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@Tikigod:
We've allowed discussing the IL2 mods, but we still do not aprove linking towards their websites. Subsim's IL2 mods policy: http://www.subsim.com/radioroom/showthread.php?t=140416 cheers, HunterICX |
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My understanding is that the host server can check and they can avoid cheating. Thing is if the AAA team make the changes and they become the defacto mod I can't see the problem. If people were going to cheat they would/do by now. It does beg the question, why make a plane flyable when it's FM is atrocious for human control. |
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I don't know which category FMs belong to, but my guess is they are catched by CRT=2. |
I think they have it wrong and are limiting the scope of IL-2...oh well.
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Yup, FM's are AFAIK spotted by the file check. The real problem is the servers that use modpacks, those need to have the file check disabled and anyone can modify their plane's FM and hop into the server. That's why AAA wants to keep FM editing out of their forums.
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AAA advertises that it's possible to run a UI1.1 & 4.09b1m server with CRT=2 enabled. How this is implemented I do not know. |
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HunterICX |
What about the mod that lets you look around after you have bailed out or are dead?
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It looks like the OOF mod will be here soon. A whole bunch of WWI planes have turned up. I wonder if this could put a dent in OFF? Seems the IL-2 engine is more suited to these.
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Still think it just takes away valuable resources/modders from the WWII modding. :shifty:
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Well that is true.
The Lanc is taking too long and if you ask you get shot down. |
I am glad I quit online playing frankly. :shifty:
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yea, only time I play online with the subsim guys. (only time I play online actualy.):yep:
You never know what a servers attitude is like. |
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Then some of the mods over there opened the door to discussion and many of those who said "never no way" jumped the fence. Whatever, everyone can do what you want. I feel foolish for defending Oleg and Il-2 a few years ago form certain modders here who trashed it just cause they couldn't impose "their" vision of WWII. One in particular could not back up his criticisms with sources (unlike the deck gun debate :O: ) and in that situation, I'll believe the fellow (Oleg) with the aeronautical engineering degree. :03: Also the sim was not made for modding unlike Silent Hunter - so don't think I am against modding - and there was no permission given for it. Again, the devs in Silent Hunter helped the modders out and made the structure open for modding. I am glad BoB will be open for it, but only a minority of mods will be good (we were spoiled for SHIII and IV really) based on my experience with MSFS, so I'll most likely stick with the better approved mods or "official" 3rd party stuff. Anyway don't take it as an attack if you like the mods that's fine, just didn't like how it went down that's all. |
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