Welcome to SubSim P-Dup :sunny:
|
Whoa
Quote:
Whoa, this game....... IT is really good for some odd reason Great Work!!!:rock::rock::rock: |
Hi Geoff,
How much coolant does a reactor hold? I ask because I've got a bilge pump in the reactor room to pump out spilled coolant, in an effort to minimise rising radiation levels from a coolant leak when I'm submerged. Is this approach going to be of any use (is subcommander programmed to recognise what I've done)? Also has anyone got any sub designs/mods they think are cool and want to share? Keep Calm and Command On!:rock: |
Quote:
Radiation suits significantly slow down the rate of radiation absorption, especially when the crewman is also wearing a gas mask / SCBA gear and leather gloves. The suits don't provide complete protection however, so if there is a lot of radiation present the crew should only work in short shifts. This still needs some balance and tweaking I think, radiation levels often increase more quickly than they should and suits don't seem to provide enough protection. Chemical suits are not particularly useful at the moment, they slightly increase resistance to radiation but not significantly. They will probably be more useful in the future. You're right that the best way to clear out radiation is to surface, open the induction valve and open all vents (no need to leave any closed, the contamination will not spread because purging fills the ventilation system with fresh air). This is currently not as effective as it should be though. Quote:
|
Cool, between this and the emergency flooding of of the reactor room with sea water, we'll have a comprehensive action plan for dealing with a potential '3 mile island in a baked bean tin'!
|
Version 0.24 released!
Download here: http://goo.gl/owcu6w Changelog:
Enjoy! |
I've found a problem. The game works fine in windowed mode, but when I try and play in fullscreen mode, the loading bar reaches the end of the screen and a box pops up saying 'Unable to set graphics mode'.:down:
|
:rock:
A new release. Will DL now! You hard work is appreciated. Kudos. |
Unable to set graphics
Hey Geoff,
I got the same Unable to set Graphics error right on startup. I wanted to send you the debug file, but when I enabled debug the file was empty, even after loading the game. I use a 1920X1080 monitor and am running the game in fullscreen. Also, I am unable to dock for repairs at the farthest north port (playing as USSR). Hope development is going well (aside from this)!:up: PS: Works fine windowed btw |
Thanks for pointing out the problem. I have fixed it and the game seems to work fine in fullscreen now - please redownload the game and let me know if there are any further issues!
|
Sorry
I hate to be a bother, but I have found another small problem.
When in fullscreen, the dials and gauges flicker constantly. Not a gamebreaking bug, but none the less I thought I should point it out. Hope it can be fixed, Jake |
Did they flicker last version too or is this a new problem? :hmmm:
|
Yeah, last version too.
|
Awesome stuff, the new damage model works like a dream, everything's operational in fullscreen and I've just been beaten to a pulp by a soviet sub whilst on a reccy to Murmansk!!
KCCO :rock: |
Bubbajake, I have emailed you a new version of the executable - could you let me know if it stops the flickering?
If anyone else has problems with flickering graphics in fullscreen and would like to help me test a solution, please email subcommandergame@gmail.com. |
All times are GMT -5. The time now is 06:02 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.