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-   -   [REL] Multiple UIs for SH5 with TDC (https://www.subsim.com/radioroom/showthread.php?t=166093)

Der SchattenJager 05-26-10 07:54 PM

Quote:

Originally Posted by TheDarkWraith (Post 1403999)
if you're talking about the item notes then ensure that the togglable icon for item notes is enabled. You should be able to click on the contact and detailed information will show up in your TAI and on the Nav Map denoting course, time spotted, bearing, scope bearing, and true bearing. You're not seeing this?

Oops, you're right. I didn't see you had modded that in.

Great work, by the way. Out of all the mods that have been created so far, this is, to me, the single most important one. It's literally the only reason I've been playing the game.

So, hats off to you, my friend! :up:

TheDarkWraith 05-26-10 07:56 PM

I found the bug in the ship's journal importer. I was incorrectly setting the current date and start date of the journal to entry 0 INSTEAD of checking to see if imported journal entry 0's date was < start date and if so set start date to journal entry 0's date. I leave current date alone now.
What this means: say your current date in the game is 9/19/39. You import a ship's journal that entry 0's date is 1/1/1940. Before I fixed the bug the current date AND the start date were being set to 1/1/1940. That's why you were getting no messagebox entries and no updates to either the ship's journal or messagebox on new entries. Now with the bug fixed your current date stays at 9/19/39 and your start date stays at whatever it was.
This situation was my test bed for figuring out the problem. Now this exposed another problem. What if I wanted to read the entry at 1/1/1940? Click next and previous day arrows only gives +- 1 day at a time. That would be a LOT of clicking. So I changed the logic for the next/prev days arrows. If you just click the arrows then the days change +- 1. If you hold down shift and click the arrows then the months increase +- 1. If you hold down shift and control and click the arrows then the years increase +- 1. The code checks to ensure that you never exceed the date of the last entry in the journal. So in my test bed, holding down shift and control and clicking next day arrow results in the current date being set to 1/1/1940.
I'll be releasing v2.8.0 early with this fix here soon.

TheDarkWraith 05-26-10 09:37 PM

v2.8.0 released. See post #1 for details.

Major changes are unified TDC (no more TDC add-on mods, TDC mode is set through the options file) and fixing bugs in ship's journal.

McHub532 05-26-10 09:38 PM

Quote:

Originally Posted by TheDarkWraith (Post 1404249)
v2.8.0 released. See post #1 for details.

Major changes are unified TDC (no more TDC add-on mods, TDC mode is set through the options file) and fixing bugs in ship's journal.

You Rock !!

kylania 05-26-10 11:13 PM

Interesting! You can see the out-of-range radio messages you had received when you view your message log out of game with the viewer app and they are marked with checkmarks to 'not show'. That's cool!

Next logical request would be for a way to export to text file from the ShipsJournalEditor pretty please. :)

Hayate Yagami 05-27-10 05:04 AM

Thank you, TheDarkWraith.
At once, I played in Multiple UIs v2.8.0.

http://a-draw.com/contents/uploader2/src/up21405.jpg

I think TDCSpreadAngle is equal to TDCMinimalDials now.
Correct features?

Best regards. :)

Echolot 05-27-10 05:13 AM

2.8.0
 
Hello TheDarkWraith.

The new buttons for lowering and rising the periscope not working here.
I don't need it. Can you make an option to hide it?
I use the keyboard for these commands.
The new LUT/FAT buttons are not working here.
And you can make an option to hide the easy buttons (dive, surface and so on) at the lowering left corner? I don't need it too.

Sry for bad english.

Thank you.

Gruß Echolot.

PS Ups, i have no LUT/FAT torpedos. It' not the mod i think. Sry.

Echolot 05-27-10 07:49 AM

http://img27.imageshack.us/img27/907...0527143737.jpg

It's possible to remove these?

SHIIIStyle + TDCAllDials

:salute: Echolot

TheDarkWraith 05-27-10 09:49 AM

Quote:

Originally Posted by Hayate Yagami (Post 1404449)
Thank you, TheDarkWraith.
At once, I played in Multiple UIs v2.8.0.

http://a-draw.com/contents/uploader2/src/up21405.jpg

I think TDCSpreadAngle is equal to TDCMinimalDials now.
Correct features?

Best regards. :)

Quote:

Originally Posted by Echolot (Post 1404458)
Hello TheDarkWraith.

The new buttons for lowering and rising the periscope not working here.The new LUT/FAT buttons are not working here.

The TDCMinimal dials is a bug and will be fixed. The new buttons for lowering and rising scopes is a bug also and will be fixed. The new FaT/LuT buttons require you to have pattern running torpedoes before they are operational.

I got out of surgery 4 days ago for tonsilectomy and the pain killers they got me on make me really loopy. This is shown by the amount of bugs my UIs mod has been having lately :damn: Bear with me, they said in 7-14 days I should be without pain and all should be well.

Echolot 05-27-10 10:20 AM

Thank you for information.

Get well soon. (translated with google):88)

Greetings from Berlin

Echolot

Hayate Yagami 05-27-10 10:54 AM

Quote:

Originally Posted by TheDarkWraith (Post 1404652)
I got out of surgery 4 days ago for tonsilectomy and the pain killers they got me on make me really loopy. This is shown by the amount of bugs my UIs mod has been having lately :damn: Bear with me, they said in 7-14 days I should be without pain and all should be well.

Your health comes first.
Please take it easy! ;)

McHub532 05-27-10 11:06 AM

Quote:

Originally Posted by Hayate Yagami (Post 1404719)
Your health comes first.
Please take it easy! ;)

He's trying to trick you. He's trying to make you think he's a person.
Us in the know... know that he's really a super computer.
You can't trick all of us TheDarkWraith.

:)

TheDarkWraith 05-27-10 11:06 AM

Quote:

Originally Posted by Hayate Yagami (Post 1404719)
Your health comes first.
Please take it easy! ;)

Yes it does but sitting here in front of the computer working on SH5 takes my mind off the pain and thus is helping me cope with it. So it's a win-win situation. Now if I could minimize the bugs introduced because of the pain killers it would be a total win-win situation :yep:
This big 'ole ice pack wrapped around my neck doesn't help either. It's rather annoying....

Bungmiester 05-27-10 11:43 AM

Cheers for this great Mod, I think you have saved this game:up:
I had my tonsils out when I was 14 and I know its a real pain in the neck:haha:, sorry for the bad pun. Keep up the good work .:yeah:

http://www.pandbartworks.co.uk/image...Sig%20copy.jpg

ologuy 05-27-10 11:44 AM

Quote:

Originally Posted by TheDarkWraith (Post 1404731)
Yes it does but sitting here in front of the computer working on SH5 takes my mind off the pain and thus is helping me cope with it. So it's a win-win situation. Now if I could minimize the bugs introduced because of the pain killers it would be a total win-win situation :yep:
This big 'ole ice pack wrapped around my neck doesn't help either. It's rather annoying....

Did you think about the RAOBF?


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