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IF they made a Fleet command style game, which i would love...
1. Graphics 2. Realism and many platforms and loadouts, kind of like NWP, and different eras. If a simulator 1. More platforms, including AEGIS and Slava/Kirov and or Sov. Also Oscar. Really my only qualm with DW was the limited platforms. I would LOVE an AEGIS sim. |
I think SCS has quite good reference concerning the type of game the community would like.Improved graphics and effects,plus or minus controllable platforms(given that new and more complex ones can be developed later on),etc.
But a feature SCS needs to blowout in my opinnion are the limited maps.We need a Global environment,being able to depart from Norfolk and sail till the Mediterranean,this in agreement with a number of major detailed ports worldwide (think that they can be modeled also as an addon or built from good community moders) if the game allows it. |
Well, personally I cant understand the fuzz about being able to sail the world continously after all this isnt a ww2 sim. Nowadays you get your mission which will happen within a more or less large area of operation ( horn of africa for example comes to mind ) and do your job there. The maps of DW are ok for smaller AOs, id say increase the size to 1000x1000 nm and thats plenty enough.
But thats just my 2cts |
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Increase the size of the AO but a full world map is not necessary. |
Functioning ports would be nice, but a full world map isn't really that necessary.
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If they gave the users/modders the ability to import bathymetry data like mission files now would be great. they we can add high detail maps of areas we want to use and not clog up the game with high detail maps of the mid Atlantic ridge.
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Well still to receive simply exact mathematical modeling. Now, the entering into a database of exact parameters of the weapon (weight, speed, etc...) - simply causes failure of this weapon. :doh: It puts under doubt - that this game is named simulator. |
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Real life really cuts in to my subsimming!!! TG |
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On the world map issue...
We don't know if the next sim will be tactical... it might be strategic. I wouldn't mind something the size of the whole pacific (or the whole world) being playable at once if that's the scope. Even in a tactical sim like DW the maps are too small to account for OTH radars and ASBMs. |
Whatever they do , please give me a fully modeled 688 la class with dive planes on the sail. Forget the navy,s modern attack subs. Give me the old school USS Dallas from the hunt for the red october. I think it would give us some much more interesting scenarios as well. But i must admit some other platforms would be interesting if done well. Maybe the best things would be 1 sub and 1 controlable surface platform for blue and 1 sub and 1 controlable surface platform for red . This would also make online play interesting. But in DW i always got the idea that there was just to much development time spraid over all the playable platforms to really make it a award winning game. Also get rid of the 2-d panels ,there boring as hell. Let us walk around the platform in 3-d or at least give us a detailed control room in 3-d . I never got the feeling of being there with just the 2-d panels and whenever i wanted to ""stretch my legs" in the game i was always presented with a 2-d panel. Esspecially with sub or u-boat games which can take a long time to get to the action it really does help to have a fully modeled interieur like in sh-5 because it immerses you. I realize there proably wont be a fully modeled la-class for example . but at least give us a control room , captains courters and something else where we cam dwell.
what i would like to see is * 688 la class with dive planes on sail (flight one or two) * at least 3-d controll room and maybe a captains courters (for looking up crew files or something)and some third station in 3-d * dynamic campain please * maybe a couple of playable surface platforms as well * give us some kind of reward for sinking enemy ships and sub insted of only a score or mission complete, let the game keep track of this. * detailed realistic harbours * detailed realistic oceans * detailed grafics at leasts as advanced as sh-4 * mission start and end in port (no more mission complete mission over ) * 3-d crew , i mean comeon! even sega,s 688 attack sub had some 2-d crew. and sh-3 had 3-d crew a long time ago. I think if it would be some kind of a modern submarine sh-4 or something it could sell pretty well! and even more so if it had a couple of more platforms were released as addon later. Just get it right this time. When i bought DW it was interessting but the learning curve was way to steep and unclear. lack of tutorials etc etc was very frustrating. when i did get everything to work in my faver i lost intest very very fast because hte lack of immersion , unrewarding linear campaign and the outdated grafics. Some mods revived it a couple of times and i wont deny that i might give a couple of go,s in the future. However for now its collecting dust for quite some time. So again please do it right this time. |
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