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-   -   [REL] OLC GUI v1.2.7 (https://www.subsim.com/radioroom/showthread.php?t=124639)

Wilcke 11-30-07 05:00 PM

Quote:

Originally Posted by The Bad Wolf
Nvdrifter is working on a new version of LRT & Depth Charge Shake with compatability updates. So a new release may be along soon.

At the moment don't try to use existing LRT patches with OCL'S mod. I have got both running, but I had to make alterations to a couple of files, including those mentioned. See latest comments in the (REL) Longer Repair Times v1.34.

But it does make the game awesome.

WAIT FOR NEW RELEASE

OK, seems he released LRT 1.35, looks good to go, I will give it a drive tonight. This has been a wild week what with SH4 Patch, re-installs, on and on! This will be really good combo, regardless OLC GUI with LRT! Just awesome!

Thanks for the heads up!:up:

Wilcke

nik112 12-01-07 04:37 AM

quest
 
i had installed twice this mod and unistalled because evething was ok but i couldnt see the distance of the target. what i was doing wrong?
cheers

NealT 12-01-07 06:06 AM

Quote:

Originally Posted by nik112
i had installed twice this mod and unistalled because evething was ok but i couldnt see the distance of the target. what i was doing wrong?
cheers

Unless I missed something...the range does not show any more. You have to calculate it and input it yourself. One of the joys...not being 100% sure you are right until it hits...

looney 12-01-07 06:38 AM

One reason I still use F12 Free look. it also lets me enjoy the scenery

Moog 12-01-07 09:02 PM

This wonderful mod seems to be working perfectly with GWX apart from one problem and I couldn't find a solution using the forum search so I'm posting here:

After clicking once on the periscope to move it using the mouse, whenever I click again to release the mouse cursor it automatically snaps back to the torpedo depth setting control and sets it to 1m. Even when releasing control of the obs scope or the bridge view or internal free cam the cursor jumps to the same place on the screen although the TDC controls aren't on those views so it doesn't have any effect. I'm running in 1680x1050 widescreen, perhaps that's the problem?

If any menu gurus out there could advise me on some basic tweaks to sort this out I'd be very appreciative. It's only a minor gripe but the rest of the mod is so fantastic that I'd love to get it working 100%.

Play It Cool,

Moog

Damunn 12-02-07 04:18 AM

I suffer from this as well, but i run in 1600 x 1200.

Any thoughts on curing this would be helpful!

regards,

Damunn

onelifecrisis 12-02-07 03:52 PM

Gents (and, er, ladies, if any are reading),

Sorry for my recent lack of support and the absence of the promised 1.1.whatever update. I was busy with RL stuff and then my father was taken into hospital a week ago with chest pains and he had to have a triple bypass, so modding and subsim got temporarily forgotten. He's okay. It'll be interesting to see whether this prompts him to finally change his meat-n-two-cakes diet!

That's all for now,
OLC

NealT 12-02-07 05:09 PM

Glad to see it was caught and he is OK for now. Wish you and your family the best. I know from experience how RL situations like this can go. From my perspective, take the time you need.

Gorshkov 12-02-07 06:37 PM

I have only two small troubles with "Tac-Disc" or "Attack-Disc" feature: its grade scale is reversed, which means 0 degrees mark is on the "S" and 180 degrees mark is on the "N". It encumbers a little finding target's real course. Also sometimes I can't change settings on the AOB, bearing and speed indicators using mouse. Mission reloading always fixes this bug.

I have tried OLC GUI for GWX 1.03 version.

Badger Finn 12-02-07 06:53 PM

Quote:

Originally Posted by NealT
Quote:

Originally Posted by nik112
i had installed twice this mod and unistalled because evething was ok but i couldnt see the distance of the target. what i was doing wrong?
cheers

Unless I missed something...the range does not show any more. You have to calculate it and input it yourself. One of the joys...not being 100% sure you are right until it hits...

Absolutly :up:

joegrundman 12-02-07 08:22 PM

Quote:

Originally Posted by Gorshkov
I have only two small troubles with "Tac-Disc" or "Attack-Disc" feature: its grade scale is reversed, which means 0 degrees mark is on the "S" and 180 degrees mark is on the "N". It encumbers a little finding target's real course. Also sometimes I can't change settings on the AOB, bearing and speed indicators using mouse. Mission reloading always fixes this bug.

I have tied OLC GUI for GWX 1.03 version.

For the first part regarding the attack disk, that is how it is meant to be. You look across from the view indicator

there's a thread here that details it's use

http://www.subsim.com/radioroom/showthread.php?t=122687

Trefoil 12-02-07 09:00 PM

Hi, OLC - I'm sorry to hear about your father & am glad that he is recovering from his operation.

I thought there must be a good reason for you to be absent from the great horizontal/vertical/draggable/paper/fuzzy nomograph debate.;)

Gorshkov 12-03-07 03:57 AM

Quote:

Originally Posted by joegrundman
For the first part regarding the attack disk, that is how it is meant to be. You look across from the view indicator

there's a thread here that details it's use

http://www.subsim.com/radioroom/showthread.php?t=122687

Thanks.
I have seen previous whizzwheel version in the OCL's video tutorial. That is why I thought it was some bug. :-?

looney 12-05-07 02:06 PM

What is last version of this mod?

Trefoil 12-05-07 02:15 PM

Quote:

Originally Posted by looney
What is last version of this mod?

OLC GUI v1.1.4 - Download link on first page of this thread.:up:


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