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-   -   Glorious Great Game - a PoN MP AAR (https://www.subsim.com/radioroom/showthread.php?t=215212)

Raptor1 05-09-16 07:57 PM

It has been brought to my attention by Respenus that the Italian Unification event chain seems to be borked in the version of the game we're playing, leading to some weird issues involving Garibaldi's army. There is apparently a simple solution to this by extending the time limits for a couple of events to fire by about a year. This will only be a small change on my end, so nobody else would need to edit their files, and it shouldn't break anything else, but I'd like to hear if anyone has any objections before I do anything of this sort.

Alternatively, we could try updating the game to the latest beta patch, which, from what I read on the AGEOD forums, also seems to resolve this issue. It should be compatible with the save game, but I don't know if it'll cause any issues. This will also require some minor editing of the event files unless we want World War I to start on the first subsequent turn.

Oberon 05-09-16 09:28 PM

I don't mind what Garibaldi does so long as he keeps making those delicious biscuits. :yep:

Betonov 05-10-16 12:14 AM

No objection from me

HunterICX 05-10-16 03:37 AM

Neither from me, go ahead and unbork the borked event. (just make sure you keep a back up in case the US Civil War goes global)

the Beta Patch, the last time I've checked the big issue was that it turned the Garrisons into Immortals which could be a war breaking bug if you're forced to lay siege in order to win. Not sure if they ever released a new beta build or that someone managed to fix it.

Respenus 05-10-16 05:39 AM

Thanks for the support guys. I assure you (speaking strictly out of character here), that the changes are completely cosmetic in nature and will only ensure that Garibaldi's evil twin does not run around southern Italy, causing havoc to everything in sight.

As for the beta patch, we will have to wait a long while before an official version is released. According to one of the devs, they intend to port a good amount of code from Wars of Napoleon (their latest title). This should fix not only turn times, but also diplomacy and a whole bunch of other issues. Unfortunately, with all hands on deck making sure WoN's Steam release went smoothly, it will still take some months before it is released.

Oberon 05-10-16 09:47 PM

Quote:

Originally Posted by HunterICX (Post 2403382)
Garrisons into Immortals

http://i.makeagif.com/media/9-12-2015/pZCdUi.gif

Raptor1 05-14-16 08:32 PM

Alterations have been made. If anyone spots discrepancies in the space-time continuum, please report them to the appropriate authorities.

Respenus 05-15-16 09:37 AM

http://i.imgur.com/5mrbGjQ.png

CAVOUR DISAVOWS VENETIAN REBELS

In response to the news of armed groups in Venetia, the Prime Minister of Piedmont-Sardinia has sent an urgent telegraph to his Austrian counterpart, informing him that his King rejects in absolute terms any armed insurrection against Austrian rule.

"It has always been the conviction of His Majesty of the Kingdom of Sardinia that as rulers appointed by God's will, disputes between sovereigns should be resolved in a peaceful, Christian manner", Cavour wrote in his message.

We have also found out that a diplomat has been sent via train to Vienna in order to personally deliver this message to the Emperor of Austria and His government. The diplomat will also discuss trade relations with the Austrian Empire, with a focus on resolving any shortages the Empire might be dealing with.

Betonov 05-15-16 10:52 AM

Wait, WHAT ??????

(runs to play the turn)

Oberon 05-15-16 10:52 AM

A bit late, but with all the moving and that, anyway:

http://i.imgur.com/CEnVAcO.jpg

Betonov 05-15-16 11:36 AM

That is hillaroius :rotfl2:

I just saw the ''armed rebels'' in Venezia.
More like a football game gone wrong and the huligans stole some horses :O:

HunterICX 05-16-16 04:20 AM

:haha: Brilliant one Jamie :up:
Keep them comming

Respenus 05-16-16 04:53 PM

Coal? Coal?! COAL!!! :woot:

Now, what would be the best way of taking over some of those lovely British coal mines? Perhaps we could redirect Garibaldi from Sicily to Wales? That would most certainly be considered win-win by both governments, right? :smug:

All joking aside, a very well made and funny Polandball about our game. May I ask which creator you guys are using to make them?

Oberon 05-16-16 09:36 PM

I dunno about Betonov but I've been using MS Paint, with occasional trips into gimp to do stuff like tilt the text in the newspaper (I'm sure that Paint does that somewhere but I can't remember where off hand).

Betonov 05-17-16 04:53 AM

paint.net

Has the versatility of photoshop, but without the billion functions (which is not a good thing though), but just enough to make polandball comics since it allows layering

And I don't draw my comics, I google up images and copy-cut-paste into a comic

Betonov 05-27-16 08:58 AM

Oooooh, you have to place your army icon over the rebel army icon :88)
I had my 1500 power stack looking at the 23 power stack for 2 months and not doing a thing :/\\!!

Respenus 05-29-16 12:48 PM

You are correct, Betonov. As long as your troops are inside the city/fort, the games treats it as under siege, as enemy units are present in the "countryside". So, taking the enemy out requires you to order your troops to march out of the city and have some outdoors target practice. :)

While we are on the subject of giving out advice and taking into account the current worldwide food shortages, one more thing that you can do to improve your chances of buying something - in addition to having a commercial agreement - is to offer a higher than market price. You can do that by going to the trade screen of a specific trade region (Press 'T' over some part of the map) and you will see all the goods offered there. All you have to do then, is press the round icon representing the good in question and you will offer a 25% premium. This way you can all buy Italian foodstuffs more easily and poor, poor Piedmont-Sardinia will have some extra investment monies. Win-win for everyone! :woot:

I just remembered one more thing that I did not cover previously and that may actually be the cause of the food shortages you guys are having. In the top of the F4 screen, you have a row of 4 square white buttons with images of goods on them. When you hover over, they say something like "Conversion of ..." This allows you to convert gold/gems into state money (plus inflation), food (cereals, cattle, fish, etc...) into preserved food, supply goods into supply on map and ammunition goods into ammunition on the map. You can see if any of these are in effect by hovering over the goods in question in the fourth line of the same screen. If you see it mention conversion, press the corresponding button (you may have to do it a couple of times to see the game responding) and make certain that it if OFF! While preserved food is useful (and in short supply on the world market), it is a disproportionally heavy burden to your agriculture.

Hopefully these two advices will help stabilise world production and see a return of stability across the world. Of course, those countries that have access to untapped food resources should build up them up as soon as possible. Piedmont-Sardinia cannot be the world's breadbasket all on its own.

Betonov 05-29-16 02:10 PM

And I was sitting here and thinking ''sortie'' means breaking out of a besieged fortress :doh:

Yeah, I've been buying all sorts of crap at 25 upper price.

Respenus 05-29-16 04:58 PM

Quote:

Originally Posted by Betonov (Post 2408077)
And I was sitting here and thinking ''sortie'' means breaking out of a besieged fortress :doh:

While on the subject of sorties, I have found that it works better if you manually drag your stack of troops outside of a city/fortress, rather than by using the sortie button. This is especially useful if you have a rebellion and would like the local garrison to take care of it, but because those are locked, they do not respond to the sortie command.

Oberon 06-12-16 01:42 PM

http://i.imgur.com/0mfNp3z.jpg

https://media.giphy.com/media/JWLp2eO1gdYFG/giphy.gif


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