![]() |
Submarine Oil Leaks
What about some type of oil leak coming from submarine when deisel engines are damaged. I played around with this in SH4. A smoke effect visable under water only looked very good for this effect but is disapated rapidly.
Just a thought... |
Quote:
|
Quote:
Jk, great news on the improvements! :salute: |
Quote:
|
v0.0.7 released. See post #1 for details :|\\
And before anyone asks, no I will not remove the bodies and no I will not remove the bleeder bodies either :smug: |
Quote:
Others will if they really want to. |
This is crude oil (petroleum) or engine oil effect?
http://img819.imageshack.us/img819/2141/debris2.jpg I think that petroleum (from damaged and sinked tankers) should look much much higher like it: http://img535.imageshack.us/img535/4595/crude6.jpg |
EDIT: Resolved
|
Some debris is moving too quickly from the sunken ship:
http://s1.postimage.org/6mkya5hg/SH5...9_12_27_32.jpg http://s1.postimage.org/6mzu49xg/SH5...9_12_27_41.jpg http://s1.postimage.org/6ntlsitg/SH5...9_12_27_51.jpg |
Had a little problem with the 0.7. After I broke a frighters backnone with my torpedos, there was a big explosion and shortly after that the area around the ship (maybe a circle wit a 150m radius) was turned into an intesive red "fog" which was neraly 2m above the water and had a thick of round about 3 meters.
Edit: Tested ist again. Both time it was dusk (between 6.pm and 8.pm in june) and a red flare was fired. Maybe there is a problem with the flares when there is still sunlight at later houres in summer. |
Quote:
|
Quote:
|
just noticed a big bug - debris follow the ship at it's speed :shifty: Working on a solution......man they really screwed up this SH5 game engine :damn: Give me the SH3 game engine revised with SH5 graphics please!
|
Here is the screenshot.
This time it happend without a red flare. It seems that the fog only occurs when the ship ist destroyed and not only damaged. http://img196.imageshack.us/img196/3...1119144925.png http://img132.imageshack.us/img132/5...1119145033.png |
Quote:
And I have noticed the same problem as Empier. |
All times are GMT -5. The time now is 12:45 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.