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Stuff like music/sound you can enable via JSGME like SH3/SH4. Remember, JSGME, is a Generic mod enabler. Ive used it on a number of games.
More complex stuff, you use Fallout Mod manager. http://www.fallout3nexus.com/downloads/file.php?id=640 Just FYI, some mods have sound/textures and stuff associated with the ESP file, its handy to use JSGME to organize them. That way when your done with them, you can pull them out of the data directory at the press of a button. Helps finding mod conflicts too. |
here you go avg,
http://www.filefront.com/15389123/MU...al_FO_Music.7z |
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Ugh, what a tease. :lol:
Looking forward to it, seems like they kept the style and feeling. :) * something to note for the Fallout purists: New Vegas is being developed by Obsidian, rather than Bethesda's in-house team (who developed FO3). Obsidian is home to a number of people who worked on the Fallout games before Bethesda acquired the rights. So if you were disappointed with FO3 because it wasn't really "Fallout", keep an eye on this one; seems there's a fair chance of getting a game that is closer to the series roots. ;) (Fallout: New Vegas Set For Fall Release) |
Haha! Cool! I like the looks of Vegas!
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Hey everyone.
AVGWarhawk pointed me in the right direction for this thread, so I wanted to say hello. Wow. What can I say about this game? This is me discovering Fort Independnce http://img692.imageshack.us/img692/7156/finding.jpg A bit later finding Megaton http://img294.imageshack.us/img294/1757/finding3.jpg I'm only a few levels in, looking for a good rifle. But man, it's immersive isn't it? Anyway, good luck in the wasteland to all of you. |
What key do you use for screen shots? Really, I have had some head shots with exploding brains that are really fit for posting :D.
I'm doing quite well. I found my pixel dad. I will not spoil it for those that have not, but darn, what a cool part of the game. Looks like I might be headed to the Pitt shortly! :yeah: |
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and open the console using ~ then enter tm to turn off the menus, just don't forget to turn them back on again :D
Sergei, are you using an interface mod there? if so which one? I also see a backpack mod of some sort Here's some of the weird stuff you'll find if you pay attention http://home.kpn.nl/fourn003/images/screenshot23.jpg note how I forgot to turn off the menu :D |
Hi KeptinCranky.
I've read your questions. I'm short on time at the moment. Will give you a full answer tomorrow :DL |
The interface mod is DarNified UI F3.
http://www.bethsoft.com/bgsforums/in...wtopic=1063937 A very good UI mod, highly customizable, and much nicer than Stock. Needs FOMM and FOSE to work. To change the aiming reticule into a dot I used the 'Larger Dot Crosshair' from here http://www.fallout3nexus.com/downloads/file.php?id=240 I found the small one too small to see on my monitor. And of course the Blackwolf backpack. http://www.fallout3nexus.com/downloads/file.php?id=2553 Be careful with this one, if you install the full mod, you get 6 types of backpack in 6 colourschemes, which means when you buy from a trader stocking them you have to scroll through 36 backpacks to get from A to B in their inventory. I found that a real drag! There is a smaller option in the download to install just the default colour. So only 6 backpacks in trader inventory. More manageable. |
F3 is a great game; love the character design and the rather interesting automatic targeting interface. It's a bit cheesy, like Matrix style special effects, but useful when it's late and you're almost fainting and can't aim straight.
But I stopped playing it a while ago - sure its fun but not very challenging at all. Like Morrowind, I found the game world a bit static because everyone simply waits for the player to make her move. |
I'd agree with that, and Morrowind seemed bigger because of the relative distances, no fast travel to all sorts of locations....
it is a bit static, quest-wise, but ever since I installed the FWE mod it's suddenly become a lot more interesting, and a lot tougher to survive, initially one raider with an assault rifle or tommygun can easily kill you in one burst... not to mention a super-mutant...or three...The Pitt was also fairly hard when I went there at level 9 or so, where without FWE it was easy It's almost GWX for fallout 3 :hmmm: Sergei, I thought it was darnified... I haven't felt the need for it ever since I got my wide screen monitor, but I'd been considering using that before I have FOSE and FOMM of course :D |
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