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I Dont know how to post pic,sorry
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ctrl and print screen then paste in a picture program, save jpg, then upload to imageshack.
keltos |
Ummm...I think i will wait for a fix :oops:
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New AM tower texture and UV Map
http://img207.imageshack.us/img207/9111/basicfz3.jpg
Basic Texture Tower for Type AM submarine : uploaded on filefront, just download, extract to your objects folder of the 2.9 Jyunsen B mod, load up and enjoy ! Keltos link : http://files.filefront.com/Objectsra.../fileinfo.html |
hey kelt, hows about you complete the mod, and then i will do up a set of skins based on that?
like, i will try to follow era paintjobs, and have like 3 or four ready? because my computer is running out of space with all the IJN stuff i have on it. also, love the type AM, now if only we can have a Sen Toku:hmm: |
New AM tower texture and UV Map
forgot I had to import the image in the .dat, it's done now, just unwrap in objects folder of mod :
real link : http://files.filefront.com/Turm+AM+1.../fileinfo.html |
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Ask Peabody, he did it for the US side, try it out then decide. They weren't used operationnally as opposed to the I-13 class anyways. Keltos And Yes, please do the skins ! the one for the tower(s) you have to extract using S3D from the .dat, the others are already there (.dds) I'll post the templates to the Jyunsen B tower and Type AM tower later today, dds 2048 x 2048. Keltos Texture template link : http://files.filefront.com/IJN+Jyuns.../fileinfo.html |
Patch 1.0 for Jyunsen B mod version 2.9
http://img366.imageshack.us/img366/7904/tenderpw3.jpg
http://img366.imageshack.us/img366/4239/tender2xq3.jpg http://img366.imageshack.us/img366/t...pg/1/w1024.png http://img355.imageshack.us/img355/926/ambowfn9.jpg http://img46.imageshack.us/img46/477...ghtsiderr4.jpg download and unwrap in the Object folder of my mod. This gives you a new tower with new texture, closer to RL : link : |
Patch 1.0 for Jyunsen B mod version 2.9
http://img523.imageshack.us/img523/8...bmarinepa4.jpg
the Tower : http://img114.imageshack.us/img114/256/towerkv0.jpg I had to flip faces on both the hull and the tower, and quite a few.. move the tower to a better position thus having to move the AA guns and crew etc.. along with the periscopes, radio antenna and such. now it is done. :D keltos Download link : http://files.filefront.com/Version+2.../fileinfo.html |
http://img145.imageshack.us/img145/5...ldepth2iy8.jpg
http://img145.imageshack.us/img145/a...pg/1/w1024.png next in line is the Type AM for the snorkel. Thanks to Peabody for the hard work on it ! keltos |
hmmm, there seems to be a revetment on the starboard side of the tower that would be PERFECT for a snorkel...:hmm:
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can't wait to see it ! what do you think of the snorkel ? we will release the 3.0 version with both Type AM and Jyunsen B snorkels shortly.
I need to implement the captured 5inch gun for both subs (not have to "buy" it) and the tarmatte for the type AM. any textures to go with that ? keltos |
not quite yet, still working on them, my 3d modeler has konked out lately, so im trying to find a new one (speaking of which, what do YOU use?)
and then its off to making skins work. only a few more days and i'll get everything going again. |
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Btw I'm trying to add the different Type 22 radars (both drum and stick) to the Senzori.dat, same as a real jap snorkel. all those in the version 3.0 of the mod, along with your skins ? we have a little time now ;) keltos |
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