www.subsim.com/radioroom/dow...orroom_aR2.jpg


S-Class Motor Room: Air compressors, main ballast pump, main motors:ping:


Your work is beyond impressive. TMO is getting jealous though lol.

SirCory 09-26-21 12:10 PM

Absolutely superb. So excited to give it a run.

Vold 10-03-21 10:43 AM

Thanks for your work! :Kaleun_Cheers: I've been waiting for such a mod for a long time!

Aktungbby 10-03-21 11:08 AM

Welcome aboard! &Welcome back!
 
SirCory!:Kaleun_Salute: & Welcome back Vold! :Kaleun_Salute:After an 11 year 'silent run'!:yeah:


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