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-   -   [REL] IO_StrategicMap - mod for navigation map (https://www.subsim.com/radioroom/showthread.php?t=174841)

Obelix 04-24-11 04:16 AM

Quote:

Originally Posted by Josef von Posorschitz (Post 1649573)
Obligato question - can I use your IO_StrategicMap_4_2_for_Ui-Boat V4.0&AVCv2 without limits for newest version 4.13?

Hi Josef!
Unfortunately now I have no way to verify this. The result will be known only on Monday, if necessary, will be released a new version. If reaper7 not modify the page navigation map.ini and Page navigation map.py then IO_StrategicMap_4_2_for_Ui-Boat V4.0 & AVCv2 fits newest version 4.13.
Best regards,
Obelix :salute:

Sepp von Ch. 04-24-11 04:56 AM

Hello Obelix!

thanks for the quick reply. I will wait until Monday. Thank you and Happy Easter!http://i886.photobucket.com/albums/a...n_Salute-1.gif

Obelix 04-24-11 08:25 PM

As promised...
Patch for IO_StrategicMap_4_2_for_TDWv640&MO for using with NewUIs_TDC_6_5_0_TheDarkWraith

Download link
http://www.subsim.com/radioroom/down...o=file&id=3195

Both the patch installed over the main mods of map or replace files in main mods from patches.

naights 04-24-11 09:08 PM

Hi:

Thx Obelix

:03: bye !!

Sepp von Ch. 04-25-11 03:51 AM

Thank you Obelix for perfect support!;)

SteelViking 04-25-11 06:56 AM

First time using this mod, must say it is a really nice addition to the realism. Excellent work.:yeah:

Magic1111 04-25-11 01:28 PM

Quote:

Originally Posted by Obelix (Post 1650230)
As promised...
Patch for IO_StrategicMap_4_2_for_TDWv640&MO for using with NewUIs_TDC_6_5_0_TheDarkWraith

Download link
http://www.subsim.com/radioroom/down...o=file&id=3195

Hi Obelix !

Many thanks for patch !!!!!!!!! :up:

Best regards,
Magic:salute:

Obelix 05-11-11 11:59 PM

IO_StrategicMap_4_3_for_TDWv651&MO for NewUIs_TDC_6_5_1_TheDarkWraith released! See post #1 for details.

Magic1111 05-12-11 04:12 PM

Quote:

Originally Posted by Obelix (Post 1662248)
IO_StrategicMap_4_3_for_TDWv651&MO for NewUIs_TDC_6_5_1_TheDarkWraith released! See post #1 for details.

Hi Obelix !

Wonderful and prompt support as ever, many thanks !!! :yeah:

Best regards,
Magic:salute:

Kumando 06-24-11 08:28 PM

When i open the nav map the TAI tools dissapear, how can i fix this?

TheDarkWraith 06-24-11 10:19 PM

Quote:

Originally Posted by Kumando (Post 1690353)
When i open the nav map the TAI tools dissapear, how can i fix this?

First we need to know if you are using stock or a UI mod (and if so which one) :06:

Kumando 06-25-11 04:00 AM

Quote:

Originally Posted by TheDarkWraith (Post 1690391)
First we need to know if you are using stock or a UI mod (and if so which one) :06:

Im using your UI and mods of course :O:

tonschk 06-25-11 08:22 AM

:up: Thank you :DL Obelix :yeah: I enabled the IO_StrategicMap_4_2_for_stock - version , thank you very much for this Mod :rock:

Obelix 06-27-11 06:17 PM

Quote:

Originally Posted by Kumando (Post 1690353)
When i open the nav map the TAI tools dissapear, how can i fix this?

Sorry for the long silence, there were many pressing matters.
Instead, these instruments should appear big navigation tools. When using New_Ui_by_TDW big tools are disabled by default, so the TAI tools when switching to a navigation map should not be turned off.
In MODS\NewUIs_TDC_6_5_1_ByTheDarkWraith\data\Scripts \Menu\TheDarkWraithUserOptions.py check line MapToolsAsObjects =
If set to False then the large instruments will be turned off.

Kumando 06-29-11 02:33 PM

Quote:

Originally Posted by Obelix (Post 1692759)
Sorry for the long silence, there were many pressing matters.
Instead, these instruments should appear big navigation tools. When using New_Ui_by_TDW big tools are disabled by default, so the TAI tools when switching to a navigation map should not be turned off.
In MODS\NewUIs_TDC_6_5_1_ByTheDarkWraith\data\Scripts \Menu\TheDarkWraithUserOptions.py check line MapToolsAsObjects =
If set to False then the large instruments will be turned off.

Tks :DL


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