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-   -   [REL] Fifi Compilation for OM+OMEGU (https://www.subsim.com/radioroom/showthread.php?t=240804)

propbeanie 07-05-19 04:49 PM

Can't have that! They're supposed to try to sink you! Can you shoot at them, by any chance, and does that change their attitude?...

Fifi 07-05-19 04:53 PM

Quote:

Originally Posted by Kieldk (Post 2617168)
Discovered 1 more Bug



Im in November 39 in my IXA
And when planes shows up, i dont have to dive, because they never attack me?



And the missing Crew in the controlcompartment of the type 2 sub

No bug here.
It seems it’s how Lurker worked the planes.
At start of war they are often just observing and reporting to authorities, even sometimes calling some DDs around if available.
You should be glad of it, because later on, they will change to your worst nightmare :yep:
So keep some good time before the storm :haha:

Kieldk 07-05-19 04:56 PM

Well that explains allot😅

Thought they where blind, and that Would be a Big game breaker for me😄

Geoff then 07-06-19 01:45 AM

No worries. Started a Career for testing purposes in early '41 and they are very eager to shoot at me. :Kaleun_Applaud:

Kieldk 07-06-19 04:50 AM

Good

I decided to save game and keep Staying surfaced, and i ended Being bombed with 12 casualties and Two compartments flooded..,,

Setled at 103 meters and repaired on the bottom, Lay submerged for 7 hours before i was able to surface,

I love that u Can repair on the bottom without taking damage👌☺️👏

Fifi 07-06-19 05:36 AM

Yes this game has great potential :03:

I have fixed the command room default view for types II :up:
Now we look at the instruments on right side of subs (like VII type)

Right now i’m Changing the 88mm deck gun for a much better model :D

:Kaleun_Salute:

Fifi 07-06-19 08:50 AM

New 88mm deck gun :Kaleun_Wink:

https://image.noelshack.com/fichiers...8-resultat.jpg

https://image.noelshack.com/fichiers...8-resultat.jpg

Niume 07-06-19 08:55 AM

will the cannon be plugged then underwater and unplugged when surfaced?

Fifi 07-06-19 09:02 AM

Quote:

Originally Posted by Niume (Post 2617273)
will the cannon be plugged then underwater and unplugged when surfaced?

Actually not, but trying to figure out how to do it :03:

Type IX 105mm will be changed too :salute:

Niume 07-06-19 09:16 AM

It's really a shame that this update brings a huge performance downgrade. Something must be wrong.

Fifi 07-06-19 10:00 AM

Quote:

Originally Posted by Niume (Post 2617276)
It's really a shame that this update brings a huge performance downgrade. Something must be wrong.

Nothing wrong! Just more 3D details, more textures, and overall —> ambiant occlusion :yep:

Takes more power to your computer...
What are your PC specifications ?

Fifi 07-06-19 11:13 AM

Ok, figured out the plug thing :yeah:

When surfaced, deck gun unplugged ready to fire (note the plug on the gun pedestal):

https://image.noelshack.com/fichiers...0-resultat.jpg

As soon as diving, deck gun is plugged to prevent salt water (note the plug is off pedestal)
The aiming device is also taken into sub for protection.

https://image.noelshack.com/fichiers...1-resultat.jpg

New aiming view and sight:

https://image.noelshack.com/fichiers...0-resultat.jpg

https://image.noelshack.com/fichiers...0-resultat.jpg

Now working on type IX 105mm to give same awesome rendering :salute:

Kieldk 07-06-19 12:50 PM

Looking good with the new deck gun👌

Would u try fix the camera trim error with the type 7?

Fifi 07-06-19 01:19 PM

Quote:

Originally Posted by Kieldk (Post 2617324)
Looking good with the new deck gun👌

Would u try fix the camera trim error with the type 7?

:o what do you mean by camera trim error?

Kieldk 07-06-19 01:33 PM

The thing i mentioned Yesterday , when u dive in the type viib and C the camera inside the sub
Is falling to the right side, AS if the sub is tilting too the right instead of diving nose Down


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