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-   -   [REL] Multiple UIs for SH5 with TDC (https://www.subsim.com/radioroom/showthread.php?t=166093)

dem 05-28-10 07:59 AM

Quote:

Originally Posted by TheDarkWraith (Post 1405392)
if you can verify that at regular time intervals they logged certain information into the ship's journal (or log) then I'd be happy to code that in so that it does it automatically for you. I just need to know at what time intervals this happened and what information was recorded.

hi

i do;t know if this is 100% Realism: somethink like this

time/date Position (ie lat & longtitude ) course, weather (wind speed/direction, sea state:

Time intervals ever 2 hours

when i was at sea i would to it every hour but thats me and it was a sailing ship

:salute: if you have the time it would be nice
How they did it on a uboat i have not got a clue

it was nice of you to ask. you have done so mush.


TheDarkWraith 05-28-10 08:04 AM

Quote:

Originally Posted by dem (Post 1405440)
hi

i do;t know if this is 100% Realism: somethink like this

time/date Position (ie lat & longtitude ) course, weather (wind speed/direction, sea state:

Time intervals ever 2 hours

when i was at sea i would to it every hour but thats me and it was a sailing ship

:salute: if you have the time it would be nice
How they did it on a uboat i have not got a clue

it was nice of you to ask. you have done so mush.

when I was in the Navy we changed watch rotations every 4 hours. So without much information to go by until someone can provide the exact details I'll do this:

- every 4 hours I'll have it make an entry into the ship's log denoting:
- Position (Lat and Long)
- Course
- Weather
- and whether following a waypoint or not

dem 05-28-10 08:16 AM

Quote:

Originally Posted by TheDarkWraith (Post 1405444)
when I was in the Navy we changed watch rotations every 4 hours. So without much information to go by until someone can provide the exact details I'll do this:

- every 4 hours I'll have it make an entry into the ship's log denoting:
- Position (Lat and Long)
- Course
- Weather
- and whether following a waypoint or not

that sound ok to me :yeah:thanks

kylania 05-28-10 08:17 AM

Quote:

Originally Posted by TheDarkWraith (Post 1405444)
- and whether following a waypoint or not

In my current 100% campaign I'm not even using waypoints. There's just a little bit of drift happening, especially in bad seas, so it's kind of fun to have to manually plot a bearing to head in and just hope you stay on course. heh

TheDarkWraith 05-28-10 08:26 AM

I actually added a new user option for the regular time interval that it makes these entries: JournalEntryIntervalTime. You specify the value for it in hours.

dem 05-28-10 08:39 AM

thants the way as real as i can get the game with a few mod, wel a lot

Bungmiester 05-28-10 08:56 AM

Thanks for your new version 2 09, in attack periscope view the angle at bow and bearing dials get hidden by the tactical map when toggled and so does the manual auto imput button, and we can now toggle the attack ''TDC'' dials in the nav map what is the purposeof this?? as you can toggle the map view when you are in periscope view with all the dials in view ??
otherwise this is superb.:yeah:

I was told to gargle with asprine when I had my tonsils out and salt water yuk!!!

http://www.pandbartworks.co.uk/image...Sig%20copy.jpg

TheDarkWraith 05-28-10 09:08 AM

Quote:

Originally Posted by Bungmiester (Post 1405485)
Thanks for your new version 2 09, in attack periscope view the angle at bow and bearing dials get hidden by the tactical map when toggled and so does the manual auto imput button, and we can now toggle the attack ''TDC'' dials in the nav map what is the purposeof this?? as you can toggle the map view when you are in periscope view with all the dials in view ??
otherwise this is superb.:yeah:

I think you're trying to ask me what is the purpose of having all the TDC dials and being able to toggle them on the nav map? If so, there are times when I've setup my solution (fast 90 or whatever) and I'm just sitting there waiting for the ship to come into position. Since I'm submerged with scopes down having all the TDC dials on the nav map allows me to adjust my firing solution without having to raise the scope. Since my contact line is updated by the sonarman showing me where the contact is in relation to my sub I have all the information and tools I need to do my firing solution straight from the nav map.

Echolot 05-28-10 09:08 AM

Quote:

Originally Posted by TheDarkWraith (Post 1405389)

Yes, I tied the feature to SH5Enhanced only. I'll issue a bugfix for this here very soon. Testing the change now.

EDIT2:

Here is the bugfix for that problem:
http://www.filefront.com/16574781/Ne...-0-Bugfix1.7z/


Thank you. Works fine.

dem 05-28-10 11:49 AM

Quote:

Originally Posted by TheDarkWraith (Post 1405468)
I actually added a new user option for the regular time interval that it makes these entries: JournalEntryIntervalTime. You specify the value for it in hours.


Hi

will this be put in No. 10 when it comes out

TheDarkWraith 05-28-10 11:51 AM

Quote:

Originally Posted by dem (Post 1405613)
Hi

will this be put in No. 10 when it comes out

it will be in v3.0.0.

TheDarkWraith 05-28-10 12:14 PM

Finally settled on what I'm having the new user option (JournalEntryIntervalTime) give as far as info wise when it's update time. It gives: Position (Lat and Long), Course, Speed, Depth (Surfaced if surfaced else depth), Fuel, Fore batteries, Aft batteries, Compressed air, CO2, and weather

The JournalEntryIntervalTime defaults to a value of 6 (6 hours)

In this screenshot I've had 4 automatic journal entry writes. One at 3am, one at 9am, one at 3pm, and one at 9pm
http://www.subsim.com/radioroom/pict...pictureid=2155

kylania 05-28-10 12:43 PM

Wow great! Does the weather report work if you're submerged at the time though?

Edit: apparently it does (second reading in that screenshot).

ologuy 05-28-10 12:46 PM

TheDarkWraith I sent you a PM, could you read it please?

Thanks.

TheDarkWraith 05-28-10 12:50 PM

Quote:

Originally Posted by kylania (Post 1405642)
Wow great! Does the weather report work if you're submerged at the time though?

Edit: apparently it does (second reading in that screenshot).

oops, my bad, good catch! I need to disable weather report if submerged :up:

I found another error in my ship's journal. It deals with the length of the entry and giving python errors. Obviously you all haven't exceeded the length to give the python error so it should be no problem. I'll be issuing a critical bug fix version for this here soon.


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