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Hi W_clear,
The mod looks great. But I'm sorry to say that there seems to be a bug that causes CTD. I tested this 8 times and the crash heppened everytime in the same place. I do have many mods installed, But I removed your mod and didnt get the CTD again. The CTD happens at the spot shown in the Screenshot (screenshot taken shortly before the CTD). At 15:59 (gametime) the game CTD with no error message. Traveling in the direction of the waypoints. http://i876.photobucket.com/albums/a...g?t=1274519498 Hope you can fix this. The game just doesn't look the same without your mod. J. Williams. :salute: P.S. mod list and order of installation :- Generic Mod Enabler - v2.4.0.145 [D:\Simulations\SilentHunter5\MODS] Accurate German Flags BRF 1.3 full GWX Compass Rose Grid for SH5 MightyFine Crew Mod 1.2.1 Alt w beards MapNameFix Enhanced FunelSmoke_by HanSolo78 Reboot's Hot Soup 1.0 Grossdeutscher Rundfunk A Fistful of Emblems v1.51 Icebergs in Campaign v1.2 Nauticalwolf's_Poster_Mod_v1.0 NewUIs_TDC_2_5_0_ByTheDarkWraith NewUIs_TDC_2_5_0_ColoredShippingChart_by_reaper7 NewUIs_TDC_2_5_0_emtguf_rework_scopes NewUIs_TDC_2_5_0_MinimalDials_TDC NewUIs_TDC_2_5_0_Twisty_periscope_thingies NewUIs_TDC_2_5_0_WWIIInterface_by_naights sobers cremebrulee mod NewUIs_TDC_2_5_0_alt_officer_wounded_by_naights NewUIs_TDC_2_5_0_AltAdvSpeedGraphics_by_naights Damage assessment KillerAI MOD v.1.02 Sub_Exhaust_1_0_1_byTheDarkWraith Environment MOD_2.0 No Damn Bubbles, No Damn Halo Mod NDB,NDH OM#1 - No Dialog Indicator U-boat Historical Specifications 1.3 |
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No. |
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You Give me a break。:88) |
Which link is it?? :) this is all I see on the mod page... forgive me for being a noob!
Atlantic.part1.rar 05/15/2009 2,814 700 MB 5% Download Atlantic.part2.rar 05/16/2009 1,755 428.26 MB 3% Download Environment 1.2_MOD.rar 04/02/2010 2,194 2.85 MB 26% Download Environment MOD For SH5_1.2.rar 05/21/2010 502 4.45 MB 100% Download |
this file,
Environment MOD For SH5_1.2.rar :yep: |
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A pair of screen shots made using your mod in English Channel. Impressive, but this doesn't look like Atlantic in any possible way. Skies are too yellow, water is too green. http://img337.imageshack.us/img337/8316/35097759.jpg http://img295.imageshack.us/img295/6638/37947066.jpg |
[QUOTE=SubV;1400137]I like your style, man! :rotfl2:
A pair of screen shots made using your mod in English Channel. Impressive, but this doesn't look like Atlantic in any possible way. Skies are too yellow, water is too green. Sorry, I have not been to Atlantic.I hope you can provide pictures of Atlantic.Thanks. |
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example of the error: vanilla SH5: http://s5.directupload.net/images/100522/wkpg25ev.png the whole northsea has the RGB color value 40,0,0 based on the vanilla climatezones.cfg this gives the complete region the Northern Climate Code:
[Climate Zones] http://s5.directupload.net/images/100522/5ut2e42d.png the values are not constant, especially near the coast, here we have no more constant red values, it varies e.g. 60, 62, 40, 41, 42, 43 for red. Now if your sub moves from a region of 60 into a region of 42, the game engine can't find the correspond Color42 climate zone because it don't exist in this mod Code:
[Climate Zones] vanilla SH5: http://s1.directupload.net/images/100522/5n3p7yi3.png the whole Mediterranean has a red value of 40 which gives this region the Northern Climate Code:
[Climate Zones] http://s3.directupload.net/images/100522/8vl3j37m.png the Mediterranean is still at red value 40 but this mod changes the climatezones.cfg and the whole Mediterranean becomes the "Polar_AClimateNorthern" climate -> snow and ice at the beaches in Northern Africa:D Code:
[Climate Zones] |
Hi, just a question...
what does the huge "Atlantic" mod do which can be found in your downloadsection??? Do I have to install it for the Environment Mod? Cheers, AS |
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This mod needs heavy beta testing to fix the errors. Until that, it's unplayable. |
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Great find - not proper photoshop work I am afraid. |
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http://img682.imageshack.us/img682/1957/gal18469.jpg When colourful, I 'd say an evening looks rather like that.. http://img257.imageshack.us/img257/8...atlantique.jpg Otherwise we see mostly that kind of greyish blue. :ping: http://img94.imageshack.us/img94/7862/atlantique.jpg Part of the Atlantik Wall, with the natural - non-edited Atlantic french sky in the background. :DL http://img571.imageshack.us/img571/9...atlantique.jpg See ? The environment around here appears not to look like what you can see where you live, indeed. ;) Basically, if you want to make your mod fit an Atlantic campaign ? Make the environment less colourful. :up: I feel just like I'm dictating you how to make your mod look good, just as if I was the only european guy at Subsim, ROFL. :88) |
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Your PC seems to differte from my PC。I see the color is not so exaggerated。 http://i46.tinypic.com/5vrwnp.jpg http://i49.tinypic.com/racfu9.jpg |
I'm in the Mediterranean. And will be until 1943 i think. Why am i not important? :( If i could go back to the atlantic campaign i would but than id have to start back in 1939, damn it. 1/3rd of the game takes place in the med.
And yes, the shipping in the med is like 95% destroyer and the water is shallow, its interesting to be sure :) Also docking in egypt is lax, i pulled off a 11KM torpedo shot on some docked ships in Port Al-Saied, the port was full and a tanker and troop transport (even with UZO all i could see were stacks) were moored just outside the harbor mouth, took aim and sank the troop transport, hit the tanker but i was far away at this point. Pitch black night and you just see explosions glowing over the horizon. Also with this mod the night is much darker, i like! :D Please fix the med if its not too much trouble. |
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