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-   -   [REL] U-boat Historical Specifications (UHS) (https://www.subsim.com/radioroom/showthread.php?t=168012)

Ducimus 06-18-10 06:02 PM

I've been playing around with this mod, and it is definatly a large step in the right direction. :salute:

ddrgn 06-18-10 07:07 PM

Thanks a lot Ducimus, that means a lot considering I was a slave to TMO ;]

Ducimus 06-18-10 07:42 PM

I am pretty picky on which mods i use, but this is one of them. Compared to stock, they definatly ride better on the ocean. :up: So thank you for your hard work! :salute:

BTW, I posted some technical info earlier, do with that what you will, i just thought you might like the info. I also did some preliminary work (that i am no longer pursuing) with hydrodynamic drag. You can find the results of that here if your interested and feeling ambitious. Personally i question if the effects on game play is worth the effort involved in implementing it, but at the very least i figure it's worth mentioning.

Keep up the good work! :up:

Krauter 06-20-10 02:26 PM

I have a question.

After using TDW's New UIs v3.0.5 as well as the twisty periscope things.. my Observation periscope is alot shorter then my attack scope. So much so that my "Snorkel Depth" Command is now my Observation Periscope Depth at 11 Meters :rotfl2:

My question is, with the lowering of the periscope depth from 12M to 14M, will I have to remap the key again to 11M?

Capt Jack Harkness 06-20-10 07:15 PM

Quote:

Originally Posted by Krauter (Post 1423900)
I have a question.

After using TDW's New UIs v3.0.5 as well as the twisty periscope things.. my Observation periscope is alot shorter then my attack scope. So much so that my "Snorkel Depth" Command is now my Observation Periscope Depth at 11 Meters :rotfl2:

My question is, with the lowering of the periscope depth from 12M to 14M, will I have to remap the key again to 11M?

The obs scope in that mod is only a little shorter than stock, the big issue is that the attack scope is like 2m taller than stock! It'd be nice to get a fix for this, but the models themselves (which came with the game) are the wrong lengths...

Krauter 06-20-10 07:27 PM

Aah.. so will I still have to alter my Snorkel Depth Command?

marleymen 07-10-10 11:31 AM

Is this mod compatible with TDW UI 3.4.0 ?

Wich one should i install before?

Thanks in advance :yeah:

ddrgn 07-10-10 07:12 PM

Should be, I'll confirm once finish eating my Nebraska corn ;]

GMU 07-14-10 11:35 AM

Quote:

Originally Posted by marleymen (Post 1440752)
Is this mod compatible with TDW UI 3.4.0 ?

Wich one should i install before?

Thanks in advance :yeah:

http://a.imageshack.us/img17/3932/clipboardrt.jpg So is it compatible again ?</p>

ddrgn 07-14-10 05:29 PM

Nope, not compatible.

TheBeast 07-14-10 06:39 PM

Quote:

Originally Posted by GMU (Post 1444115)

From what I have looked at, I think Install NEWUI's first then UHS last.
TDW adjusted periscope height's in the Uboot_sensors.sim and adjusted the Periscope Dpeth in the CFG files to match.
So installing U-Boat Historical Specifications last shouldn't break anything.
The Dials.dds is just a texture. If it is layed out the same as stock it is also fine.

TheDarkWraith 07-14-10 08:02 PM

Quote:

Originally Posted by TheBeast (Post 1444542)
From what I have looked at, I think Install NEWUI's first then UHS last.
TDW adjusted periscope height's in the Uboot_sensors.sim and adjusted the Periscope Dpeth in the CFG files to match.
So installing U-Boat Historical Specifications last shouldn't break anything.
The Dials.dds is just a texture. If it is layed out the same as stock it is also fine.

the snorkel depths were changed in the sub's .cfg files. Installing this mod will break the snorkel depth button on the depth bar in the UIs mod.

marleymen 07-19-10 11:43 PM

Can you make this mod compatible with TDW UI 3.5.1 and (edit) IRAI 0.0.11?

I donīt know if itīs yet. Sorry if in fact it is.

Zedi 07-20-10 02:45 AM

Quote:

Originally Posted by marleymen (Post 1448834)
Can you make this mod compatible with TDW UI 3.5.1 and (edit) IRAI 0.0.11?

I donīt know if itīs yet. Sorry if in fact it is.

Install IRAI after UHS and skip the warnings, is the way I do and is working perfectly. IRAI brings just improvements to this mod, nothing bad.

Piggy 07-22-10 02:15 PM

Quote:

Originally Posted by Magnum (Post 1448904)
Install IRAI after UHS and skip the warnings, is the way I do and is working perfectly. IRAI brings just improvements to this mod, nothing bad.

Been using this mod with TDW's IRAI and UI mods, I had few crashes at first but that could be due to other mod conflicts.

Seems to be pretty stable now, installed UHS first, then the others above.

One thing Ive noticed is the ride height on the VIIB (my current sub) seems just a tad low. The stern is often under water even in light seas and you can't ever see the external tanks (bulges) even when in flat seas. Could use a minor tweak but its not a big deal.

Great work, thank you!


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