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Thank you.:salute: |
Where can I find "Air Torpedoes", and what does this mod do?
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http://www.subsim.com/radioroom/showthread.php?t=175789 you can read in the mod thread what the mod change in sh5 regards |
Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS] German U-Boat Crew Language Pack Magnum_Opus_v0_0_1 Lite Campaign with Ice Open_Horizons NewUIs_TDC_6_4_0_ByTheDarkWraith NewUIs_TDC_6_4_0_Real_Navigation NewUIs_TDC_6_4_0_New_radio_messages_German NewUIs_TDC_6_4_0_alt_officer_wounded_by_Torpedo FX_Update_0_0_16_ByTheDarkWraith FX_Update_0_0_16_UHS_Fix Depth_Keeping_Problem_UHS_patch_HB_1_0_0_TheDarkWr aith IRAI_0_0_30_ByTheDarkWraith IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_s potting Krauters Automated Scripts (v5_0_0 compatible) Trevally Automated Scripts v0.5 Trevally Tutorials - All v0.2 (for TDW UI) Manos Scopes-Core Files Manos Scopes-patch for 16x9 Church's NavMap v1.0 - Illyustrator's Version Church's NavMap v1.0 - Red Lines EQuaTool 01.01 by AvM - double set - Large plus Flat Style sobers base wave mechanics V15 SH5 sobers base sky mechanics V1 sobers real trees sobers smaller water drops sobers 3D deck spray mod V7 sobers see thru wake fix stoianm EnvWeather V1 SH5 stoianm Atlantic blue water color for MO TheDarkWraith_DC_Water_Disturbances_v2_0_SH5 Environment Sounds |
up to date
Generic Mod Enabler - v2.6.0.157
[C:\Ubisoft\Silent Hunter 5\MODS] Magnum_Opus_v0_0_1 (patch1+2) NewUIs_TDC_6_4_0_ByTheDarkWraith FX_Update_0_0_16_ByTheDarkWraith FX_Update_0_0_16_UHS_Fix IRAI_0_0_30_ByTheDarkWraith IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_s potting hydro periscope depth AirTorpedoes Depth_Keeping_Problem_UHS_patch_HB_1_0_0_TheDarkWr aith Church's SHV 1.01 Keyboard Commands v1.1 1 degree bearing RibAr A Fistful of Emblems v1.51 AOB slide ruller for TDW UIs and MO by stoianm Black_Skin_albrecht Church's Compass Dials Mod v2.2 - Option Two Church's NavMap v1.0 - Illyustrator's Version Critical hits 1.1 Torpedos EnahncedFunnelSmoke1.2_SH5 EQuaTool 01.01 by AvM - double set - Large plus Flat Style German U-Boat Crew Language Pack Gramophone Grossdeutscher Rundfunk Icebergs v2.4 Naights Submaine Textures (internal) v1.2(test) Nauticalwolf's_Torpedo_Textures_v1.2 noir decks nVidia missing lights Officers skin by Naights Old Style Explosions V1.1 Patch1_Terrain_harbour_flags_Mod_v1_2_1 pescarus mod Progress Bar for Fuel Batt Air CO2 and Push Buttons By Torpedo v1 Real Environment - Revision (reworked) apa pura North Atlantic Green 1.1 remove electric torp wake renow_points_0_compatible a fistfull of emblems version_by stoianm SD_MapCourseLine_tiny_arrows_ocred SD_MapLocationNameFix_v1_1 Shadow Improvement Mod soan sobers 3D deck spray mod V7 sobers base sky mechanics V1 sobers base wave mechanics V15 SH5 sobers real trees SteelViking's Sky Banding Mod stoianm blue water and EnvNights compatible Real Environment - Revision Stoianm Scopes 16x9 TDC Graphics by Naights v1.0 Torpedo Splash Window_Lights_Redone_V1 Trevally Automated Scripts v0.5 Trevally Harbour & Kiel Canal Pilot patch Trevally Tutorials - All v0.2 (for TDW UI) SUB SIM FOR====Depth_Keeping_Problem_UHS_patch_HB_1_0_0_Th eDarkWraith TheDarkWraith_DC_Water_Disturbances_v2_0_SH5 Stormys dark torpedo body + dark OBS periscope shaft v1 Stormys DBSM SH5 v1.3 Basemod Stormys DBSM SH5 v1.3 optional -6db damped Sonarguy Stormys DBSM SH5 v1.3 optional NavMap babelling Stormys DBSM SH5 v1.3 optional remaining orig sounds converted to 22Khz Stormys DBSM SH5 v1.3 HOTFIX 3 Unterseeboot II SFX sobers talking conning crew mod stoianm sounds DBSM_Music_1_0_4 stoianm key commands Depth_Keeping_Problem_UHS_patch_HB_1_0_0_TheDarkWr aith Mission4 use JSGME NewUIs_TDC_6_4_0_Real_Navigation sh5.exe patch (hydro) v0.0.3 Lite Campaign with Ice Icebergs v2.4 DSD SonarTarget Patch Balene-delfini-iceberg sound NewUIs_TDC_6_4_0_Waypoint_Contacts_No_Symbols NewUIs_TDC_6_4_0_Waypoint_Contacts_No_Tails Speech Recognition_v1.4_MiTons_NewUI_Editon _english |
Ok. I think I finally have my game the way I want it....at least for a day or two before someone releases another "must have" mod.
Here is my mod order. My question is this.... when loading real environments (#4) it says its overwriting all the uboat.sim files from several other vital mods. I originally thought this would mess things up but then I saw that #5 (Depth keeping UHS patch) again overwrites those same files. Does this essentially "re-patch" the uboat.sim files back to FX, IRAI settings? Also, stoianm, can I assume your weather mod is compatible with Real Environments? 1 U-boat Historical Specifications 1.4 1 NewUIs_TDC_6_4_0_ByTheDarkWraith 1a NewUIs_TDC_6_4_0_Waypoint_Contacts_No_Symbols 1b NewUIs_TDC_6_4_0_No_Contact_Colors 1b NewUIs_TDC_6_4_0_No_Contact_Tails 1c Manos Scopes-patch for 8x5 2 FX_Update_0_0_16_ByTheDarkWraith 2a FX_Update_0_0_16_UHS_Fix 3 IRAI_0_0_30_TDW 3a IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_s potting 4 Real Environment MOD 5 Depth_Keeping_Problem_UHS_patch_HB_1_0_0_TheDarkWr aith 6 MightyFine Crew Mod 1.2.1 Alt w beards 6a MCCD_1.04_MFCM_1.2.1_compatible 8 DBSM SH5 v1.3 8 Grossdeutscher RADIO MOD 9 stoianm EnvWeather V1 SH5 |
5) it is fixing again your sim files and my mod it is compatible with real env... so you are ok with this order
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Can someone check my loadout over for me please?
Magnum opus 0 0 1 (waiting to get back to port to apply patch)
Stoianm atlantic blue water color for mo cook black with hat Enhanced funnel smoke 1.2 sh5 Improved waves Improved pitch and roll Interior working dials v1.21 Mighty fine crew mod1.2.1 morale mod Nauticals torpedo textures v1.2 New UIS TDC 640 by the dark wraith New UIS TDC 640 Altadvspeed graphics NEW UIS TDC 640 No Hydrophone on surface No Aircraft spotting NEW UIS TDC 640 WWIIInterfaceby naights No damn bubbles no damn halo Reduced mission tonnage v02 Steel vikings interior mod v 1.2 Sobers base wave mechanics v1.5 IRAI 0 0 30 By the dark wraith R7 HI RES SteelVikings optics Real fog Altac Can someone have a look and correct me as i know there must be mistakes.Also if you see that i am missing a mod that should be there (for like AI or something0please let me know. Thanks Guys P.S I am at this for the last 2 days trying to get it just right and hopefully i am almost there. |
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1920 1080, You confuse me Stoianm
IRAI 0 0 30 By the dark wraith - install after irai v30 no hydr and no airplanes and after that the AerTorpedoes mod ? What do you mean it is installed after the topedo mod. |
Talking about must have mods .
http://www.subsim.com/radioroom/down...o=file&id=2793 |
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He means delete the No hydro and airplanes mod that comes with the UI's mod, and use the No hydro and airplanes mod that comes with IRAI. than after the IRIA install the airtorpedoes mod. Generic Mod Enabler - v2.6.0.157 [D:\Games\Simulator\SH5\MODS] Magnum_Opus_v0_0_1PlusPatch1 Magnum_Opus_v0_0_1Patch2 NewUIs_TDC_6_4_0_ByTheDarkWraith IRAI_0_0_30_ByTheDarkWraith IRAI_0_0_30_No_hydrophone_on_surface_No_Aircraft_s potting AirTorpedoes Your mod loadout order should look like this :- Magnum Opus Magnum Opus patch 1 Magnum Opus patch 2 Stoianm atlantic blue water color for mo cook black with hat Enhanced funnel smoke 1.2 sh5 Interior working dials v1.21 New UIS TDC 640 by the dark wraith New UIS TDC 640 Altadvspeed graphics NEW UIS TDC 640 WWIIInterfaceby naights Reduced mission tonnage v02 Sobers base wave mechanics v1.5 IRAI 0 0 30 By the dark wraith IRAI no hydrophone/Airplane spotting Airtorpedos Nauticals torpedo textures v1.2 R7 HI RES SteelVikings optics Real fog Altac |
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Is that mod not already in Magnum Opus??? |
the mod is a must have but if you use MO i think no need to install... unless if is overitted by irai... i will check that
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