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That kind of superhero abilities were in SH4 already, but in SH5 interviews we hear words such as "hardcore" and the like, so there's hope that the unrealistic abilities can be disabled in the realism options.
It'd be disappointing if that kind of arcade stuff has to be modded, would be nice if the game can be played as a "sim" out of the box. |
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mod it all out i say
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i must agree with mikhyl it is ashame that sh5 had been dumbed down for kids ......
i mean REALLY!!!! like a 10 yr old kid knows about navigation or damage prioritization its best to leave it to the experts eg: sub community |
They're SPIES!!!!
Look closely at the official seal over the headshots! Look familiar... http://www.jmbdistribution.com/images/USN%20BW.jpghttp://img17.imageshack.us/img17/7818/image2jt.jpg :hmmm::hmmm::hmmm: |
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I hope the makers of the website have nothing to do with the devs. |
One thing that bugs me about the crew setup is having a "Gunner" petty officer (the Max Bauer character). I've looked at a lot of U-boat crew rosters, and not one of them has a petty officer with the USN equivalent of a Gunner's Mate. It was the 2WO, not a gunnery-rated petty officer, that was in charge of the boat's flak and deck guns. The petty officer ratings on board U-boats were almost always the following:
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max,looking at his uniform,isn't even in the navy!
that botheres me more than the fact that he is present. i can live with the idea that one of the petty officers is a better gunner and therefore asigned to the deckgun but i'd rather see a navy-guy do the job. http://i150.photobucket.com/albums/s...uters/max2.jpg |
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indeed these uniformtype was worn by the KM,but only by the coastal artillery(that's why they used this outfit for max i think).
at least the colar and eaglebackground are in green as they where in the...coastal artillery. |
I hope we get a good mix of conversations from the crew. I can see that by my eleventh play through, listening to (insert generic German name here) talk about how much he misses his children and how it is affecting his morale will get very very old.
Also, If a member dies and is replaced, how many replacement stories will there be before I run into the same one again. I could compare it to Oblivions generic phrases whenever you talk to someone not story related, it gets old after a while, and before to long I just stop doing it. Replay factor looks very slim in this area. Unless you can change/mod your own stories, in which case we can each make our own and trade them around for a truely unique experience. I can see it now....ah cool!.....doh!... lost connection...start over.....dang.;) |
as far as i understand from interviews and previews you will not be able to conversate with all of the crew,most of them are eye-candy.
interaction is rstricted to key-function figures(radio- and sonaroperator,the cook and your officers). as i said,the rest of the crew will be eye(and ear)-candy. |
i thought this thead was about the crew not uniform correctness
i mean..... this aint carson kressley's wardrobe |
From webpage :
"Willi was born and raised in Munich, Bavaria where he began his training as an engineer for BMW motor works. But when his family moved to Kiel at the age of 17, he found a new passion: Boats!" My question is : how old are new BMW engineers? If he began his training for BMW before he was 17, Christ! |
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