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CTD fix
i fixed the CTD-issue!
if anyone is interested, please let me know. KaleunZippel |
OK, I am very interested. Can you upload this fix please?
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could someone upload an alternative link to the mod? gamefront can't be accessed from Italy :/\\!!
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Crew member on toilet
I don't know what animations for that crew memeber! Is it going to be straining or go away if you're peeping too close! :88):har::rotfl2:
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NineDelta2 CTD-fix
Hello Kaleuns,
I just uploaded a small CTD-fix for Ducimus´ NineDelta2-Modification. Link: www.subsim.com/radioroom/downloads.php?do=file&id=4827 AND THAT´S IMPORTANT: After activating all your mods go to Silent Hunter 4/Data/Roster/American, Australian etc./Sea and delete all KSS.cfg and KSQ.cfg files you can find. Do not delete the KSSSKasagisan.cfg files! If your museum option works without any CTD, your game should be :up:. Have fun and btw do never never attack convoys under calm conditions! Ducimus´escorts are wild beasts and absolutely deadly in calm waters.:arrgh!: Best regards, KaleunZippel |
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If you don't mind, it would be worthwhile to explain what was causing the issue, and how you were able to fix it. Often such knowledge can be applied to other problems. |
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Hello TorpX, two wrong shiptypes in the Rosterfolder were causing CTDs. So I corrected the roster and campaignfiles. That´s all! Best regards, KaleunZippel |
Hi peeps,
Sorry for a bit of thread necromancy, but does anyone know if this is available for download from somewhere other than Gamefront? My McAfee antivirus really, really doesn't like Gamefront! It keeps on saying there's malware on the download page!:/\\!! Thanks in advance, Mike.:) |
That would be no, then!:hmmm:
Would it be possible for someone to upload it to SubSim? I've had a nosey through the downloads section and I cant find any mention of it, just the CTD fix mentioned earlier in this thread. Thanks again, Mike.:) |
For anyone trying to download this mod
As you have already discovered, the original link has expired I have uploaded it to the SUBSIM downloads page (withe Neal's help, cheers mate:up:) http://www.subsim.com/radioroom//dow...o=file&id=4992 |
So, i am just playing this mod now, bc i had some issues with OM, and i have to say IT FCKIN BLOWS!
At least thats my opinion, I'm now on my 2nd Patrol so far and everythings seems very in order. Just wondering if anyone knows how to get the rear hatch closed? That crew quarter is giving me slight fps drops. If anyone knows, i'll be very thankful for any info. |
Have you tried running the LAA applet on the SH4.exe file? That will give the game some headroom for those doors. Myself,, closing doors is like turning out lights... I never remember how, especially in SH4... sorry. :salute:
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No,sir!
In fact, I've never heard about that LAA applet. Can you describe what it does? :Kaleun_Salute: |
Probably the easiest thing would be to have you read CapnScurvy's Windows10; Large Address Aware; SH4 Install thread. He wrote that specifically to Windows 10, but it applies to any Windows 64-bit version from Vista and later. :salute:
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Ahhh, now I see. Very useful, thanks a lot!
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https://steamuserimages-a.akamaihd.n...2F5ED555B2296/Just worshippin:
Der Jäger im Mondscheinhttp://www.subsim.com/radioroom/C:\U...14173050_1.jpg |
Nice - when my ModSoljanka and the great FORTS Ultimate is finished and I do not want to change anything, it could mean a new project for me in the distant future.
I just have to win back my craving... :hmmm: |
Wow, Geoff then... don't lose that shot. If you ever see a "Screen Shot Contest", that's the one, man - even if the celestial bodies might be a bit off... excellent :yeah: :salute:
@Bleiente - it'll come back brother! You're not as old and crazy as Ducimus or Lurker, are you?... :har: :salute: |
Where can I find the TMO_Enable_Uboat_ver3 patch to use with the 9Delta2 beta campaign?
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What patch do you mean?
This is a standalone, you just need this mod and the fix (posted above) activated in your jsgme. :Kaleun_Salute: |
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