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-   -   FSAA/Anti-aliasing/Major resolution problem (merged) (https://www.subsim.com/radioroom/showthread.php?t=106588)

malkuth74 03-19-07 07:52 PM

Quote:

Originally Posted by tedhealy
Quote:

Originally Posted by malkuth74
Quote:

Originally Posted by tedhealy
Quote:

Originally Posted by malkuth74
Quote:

Originally Posted by The General
Nobody on this thread even owns a copy of SH4, is that it?

Yes, this is all a he said she said based off one screen shot.

Also reported at the official forum

http://forums.ubi.com/eve/forums/a/t...5/m/1711066245

So at least 2 people have seen this, unless those 2 people are one in the same.

If you bother to read the thread you are pointing me too. You will see that its a guy saying that his friend that is Dislexic says that its not turning up. But someone else in the thread says his is fine. Go figure. If your trying to prove a point you chose the wrong thread. :rotfl:

I'm not trying to prove anything. My pre-order is still pre-ordered. I'm just searching for evidence of other people having the problem. I'm searching for a common thread between those that have the problem. Maybe it's the graphic card, or the operating system, or the driver, or whatever. I just don't want it to be the game.

I don't either. But to be fair the game is not released yet. Maybe wait a few days to be safe when forum members start getting it? I'm sure by wen you will have all the reviews you need to make up your mind. I will post about it if its true, trust me.

Rykaird 03-19-07 07:57 PM

We're what - 36 hours from having a number of reviews, on different machines and monitors, and more screenshots than we can possibly handle.

I'm not disappointed in the game - don't know enough about it yet - but I can't say I'm impressed with some of the posts today. Used to be the best forum I've ever participated in. Hopefully that spirit will return.

I'm going to the Atlantic, see you all in three days.

tedhealy 03-19-07 07:59 PM

Quote:

Originally Posted by malkuth74
I don't either. But to be fair the game is not released yet. Maybe wait a few days to be safe when forum members start getting it? I'm sure by wen you will have all the reviews you need to make up your mind. I will post about it if its true, trust me.

Yes the game is not released yet, but enough people have it to make things worrisome.

It will be in my hands wednesday afternoon by the grace of overnight shipping either way, I'm just a bit concerned as I have a widescreen lcd. While I will be rather upset if the game fakes widescreen support, by no means will I return or cancel my pre-order over that issue.

evil666 03-19-07 08:07 PM

@malkuth74

guess i misunterstood your problem. i said i canceled my pre-order, just don't want to buy it, when it is more than a pre-release thread (or myth) on subsim.com. ;)

when the guys in romania fix it soon, i would still buy it when it's already launched. but it's no reason to be so harshly here. :down:

Deep Six 03-19-07 08:07 PM

Tin soldier, nope the mod injected a d3d.dll(Direct3D) that changed the reso completely.....Not just upscaling but TRUE resolution.....

Deep Six

Sulikate 03-19-07 08:08 PM

Quote:

Originally Posted by trenken
I havent seen anti-aliasing that horrendous in a game in over 10 years.

100% agreed.:nope::cry:

Snakeeyes 03-19-07 08:12 PM

Quote:

Originally Posted by Elder-Pirate
This looks more like a painting rather than an in game pic. Sometimes the way SH 4 is shown the more I'm dissapointed ( that's sometimes :-? ).
BUT WHAT RESOLUTION IS THIS SET AS? If it's on the friggin' moon then my framerates will be the footspeed of Peppo the Dwarf.
http://i4.photobucket.com/albums/y116/oleman/SH4Sub.jpg

BUT WHAT RESOLUTION IS THIS SET AS? If it's on the friggin' moon then my framerates will be the footspeed of Peppo the Dwarf.

malkuth74 03-19-07 08:14 PM

Ok I'm doing a little test. Maybe this test doesnt mean much I don't know. But basically I took SHIII and shut off AA in my Drivers. Since SHIII uses 1024*768 and people in this thread are saying that the 3d In SHIV only uses 1024*768 they should be comparable. Now to test this I have an image at 1024*768 taken from sime (jpg might downgrade a little) And a second pic of the same picture Resized to 800*600. You tell me what you think?

First Pic 1024*768
http://img156.imageshack.us/img156/8830/shiiiyj3.th.jpg

Again at 800*600
http://img391.imageshack.us/img391/9092/shiiion8.th.jpg

Another Pic 1024*768
http://img407.imageshack.us/img407/194/shiii2no5.th.jpg

Same at 800*600
http://img391.imageshack.us/img391/7...iii2ou6.th.jpg

XanderF 03-19-07 08:16 PM

Possible fix to FSAA issue?
 
Just a thought, here, but...maybe...I dare not hope, but MAYBE...could it be...

Everyone remembers the .DLL for SH3 that allowed resolutions other than the 'locked-in' 1024x768, right?

As the DLL is changing how the rendering occurs...it SHOULD be possible for something like this to resolve the FSAA limitations.

And DXTweaker allows for tweaks in the rendering engine to fix issues with Jane's F/A-18 on modern systems with video cards and FSAA.

Can anyone with Sh4 do some exploring in this area?

DirtyHarry3033 03-19-07 08:19 PM

Quote:

Originally Posted by The General
Nobody on this thread even owns a copy of SH4, is that it?

Can't speak for anyone else, but at this moment you're right, I don't own it. Tomorrow when it's released in US, I will, if I can find a copy. I'll try hard to overlook any faults I find and hope that patches and the mods to come will fix any probs ;)

But you gotta admit, the OP's screenie looks pretty bad. Only one of 2 possibilities I can see:
  1. It's how the game really looks. Not promising.
  2. The OP took a lo-rez shot, and a hi-rez shot, then cut-pasted the hi-rez HUD onto the lo-rez 3D world. Why would he go to all that trouble? Don't make sense...
At any rate, I'll find out tomorrow, if I can find a copy. As long as the gameplay is absorbing, that's really all I care about. Awesome eye-candy is cool, but it don't make a game really. The 2 most engrossing games I ever played were F-19 Stealth Fighter (1988) and Silent Service II (1990) on my Commodore Amiga 1000 and I bet the young guys here wouldn't give either a 2nd look. 300x200 rez, 32 colors, blocky graphics, no way they would ;) But the gameplay was fantastic!

That said, I'll go on to say it will be a little disappointing if UBI is upscaling 1024x728. Not a deal-breaker for me, because I want it ;) But a disappointment. If the gameplay is good, I'll be happy. Because it's the gameplay that counts, right?

malkuth74 03-19-07 08:19 PM

This is a pic of SHIV from Gronbeck lastnight. Look in the Screenshot forum and you decide if the pics are faked by Downgraded a 1024*768 pic to smaller one to hide the Jaggies And the Resolution of the game.

http://img354.imageshack.us/img354/8...aft2pu8.th.jpg

I also noted that the OP uses a Gif for his screen shots. Which can cause some problems.

XanderF 03-19-07 08:19 PM

Quote:

Originally Posted by Paajtor
From the Ubi-topic that XanderF(-ulton?) posted:

Quote:

From the reports I've read the 3d world resolution is locked at 1024x768 only the lower menu and other menus gets to higher resolutions.

So upping the res will not help with the Jaggies one bit since the 3d world is stuck at 1024x768!
Quote:

The issue isn't AA.
Ubisoft saw wisdom in keeping SH4 locked at 1024x768. Rather then natively support today's contemporary resolutions, they choose to simply upscale the antiquated 1024x768 to higher resolutions.

If true, that's....quite shocking. Not hard to believe, lots of older games do that, but...wow.

That would explain why the aliasing looks so BAD in the screenshots, too.

Sgian Dubh 03-19-07 08:22 PM

Quote:

Originally Posted by kiwi_2005
:roll:

No doubt a fix for this will come out. But seriously are some of you going to dump SHIV because of resolution issues? Then go back to your desk duty! I dont care much whether zagged edges are all over my boat, tis really about the gameplay.

SHIV is v1.0 or might even be v0.09 so dont be quick to uninstall the game, wait and have faith in the dev's or modders.:)


What he said. If the guts are great, I can overlook a good deal of stuff on the surface.

flintlock 03-19-07 08:23 PM

Quote:

Originally Posted by Deep Six
the mod injected a d3d.dll(Direct3D) that changed the reso completely.....Not just upscaling but TRUE resolution.....

Unfortunately that's not true. Widescreen resolutions were still distorted (stretched) to accomadate 16:10 aspect ratio resolutions. The dll hack was better than nothing, but it absolutely didn't provide true native widescreen resolution. Nothing short of the devs painstakingly engineering and coding that into their engine could accomplish that.

cherbert 03-19-07 08:31 PM

Quote:

Originally Posted by malkuth74
This is a pic of SHIV from Gronbeck lastnight. Look in the Screenshot forum and you decide if the pics are faked by Downgraded a 1024*768 pic to smaller one to hide the Jaggies And the Resolution of the game.

http://img354.imageshack.us/img354/8...aft2pu8.th.jpg

I also noted that the OP uses a Gif for his screen shots. Which can cause some problems.

That is a 1024 x 768 pic. The majority of this discussion is regarding widescreen hi-res configurations.

StandingCow 03-19-07 08:36 PM

http://www.demowarp.se/video/sh4.wmv

That video is from the sticky above. You can see the lack of AA in the entire thing.

malkuth74 03-19-07 08:39 PM

Quote:

Originally Posted by cherbert
Quote:

Originally Posted by malkuth74
This is a pic of SHIV from Gronbeck lastnight. Look in the Screenshot forum and you decide if the pics are faked by Downgraded a 1024*768 pic to smaller one to hide the Jaggies And the Resolution of the game.

http://img354.imageshack.us/img354/8...aft2pu8.th.jpg

I also noted that the OP uses a Gif for his screen shots. Which can cause some problems.

That is a 1024 x 768 pic. The majority of this discussion is regarding widescreen hi-res configurations.

It is? But if SHIV only has 1024 *768 then the screens should be simular. Even with scaled down. They don't look simular to me. The question in the thread is if the 3d Part of the game is actually 1024*768. If that is true then their should be some simularities between My pics from SHIII and The pics of SHIV.

tedhealy 03-19-07 08:41 PM

Or the other answer is all these sh4 shots we've seen that appear to have AA have been touched up...even though the official forum faq denied it.

I call conspiracy :rotfl:

StandingCow 03-19-07 08:42 PM

Quote:

Originally Posted by XanderF
Quote:

Originally Posted by Paajtor
From the Ubi-topic that XanderF(-ulton?) posted:

Quote:

From the reports I've read the 3d world resolution is locked at 1024x768 only the lower menu and other menus gets to higher resolutions.

So upping the res will not help with the Jaggies one bit since the 3d world is stuck at 1024x768!
Quote:

The issue isn't AA.
Ubisoft saw wisdom in keeping SH4 locked at 1024x768. Rather then natively support today's contemporary resolutions, they choose to simply upscale the antiquated 1024x768 to higher resolutions.

If true, that's....quite shocking. Not hard to believe, lots of older games do that, but...wow.

That would explain why the aliasing looks so BAD in the screenshots, too.

Yea... this is really odd.. when you upscale anything it gets worse looking.. .. I am going to wait till I get the game and actually see it before I start to be disappointed though.

ParaB 03-19-07 08:47 PM

The screenshots on this page are clearly not taken with FSAA. They look like 1024x768 shots that have been resized to around 800x600 resolution. Of course, if you scale down the whole pic, the jaggies are scaled down, too. And JPEG compression further decreases image detail, blurring the jaggies.

So far I haven't seen a single screenshot of SH4 with enabled FSAA.


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