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-   -   (REL) Pacific enviroment/ROW/Leovampire and Kriller2 (https://www.subsim.com/radioroom/showthread.php?t=130150)

tater 09-22-07 08:48 PM

The cool thing is a couple years from now, we will all have new rigs, and we can turn it on :D

tater

leovampire 09-22-07 08:53 PM

I am compairing original camera values vs his new ones
 
I will see if I find something that might work so far the only thing I see for a change that might cause it is radius or environment but again I am guessing because he handled that one part of the mod

mrbeast 09-22-07 08:55 PM

Quote:

Originally Posted by reallydedpoet
Quote:

Originally Posted by leovampire
NoActionMatureOutOfFrustum

and either turning it on or off was the last I remember but that might have been for the smoke effect's

l3th4l
Soundman
http://www.subsim.com/radioroom/imag...s/soundman.jpg

Join Date: May 2005
Posts: 149


http://www.subsim.com/radioroom/images/icons/icon1.gif
Quote:
Originally Posted by The General
Has this Mod corrected the fact that as you pan right or left, objects like smoke, reflections and searchlights disappear at the edge of the screen? Has anybody else noticed this or is it just my GFX Card messing with me?


it's pretty easy to "fix" this, however removing this can affect performance and i wouldn't recommend it. Look for "NoActionMatureOutOfFrustum" inside the particles.dat and switch it from true to false and the particles should stay even when you're not looking at the emitter.

Think this is it ^^^


RDP

How do I do that? Do I need any other mod tool or programmes to open the particles.dat?

EDIT: actually might leave that alone don't want to mess up files if I don't know what I'm doing entirely! LOL!

leovampire 09-22-07 08:59 PM

hang on mrbeast
 
we will take care of it and get it out to you guys so you don't screw up your files for your game and explain what we changed so everyone will know for future reference.

And you would use the S3D editor to do it but there are lot's and lot's of nodes and parts to the particles file where as the camera file is a lot easier to deal with.

mrbeast 09-22-07 09:00 PM

Quote:

Originally Posted by tater
The cool thing is a couple years from now, we will all have new rigs, and we can turn it on :D

tater

But its always the same when I get a new rig..."I think yeah now I can max out the settings on all my old games"....but then Ill see new games and with better graphics and I'll be back to square one in no time!!!:damn: :rotfl:

ReallyDedPoet 09-22-07 09:01 PM

Quote:

Originally Posted by leovampire
we will take care of it and get it out to you guys so you don't screw up your files for your game and explain what we changed so everyone will know for future reference.

And you would use the S3D editor to do it but there are lot's and lot's of nodes and parts to the particles file where as the camera file is a lot easier to deal with.

I am on it now actually ^^^^, yeah whatever :doh: Thank's LV, thought it might be complicated.


RDP

mrbeast 09-22-07 09:02 PM

Quote:

Originally Posted by leovampire
we will take care of it and get it out to you guys so you don't screw up your files for your game and explain what we changed so everyone will know for future reference.

And you would use the S3D editor to do it but there are lot's and lot's of nodes and parts to the particles file where as the camera file is a lot easier to deal with.

Thanks Leo! You are a true gentleman of the modding comunity!!:up: :yep:

leovampire 09-22-07 09:05 PM

na not at all mrbeast
 
just that I don;t want to hear I did what you said and now lost everything in my game and had to start from scratch why didn't you just do it for us in the first place! :oops: :cry:

:rotfl: :rotfl: :rotfl: :rotfl:

Just kidding of course

Anyways I am off for tonight and will have some info for you tomarrow on the interior camera problem and either get it out as a download or post it or both have a good night guys!

XanderF 09-22-07 09:30 PM

Question - since installing this mod, I'm getting an odd white reflection on the 'corner of my eye' with the camera. IE., as the camera pans around the sub, there is a white reflection on the water in the corner that follows it. It disappears rapidly, and it's only really noticeable for a moment if you pan rapidly...but panning rapidly 360 degrees you can get a nice, steady view of it flickering away over there.

For example, see here:

http://screenshot.xfire.com/screensh...cff7f84e1f.jpg

...that white patch in the upper right - in front of the bow of the sub - shouldn't be there, and it stays about that same portion of the water into the 3d window as you pan around the sub, regardless of which direction one is facing.

Also, the reflections by the horizon seem...unusual. For example, leaving Manilla in late '41, there is a small sliver of land surrounding the horizon. For some reason, the 'reflections' mod REALLY exaggerates this in the reflection, though...but randomly. It's almost a moving 'sawtooth' reflection in the water. As below:

http://screenshot.xfire.com/screensh...169b836746.jpg

(You'll need to click on that and view the 'actual size' image to see the effect in the horizon reflection)

Settings are:

Radeon video card (obviously, note the green border)
4xFSAA
16xAniso (set to 'High Quality' mode)
Mipmaps set to 'Highest' quality
Adaptive AA on, set to 'performance'

LukeFF 09-22-07 09:36 PM

Quote:

Originally Posted by 602Sqn_Puff
LukeFF, I have managed to get AA and flare to work in mine, I had a profile set for SH4 but this was being overwritten by global settings, I set both at no Gamma and the glare is back at X4 AA.

I did that, and it looks like that did the trick. Need to test it more, but I think it works. Thanks!

clayman 09-23-07 01:03 AM

Leo and crew ... thanks for all the hard work ... the eye candy is amazing! :up:

http://img355.imageshack.us/img355/7...lslick1ox9.jpg

ViperU48 09-23-07 01:40 AM

Pardon me for my ignorance or if i have missed it somewhere in these forums, but does this mod include the effects from the Living Breathing Ocean mod? do I still need to install that mod with this one?



That being said, this mod has made this sim a totally new game for me! Thank-you very much to all those involved!!

speedlord 09-23-07 03:05 AM

a little feedback
 
hi ,

First thanks for this really nice mod. I m playing with it for several hours now, with no major issue.

now here is a little feedback on this alpha !:), maybe some are not related to your mod, since i am not sure of the exact perimeter of your modifications

- i feel the moon /sun is too big, well it is nice like a photo . But the moon is really too big. The sun is nice since it is bloomed so we don't bother.

-in middle of the day if you look reverse to the sun direction, from the deck position, the water background color is a true blue , near electric, . I feel that it could be darker.

-when i sunk a lonely merchant, i got 2 spot of fire on water, one with oil (so great) , one for the boat, but the reflection of fire was working only on one

-more problematic; light fog: one day i had light fog , i think the light fog distance is not the same when you are zooming (with binocular ,tdc or scope it is the same result): without zooming i could see a boat, then with the binocular , i could'not it was behind the fog.

question: is the mod overriding NSM? , since i sunk 3 boats , and they sunk so quickly.

and at last , well BIGBIG THANKS for all the team involved in this mod , truely added value here.
sorry for my english , im french pp

config
AMDX2 4400+ 2GoRam
8800GTX


for the people asking for sun blooming, with nvidia drivers , i had to put AA to x4 or less AND to disable gamma correction for AA.

adseal 09-23-07 04:25 AM

Strange looking fire texture
 
Hi All!

First I would like to say that it is great mod and thank You guys for your job!

For me it works fine, but with one exception.When fire appear on ships i have such strange effect like on picture below. AA is 4x, my gfcard is GeForce 7600GS :

http://gallery.filefront.com/adseal//776448/
http://gallery.filefront.com/adseal//776448/

Anyone have an idea why that is happen?

regards!

Ad

602Sqn_Puff 09-23-07 05:03 AM

Possible bug??
 
Hi Leo...is this a possible bug found? Screen one shows sunrise with no fog, while screen two shows sunrise with light fog. As you can see it looks like the sun is rising above the fog bank { assuming that is what the faint gray line just above the horizon is! }

No Fog
http://i211.photobucket.com/albums/b...F_Puff/sh1.jpg

Light Fog
http://i211.photobucket.com/albums/b...F_Puff/sh2.jpg

If not a bug then sorry for disturbing you :)


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