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-   SH4 ATO Mods (https://www.subsim.com/radioroom/forumdisplay.php?f=234)
-   -   [WIP] TMO: Nine Delta Two (https://www.subsim.com/radioroom/showthread.php?t=171443)

KaleunZippel 09-03-15 02:13 AM

CTD fix
 
i fixed the CTD-issue!
if anyone is interested, please let me know.




KaleunZippel

Sepp von Ch. 09-13-15 12:17 PM

OK, I am very interested. Can you upload this fix please?

cloadmcally 09-15-15 11:40 AM

could someone upload an alternative link to the mod? gamefront can't be accessed from Italy :/\\!!

moha14881 10-22-15 07:26 AM

Crew member on toilet
 
I don't know what animations for that crew memeber! Is it going to be straining or go away if you're peeping too close! :88):har::rotfl2:

KaleunZippel 12-05-15 05:56 PM

NineDelta2 CTD-fix
 
Hello Kaleuns,

I just uploaded a small CTD-fix for Ducimus´ NineDelta2-Modification.

Link: www.subsim.com/radioroom/downloads.php?do=file&id=4827

AND THAT´S IMPORTANT: After activating all your mods go to Silent Hunter 4/Data/Roster/American, Australian etc./Sea and delete all KSS.cfg and KSQ.cfg files you can find. Do not delete the KSSSKasagisan.cfg files!
If your museum option works without any CTD, your game should be :up:.

Have fun and btw do never never attack convoys under calm conditions! Ducimus´escorts are wild beasts and absolutely deadly in calm waters.:arrgh!:


Best regards,

KaleunZippel

TorpX 12-06-15 04:22 AM

Quote:

Originally Posted by KaleunZippel (Post 2341589)
i fixed the CTD-issue!
if anyone is interested, please let me know.


KaleunZippel

If you don't mind, it would be worthwhile to explain what was causing the issue, and how you were able to fix it. Often such knowledge can be applied to other problems.

Anyway, good work! :up:



KaleunZippel 12-06-15 06:48 PM

Quote:

Originally Posted by TorpX (Post 2363948)
If you don't mind, it would be worthwhile to explain what was causing the issue, and how you were able to fix it. Often such knowledge can be applied to other problems.

Anyway, good work! :up:




Hello TorpX,

two wrong shiptypes in the Rosterfolder were causing CTDs. So I corrected the roster and campaignfiles. That´s all!


Best regards,

KaleunZippel

MGR1 02-29-16 07:29 PM

Hi peeps,

Sorry for a bit of thread necromancy, but does anyone know if this is available for download from somewhere other than Gamefront?

My McAfee antivirus really, really doesn't like Gamefront! It keeps on saying there's malware on the download page!:/\\!!

Thanks in advance,

Mike.:)

MGR1 03-03-16 04:44 AM

That would be no, then!:hmmm:

Would it be possible for someone to upload it to SubSim? I've had a nosey through the downloads section and I cant find any mention of it, just the CTD fix mentioned earlier in this thread.

Thanks again,

Mike.:)

max-peck 07-09-16 03:45 AM

For anyone trying to download this mod

As you have already discovered, the original link has expired

I have uploaded it to the SUBSIM downloads page (withe Neal's help, cheers mate:up:)

http://www.subsim.com/radioroom//dow...o=file&id=4992

Geoff then 02-07-18 08:36 PM

So, i am just playing this mod now, bc i had some issues with OM, and i have to say IT FCKIN BLOWS!
At least thats my opinion, I'm now on my 2nd Patrol so far and everythings seems very in order. Just wondering if anyone knows how to get the rear hatch closed? That crew quarter is giving me slight fps drops. If anyone knows, i'll be very thankful for any info.

propbeanie 02-07-18 09:23 PM

Have you tried running the LAA applet on the SH4.exe file? That will give the game some headroom for those doors. Myself,, closing doors is like turning out lights... I never remember how, especially in SH4... sorry. :salute:

Geoff then 02-08-18 05:27 AM

No,sir!
In fact, I've never heard about that LAA applet. Can you describe what it does? :Kaleun_Salute:

propbeanie 02-08-18 10:24 AM

Probably the easiest thing would be to have you read CapnScurvy's Windows10; Large Address Aware; SH4 Install thread. He wrote that specifically to Windows 10, but it applies to any Windows 64-bit version from Vista and later. :salute:

Geoff then 02-09-18 06:23 AM

Ahhh, now I see. Very useful, thanks a lot!

Geoff then 02-14-18 01:24 PM

https://steamuserimages-a.akamaihd.n...2F5ED555B2296/Just worshippin:

Der Jäger im Mondscheinhttp://www.subsim.com/radioroom/C:\U...14173050_1.jpg

Bleiente 02-14-18 03:59 PM

Nice - when my ModSoljanka and the great FORTS Ultimate is finished and I do not want to change anything, it could mean a new project for me in the distant future.
I just have to win back my craving... :hmmm:

propbeanie 02-14-18 07:17 PM

Wow, Geoff then... don't lose that shot. If you ever see a "Screen Shot Contest", that's the one, man - even if the celestial bodies might be a bit off... excellent :yeah: :salute:

@Bleiente - it'll come back brother! You're not as old and crazy as Ducimus or Lurker, are you?... :har: :salute:

Ishmael 02-15-18 06:42 PM

Where can I find the TMO_Enable_Uboat_ver3 patch to use with the 9Delta2 beta campaign?

Geoff then 02-15-18 08:55 PM

What patch do you mean?
This is a standalone, you just need this mod and the fix (posted above) activated in your jsgme. :Kaleun_Salute:


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