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Basic Query re 1.2 installation
Is the 1.2 patch installed automatically when you intiate the game -or is there a way to play the game without having this patch install itself ?
If not installing the patch is a possibility how exactly should you ensure this is the outcome. I would very much appreciate detailed guidelines re how to play without installing this patch. Many thanks for any guidance on achieving this if it is indeed possible. |
Just tried to start the game for the first time after a month but it says it can't connect to the Ubi master servers. Obviously my internet connection is just fine.
When I start the GU.exe it says: "Trying to get update information to C:\Users\Dronston\AppData\Local\Temp\ubiFAA3.tmp. Found update (Patch, all, all). Trying to download update file from http://static3.cdn.ubi.com/silent_hu..._5_1.02_eu.exe. Destination: C:\Users\Dronston\AppData\Local\Temp\ubiFBCD.tmp.e xe. Fatal download error (Connect failed). Deleting downloaded data." So now I can't play the game at all. Any suggested fixes or confirmation Ubi has a problem? |
^ Just download the Update file from the link you posted above and run it.:up: Don't bother with the Ubi Downloader.
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Perhaps the Ubi servers are overloaded? I feel a new compensation game download coming :-) |
Just clicked the link in your post and the 79.9mb patch is downloading fine.
Perhaps there is a problem your end.:hmmm: |
Okay, thanks for trying. I am not experiencing any other problems with my internet connection, perhaps it's a problem at my ISP or some interconnect.
Will try again later. BTW I have these ports opened in my router for SH5: 80, 13000, 13005, 13200-13999 (all TCP) |
The d/l works here.
Curiously though, why is the patch titled 1.02? Shouldn't it be 1.2? |
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Although I wouldn't put 'hosting the wrong version' out of the question either. |
Well, at least they're are consistent, got to give them some credit I guess, LOL!
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:haha:
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Patrol South of Ireland ( Carrier Hunt ) no joy in marked area, so I just plotted a search pattern and way I went , nice single merchant came into view. As it was night and as the rain was heavy it did see me sitting waiting for it, I fired 2 torps 1st hit front mast area the 2nd hit just aft of midships.
It did not go down I had 1 torp left a stern 1 and it was loading as I got a shout from sonar that 2 warships were closing _ distance - long so I sent off in the direction the Mercant was bound. 4-5 hrs later sitting waiting along it came :down: doing 10knts in a heavy sea with 2 large holes in her port side. I had time to line up my stern , so I went down to pscope depth and waited, I don't know why but I hit the sonar button and got a NO CONTACTS reply BUG:hmmm: I went below to see for myself , I sat in and turned the dial and sure enough I got the CONTACT I went back to the attack scope and hit the button again just to check and again the reply came back NO CONTACTS. I had her in my sights in the Attack scope and fired my last torp from the stern into her Starboard side midships and that finished her. I am reading Battle of The Atlantic just now and most captains or there war diaries say 1 torp did most ships. One 7000tn Merchant Kretschmer hit in a convoy attack was hit with 1 torp and in his diary says that one went down in 40 seconds. Another one he hit again with 1 torp a merchant seaman on another ship says in the book it went up in flames it was carrying sulphur and the flames were burning Green! Same attack (wolf pack) he says that the Escorts were firing Star Shell but they were of no or little use in a moon lit night. Of that attack in the book BOTA a british sailor was describing his utter dejection about the DD he was on, could hardly do anything for the convoy stating that the Uboat on the surface at night were very hard to spot. Also said about the 4ins guns being not very good as well as only being able to lower them so far that even using them was of little use as shots would fly over and beyond the uboat(s). It was like hunting for a needle in a haystack because the ASDIC hopeless , a better hope and more chance was one of the wolf pack subs torp(s) missing its target and hitting another uboat. |
Another few questions for those reporting broken or unworking features:
1. You disabled all mods before installing the patch? 2. You didn't re-enable the same mods until the original modder gave the "all clear" re compatibility with v1.2? I know this is suck eggs stuff, but I just can't help but think that it's the cause of at least some problems raised here. At least, I hope so anyway. |
I did a fresh install to 1.02 but I never thought about the mods , I only have 3 on the go, I reinstalled these.
1. Church's SHV 1.01 Keyboard Commands v1.1 2. Grossdeutscher Rundfunk 3. Old Style Explosions V1.1 So far I have seen (don't know if this was a fix in the patch *) 1. *25th Sept 1939 - 03:30am 2 fighters flying over me this went on for about 1hr 30mins. 2. Map Contacts On - Ship Contact(s) Red Box disappears after a while, even though I'm within 1000mts of them and have 1 locked up. 3. Ships Exploding in Port 4. No Contacts - from Sonar (button) even though I have had the ship in my sights attack scope and going down and sitting and finding the sonar contact. |
Since patch the only mods I have is only the AilRain, AilDeckwave and the must have AilClouds. The AI now seems to be as it was before the pacth with mods. Not smart, but not completely dumb. Only the merchant ships are still driven by drunken and retard captains.
I was tracking from long distance a large convoy and accidentally I got in the visual range of one of the escorts. He sounded the alarm and here is what happened in the next few minutes: http://farm4.static.flickr.com/3306/...56a1c370_o.jpg This is a huge convoy filled with tankers. No attack, no torpedo shot on them, only the alarm from the escort made these retards to rush all over and eventually get stuck. Again, these are tankers, not some light fishing boats. Finally, I think I know why the damaged ship are not burning anymore after a reload. It's only a visual bug. Later on I attacked this convoy and shot 2 torpedoes in one of the tanker. She was burning but still floating and sailing. So I saved the game, then exit and reload. The same ship was clean without any visual damage, but she sunk like a rock on the next torpedo hit. I'm very sure that this is only a visual bug just because I saw few random textures disappearing and appearing for few moments and also my Albrecht camouflage is doing the same after a dive/surface boat command. Like.. I dive black and I surface "clean" few minutes later :D If I dive again, I will surface black with my camo back on. Nasty bug. |
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