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very very good job. I like your mod very much, looking forward to your next version!
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Also, not sure if intentional or not but you left out the Siemens GUI graphic that compliments those new dials provided by briklebritt. I know you provided it in the zip file but just wanted to check if you had left it out as default on purpose. Apart from that, your mod is most appreciated - keep up the good work! |
I had hard coded the zoom values (shame on me I know better as a programmer myself :nope:) but in the next release they are replaced with variables. The code will calculate all necessary values according to a BaseZoom value. This value is customizabe so that you can control how much zoom you want :cool:
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Great job with this DarkWraith. Your UI work is critical to many people's enjoyment of this game, keep it up. :yeah:
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Also, the first set of dials in the mod are wierd, the speed dial is upside down or something, full stop on the dial is max speed ahead, and reverse on the dial is actually forwards ingame :P The second set of dials (the opional ones) work fine though. Any chance for a version later on (when the mod approaches completion) that keeps the vanilla bars on the left around the map? I actually like the vanilla interface, but these dials add valuable info i also want (co2, fuel, etc) :) As for the depth indicator, is the red arrow unused in this version? Is it supposed to display the depth to the bottom of the sea? Awesome if it will :D |
Thank you man. Your mod makes the game playable!
But I have a little problem. When I use your Mod, the menus turn from German into English. Crew speech stays German. What can I do, to get my German menus back while using your Mod? |
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I like it that way, as long as it unzooms back to normal size and the other gauges are visible... :hmmm: Great work, it's looking fantastic. |
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I'm looking at the first one , the throttle - so these would be the numbers?: Pagelayout_Groupfeedback_Throttle_Border.StartAnim ation( MenuItemWrapper.AnimationTypes.Height, 245, DialsAnimationSpeed ) Pagelayout_Groupfeedback_Throttle_Dial.StartAnimat ion( MenuItemWrapper.AnimationTypes.Height, 200, DialsAnimationSpeed ) Pagelayout_Groupfeedback_Throttle_Newval.StartAnim ation( MenuItemWrapper.AnimationTypes.Height, 200, DialsAnimationSpeed ) Pagelayout_Groupfeedback_Throttle_Crtval.StartAnim ation( MenuItemWrapper.AnimationTypes.Height, 200, DialsAnimationSpeed ) Pagelayout_Groupfeedback_Throttle_Bkgr.StartAnimat ion( MenuItemWrapper.AnimationTypes.Height, 200, DialsAnimationSpeed ) I'm not sure what change should I do since there is one 245 value and 4x 200 values; in other section (Heading_Dial) there is also 130 value on top of these 5 values... :( ...I'm non programmer, but if you could tell me which ones? Maybe I'll just wait for your next release, since more simmers feel that the size of the zoom is maybe bit too much. Apparently the screen resolution has impact what is optimal. Best would be the zoom level used in SH4; worked well I guess? thanks for your help BTW, appreciate very much! |
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for some reason i cant get this to work..
I put the file OldstyleSHcontrols_1_0_1_byThedarkwrath into the generic mod file.. And select it in the program and install it over. But the dials do not show up ingame. |
Hmm...
it seems modders are saving the game. Now I might get it. |
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Really pleased I bought it. This UI is fantastic .. a nice blend of new and old. Great work! |
LInk please to the lateste dials that will zoom? thanks!
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